diff options
Diffstat (limited to 'scene/3d/physics_body_3d.cpp')
-rw-r--r-- | scene/3d/physics_body_3d.cpp | 206 |
1 files changed, 136 insertions, 70 deletions
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 68a13f5612..385b4e81a8 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -76,10 +76,11 @@ uint32_t PhysicsBody3D::get_collision_mask() const { void PhysicsBody3D::set_collision_mask_bit(int p_bit, bool p_value) { uint32_t mask = get_collision_mask(); - if (p_value) + if (p_value) { mask |= 1 << p_bit; - else + } else { mask &= ~(1 << p_bit); + } set_collision_mask(mask); } @@ -89,10 +90,11 @@ bool PhysicsBody3D::get_collision_mask_bit(int p_bit) const { void PhysicsBody3D::set_collision_layer_bit(int p_bit, bool p_value) { uint32_t mask = get_collision_layer(); - if (p_value) + if (p_value) { mask |= 1 << p_bit; - else + } else { mask &= ~(1 << p_bit); + } set_collision_layer(mask); } @@ -305,8 +307,9 @@ void RigidBody3D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap } } //E->get().rc++; - if (node) + if (node) { E->get().shapes.insert(ShapePair(p_body_shape, p_local_shape)); + } if (E->get().in_tree) { emit_signal(SceneStringNames::get_singleton()->body_shape_entered, objid, node, p_body_shape, p_local_shape); @@ -315,8 +318,9 @@ void RigidBody3D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap } else { //E->get().rc--; - if (node) + if (node) { E->get().shapes.erase(ShapePair(p_body_shape, p_local_shape)); + } bool in_tree = E->get().in_tree; @@ -324,8 +328,9 @@ void RigidBody3D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap if (node) { node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody3D::_body_enter_tree)); node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody3D::_body_exit_tree)); - if (in_tree) + if (in_tree) { emit_signal(SceneStringNames::get_singleton()->body_exited, node); + } } contact_monitor->body_map.erase(E); @@ -357,8 +362,9 @@ void RigidBody3D::_direct_state_changed(Object *p_state) { sleeping = state->is_sleeping(); emit_signal(SceneStringNames::get_singleton()->sleeping_state_changed); } - if (get_script_instance()) + if (get_script_instance()) { get_script_instance()->call("_integrate_forces", state); + } set_ignore_transform_notification(false); if (contact_monitor) { @@ -564,10 +570,11 @@ void RigidBody3D::set_axis_velocity(const Vector3 &p_axis) { void RigidBody3D::set_linear_velocity(const Vector3 &p_velocity) { linear_velocity = p_velocity; - if (state) + if (state) { state->set_linear_velocity(linear_velocity); - else + } else { PhysicsServer3D::get_singleton()->body_set_state(get_rid(), PhysicsServer3D::BODY_STATE_LINEAR_VELOCITY, linear_velocity); + } } Vector3 RigidBody3D::get_linear_velocity() const { @@ -576,10 +583,11 @@ Vector3 RigidBody3D::get_linear_velocity() const { void RigidBody3D::set_angular_velocity(const Vector3 &p_velocity) { angular_velocity = p_velocity; - if (state) + if (state) { state->set_angular_velocity(angular_velocity); - else + } else { PhysicsServer3D::get_singleton()->body_set_state(get_rid(), PhysicsServer3D::BODY_STATE_ANGULAR_VELOCITY, angular_velocity); + } } Vector3 RigidBody3D::get_angular_velocity() const { @@ -587,8 +595,9 @@ Vector3 RigidBody3D::get_angular_velocity() const { } void RigidBody3D::set_use_custom_integrator(bool p_enable) { - if (custom_integrator == p_enable) + if (custom_integrator == p_enable) { return; + } custom_integrator = p_enable; PhysicsServer3D::get_singleton()->body_set_omit_force_integration(get_rid(), p_enable); @@ -659,8 +668,9 @@ bool RigidBody3D::is_using_continuous_collision_detection() const { } void RigidBody3D::set_contact_monitor(bool p_enabled) { - if (p_enabled == is_contact_monitor_enabled()) + if (p_enabled == is_contact_monitor_enabled()) { return; + } if (!p_enabled) { ERR_FAIL_COND_MSG(contact_monitor->locked, "Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\", false) instead."); @@ -855,8 +865,9 @@ RigidBody3D::RigidBody3D() : } RigidBody3D::~RigidBody3D() { - if (contact_monitor) + if (contact_monitor) { memdelete(contact_monitor); + } } void RigidBody3D::_reload_physics_characteristics() { @@ -1014,8 +1025,9 @@ Vector3 KinematicBody3D::move_and_slide(const