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Diffstat (limited to 'scene/3d/physics_body_3d.cpp')
-rw-r--r--scene/3d/physics_body_3d.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 9e2358ed39..ea9b7ac7ba 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -1987,11 +1987,6 @@ Vector3 KinematicCollision3D::get_collider_velocity(int p_collision_index) const
return result.collisions[p_collision_index].collider_velocity;
}
-Variant KinematicCollision3D::get_collider_metadata(int p_collision_index) const {
- ERR_FAIL_INDEX_V(p_collision_index, result.collision_count, Variant());
- return Variant();
-}
-
Vector3 KinematicCollision3D::get_best_position() const {
return result.collision_count ? get_position() : Vector3();
}
@@ -2028,10 +2023,6 @@ Vector3 KinematicCollision3D::get_best_collider_velocity() const {
return result.collision_count ? get_collider_velocity() : Vector3();
}
-Variant KinematicCollision3D::get_best_collider_metadata() const {
- return result.collision_count ? get_collider_metadata() : Variant();
-}
-
void KinematicCollision3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_travel"), &KinematicCollision3D::get_travel);
ClassDB::bind_method(D_METHOD("get_remainder"), &KinematicCollision3D::get_remainder);
@@ -2046,7 +2037,6 @@ void KinematicCollision3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_collider_shape", "collision_index"), &KinematicCollision3D::get_collider_shape, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_collider_shape_index", "collision_index"), &KinematicCollision3D::get_collider_shape_index, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_collider_velocity", "collision_index"), &KinematicCollision3D::get_collider_velocity, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("get_collider_metadata", "collision_index"), &KinematicCollision3D::get_collider_metadata, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_best_position"), &KinematicCollision3D::get_best_position);
ClassDB::bind_method(D_METHOD("get_best_normal"), &KinematicCollision3D::get_best_normal);
@@ -2057,7 +2047,6 @@ void KinematicCollision3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_best_collider_shape"), &KinematicCollision3D::get_best_collider_shape);
ClassDB::bind_method(D_METHOD("get_best_collider_shape_index"), &KinematicCollision3D::get_best_collider_shape_index);
ClassDB::bind_method(D_METHOD("get_best_collider_velocity"), &KinematicCollision3D::get_best_collider_velocity);
- ClassDB::bind_method(D_METHOD("get_best_collider_metadata"), &KinematicCollision3D::get_best_collider_metadata);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "travel"), "", "get_travel");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "remainder"), "", "get_remainder");
@@ -2071,7 +2060,6 @@ void KinematicCollision3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "collider_shape"), "", "get_best_collider_shape");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collider_shape_index"), "", "get_best_collider_shape_index");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "collider_velocity"), "", "get_best_collider_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::NIL, "collider_metadata", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "", "get_best_collider_metadata");
}
///////////////////////////////////////