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Diffstat (limited to 'scene/3d/physics_body_3d.h')
-rw-r--r--scene/3d/physics_body_3d.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h
index 17e688451d..8c09f77846 100644
--- a/scene/3d/physics_body_3d.h
+++ b/scene/3d/physics_body_3d.h
@@ -86,7 +86,8 @@ class StaticBody3D : public PhysicsBody3D {
Transform3D last_valid_transform;
- void _direct_state_changed(Object *p_state);
+ static void _body_state_changed_callback(void *p_instance, PhysicsDirectBodyState3D *p_state);
+ void _body_state_changed(PhysicsDirectBodyState3D *p_state);
protected:
void _notification(int p_what);
@@ -136,7 +137,6 @@ public:
protected:
bool can_sleep = true;
- PhysicsDirectBodyState3D *state = nullptr;
Mode mode = MODE_DYNAMIC;
real_t mass = 1.0;
@@ -197,7 +197,8 @@ protected:
void _body_exit_tree(ObjectID p_id);
void _body_inout(int p_status, const RID &p_body, ObjectID p_instance, int p_body_shape, int p_local_shape);
- virtual void _direct_state_changed(Object *p_state);
+ static void _body_state_changed_callback(void *p_instance, PhysicsDirectBodyState3D *p_state);
+ virtual void _body_state_changed(PhysicsDirectBodyState3D *p_state);
void _notification(int p_what);
static void _bind_methods();
@@ -525,7 +526,8 @@ protected:
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
- void _direct_state_changed(Object *p_state);
+ static void _body_state_changed_callback(void *p_instance, PhysicsDirectBodyState3D *p_state);
+ void _body_state_changed(PhysicsDirectBodyState3D *p_state);
static void _bind_methods();