Vector3 &p_linear_velocity, const } } - if (!found_collision || motion == Vector3()) + if (!found_collision || motion == Vector3()) { break; + } --p_max_slides; } @@ -1259,8 +1271,9 @@ Vector3 KinematicCollision3D::get_remainder() const { } Object *KinematicCollision3D::get_local_shape() const { - if (!owner) + if (!owner) { return nullptr; + } uint32_t ownerid = owner->shape_find_owner(collision.local_shape); return owner->shape_owner_get_owner(ownerid); } @@ -1380,18 +1393,21 @@ bool PhysicalBone3D::PinJointData::_set(const StringName &p_name, const Variant if ("joint_constraints/bias" == p_name) { bias = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->pin_joint_set_param(j, PhysicsServer3D::PIN_JOINT_BIAS, bias); + } } else if ("joint_constraints/damping" == p_name) { damping = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->pin_joint_set_param(j, PhysicsServer3D::PIN_JOINT_DAMPING, damping); + } } else if ("joint_constraints/impulse_clamp" == p_name) { impulse_clamp = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->pin_joint_set_param(j, PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP, impulse_clamp); + } } else { return false; @@ -1433,28 +1449,33 @@ bool PhysicalBone3D::ConeJointData::_set(const StringName &p_name, const Variant if ("joint_constraints/swing_span" == p_name) { swing_span = Math::deg2rad(real_t(p_value)); - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->cone_twist_joint_set_param(j, PhysicsServer3D::CONE_TWIST_JOINT_SWING_SPAN, swing_span); + } } else if ("joint_constraints/twist_span" == p_name) { twist_span = Math::deg2rad(real_t(p_value)); - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->cone_twist_joint_set_param(j, PhysicsServer3D::CONE_TWIST_JOINT_TWIST_SPAN, twist_span); + } } else if ("joint_constraints/bias" == p_name) { bias = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->cone_twist_joint_set_param(j, PhysicsServer3D::CONE_TWIST_JOINT_BIAS, bias); + } } else if ("joint_constraints/softness" == p_name) { softness = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->cone_twist_joint_set_param(j, PhysicsServer3D::CONE_TWIST_JOINT_SOFTNESS, softness); + } } else if ("joint_constraints/relaxation" == p_name) { relaxation = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->cone_twist_joint_set_param(j, PhysicsServer3D::CONE_TWIST_JOINT_RELAXATION, relaxation); + } } else { return false; @@ -1502,33 +1523,39 @@ bool PhysicalBone3D::HingeJointData::_set(const StringName &p_name, const Varian if ("joint_constraints/angular_limit_enabled" == p_name) { angular_limit_enabled = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->hinge_joint_set_flag(j, PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT, angular_limit_enabled); + } } else if ("joint_constraints/angular_limit_upper" == p_name) { angular_limit_upper = Math::deg2rad(real_t(p_value)); - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->hinge_joint_set_param(j, PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER, angular_limit_upper); + } } else if ("joint_constraints/angular_limit_lower" == p_name) { angular_limit_lower = Math::deg2rad(real_t(p_value)); - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->hinge_joint_set_param(j, PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER, angular_limit_lower); + } } else if ("joint_constraints/angular_limit_bias" == p_name) { angular_limit_bias = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->hinge_joint_set_param(j, PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS, angular_limit_bias); + } } else if ("joint_constraints/angular_limit_softness" == p_name) { angular_limit_softness = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->hinge_joint_set_param(j, PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS, angular_limit_softness); + } } else if ("joint_constraints/angular_limit_relaxation" == p_name) { angular_limit_relaxation = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->hinge_joint_set_param(j, PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION, angular_limit_relaxation); + } } else { return false; @@ -1579,53 +1606,63 @@ bool PhysicalBone3D::SliderJointData::_set(const StringName &p_name, const Varia if ("joint_constraints/linear_limit_upper" == p_name) { linear_limit_upper = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER, linear_limit_upper); + } } else if ("joint_constraints/linear_limit_lower" == p_name) { linear_limit_lower = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER, linear_limit_lower); + } } else if ("joint_constraints/linear_limit_softness" == p_name) { linear_limit_softness = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS, linear_limit_softness); + } } else if ("joint_constraints/linear_limit_restitution" == p_name) { linear_limit_restitution = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION, linear_limit_restitution); + } } else if ("joint_constraints/linear_limit_damping" == p_name) { linear_limit_damping = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING, linear_limit_restitution); + } } else if ("joint_constraints/angular_limit_upper" == p_name) { angular_limit_upper = Math::deg2rad(real_t(p_value)); - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER, angular_limit_upper); + } } else if ("joint_constraints/angular_limit_lower" == p_name) { angular_limit_lower = Math::deg2rad(real_t(p_value)); - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER, angular_limit_lower); + } } else if ("joint_constraints/angular_limit_softness" == p_name) { angular_limit_softness = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS, angular_limit_softness); + } } else if ("joint_constraints/angular_limit_restitution" == p_name) { angular_limit_restitution = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS, angular_limit_softness); + } } else if ("joint_constraints/angular_limit_damping" == p_name) { angular_limit_damping = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->slider_joint_set_param(j, PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING, angular_limit_damping); + } } else { return false; @@ -1707,108 +1744,129 @@ bool PhysicalBone3D::SixDOFJointData::_set(const StringName &p_name, const Varia if ("linear_limit_enabled" == var_name) { axis_data[axis].linear_limit_enabled = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_flag(j, axis, PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, axis_data[axis].linear_limit_enabled); + } } else if ("linear_limit_upper" == var_name) { axis_data[axis].linear_limit_upper = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_LINEAR_UPPER_LIMIT, axis_data[axis].linear_limit_upper); + } } else if ("linear_limit_lower" == var_name) { axis_data[axis].linear_limit_lower = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_LINEAR_LOWER_LIMIT, axis_data[axis].linear_limit_lower); + } } else if ("linear_limit_softness" == var_name) { axis_data[axis].linear_limit_softness = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS, axis_data[axis].linear_limit_softness); + } } else if ("linear_spring_enabled" == var_name) { axis_data[axis].linear_spring_enabled = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_flag(j, axis, PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_SPRING, axis_data[axis].linear_spring_enabled); + } } else if ("linear_spring_stiffness" == var_name) { axis_data[axis].linear_spring_stiffness = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_STIFFNESS, axis_data[axis].linear_spring_stiffness); + } } else if ("linear_spring_damping" == var_name) { axis_data[axis].linear_spring_damping = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_DAMPING, axis_data[axis].linear_spring_damping); + } } else if ("linear_equilibrium_point" == var_name) { axis_data[axis].linear_equilibrium_point = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT, axis_data[axis].linear_equilibrium_point); + } } else if ("linear_restitution" == var_name) { axis_data[axis].linear_restitution = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_LINEAR_RESTITUTION, axis_data[axis].linear_restitution); + } } else if ("linear_damping" == var_name) { axis_data[axis].linear_damping = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_LINEAR_DAMPING, axis_data[axis].linear_damping); + } } else if ("angular_limit_enabled" == var_name) { axis_data[axis].angular_limit_enabled = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_flag(j, axis, PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT, axis_data[axis].angular_limit_enabled); + } } else if ("angular_limit_upper" == var_name) { axis_data[axis].angular_limit_upper = Math::deg2rad(real_t(p_value)); - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_UPPER_LIMIT, axis_data[axis].angular_limit_upper); + } } else if ("angular_limit_lower" == var_name) { axis_data[axis].angular_limit_lower = Math::deg2rad(real_t(p_value)); - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_LOWER_LIMIT, axis_data[axis].angular_limit_lower); + } } else if ("angular_limit_softness" == var_name) { axis_data[axis].angular_limit_softness = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS, axis_data[axis].angular_limit_softness); + } } else if ("angular_restitution" == var_name) { axis_data[axis].angular_restitution = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_RESTITUTION, axis_data[axis].angular_restitution); + } } else if ("angular_damping" == var_name) { axis_data[axis].angular_damping = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_DAMPING, axis_data[axis].angular_damping); + } } else if ("erp" == var_name) { axis_data[axis].erp = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_ERP, axis_data[axis].erp); + } } else if ("angular_spring_enabled" == var_name) { axis_data[axis].angular_spring_enabled = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_flag(j, axis, PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING, axis_data[axis].angular_spring_enabled); + } } else if ("angular_spring_stiffness" == var_name) { axis_data[axis].angular_spring_stiffness = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS, axis_data[axis].angular_spring_stiffness); + } } else if ("angular_spring_damping" == var_name) { axis_data[axis].angular_spring_damping = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_DAMPING, axis_data[axis].angular_spring_damping); + } } else if ("angular_equilibrium_point" == var_name) { axis_data[axis].angular_equilibrium_point = p_value; - if (j.is_valid()) + if (j.is_valid()) { PhysicsServer3D::get_singleton()->generic_6dof_joint_set_param(j, axis, PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT, axis_data[axis].angular_equilibrium_point); + } } else { return false; @@ -1925,8 +1983,9 @@ bool PhysicalBone3D::_set(const StringName &p_name, const Variant &p_value) { if (joint_data) { if (joint_data->_set(p_name, p_value)) { #ifdef TOOLS_ENABLED - if (get_gizmo().is_valid()) + if (get_gizmo().is_valid()) { get_gizmo()->redraw(); + } #endif return true; } @@ -1954,8 +2013,9 @@ void PhysicalBone3D::_get_property_list(List<PropertyInfo> *p_list) const { if (parent) { String names; for (int i = 0; i < parent->get_bone_count(); i++) { - if (i > 0) + if (i > 0) { names += ","; + } names += parent->get_bone_name(i); } @@ -2130,8 +2190,9 @@ void PhysicalBone3D::_update_joint_offset() { set_ignore_transform_notification(false); #ifdef TOOLS_ENABLED - if (get_gizmo().is_valid()) + if (get_gizmo().is_valid()) { get_gizmo()->redraw(); + } #endif } @@ -2269,11 +2330,13 @@ Skeleton3D *PhysicalBone3D::find_skeleton_parent() { } void PhysicalBone3D::set_joint_type(JointType p_joint_type) { - if (p_joint_type == get_joint_type()) + if (p_joint_type == get_joint_type()) { return; + } - if (joint_data) + if (joint_data) { memdelete(joint_data); + } joint_data = nullptr; switch (p_joint_type) { case JOINT_TYPE_PIN: @@ -2299,8 +2362,9 @@ void PhysicalBone3D::set_joint_type(JointType p_joint_type) { #ifdef TOOLS_ENABLED _change_notify(); - if (get_gizmo().is_valid()) + if (get_gizmo().is_valid()) { get_gizmo()->redraw(); + } #endif } @@ -2470,8 +2534,9 @@ PhysicalBone3D::PhysicalBone3D() : } PhysicalBone3D::~PhysicalBone3D() { - if (joint_data) + if (joint_data) { memdelete(joint_data); + } } void PhysicalBone3D::update_bone_id() { @@ -2501,8 +2566,9 @@ void PhysicalBone3D::update_offset() { #ifdef TOOLS_ENABLED if (parent_skeleton) { Transform bone_transform(parent_skeleton->get_global_transform()); - if (-1 != bone_id) + if (-1 != bone_id) { bone_transform *= parent_skeleton->get_bone_global_pose(bone_id); + } if (gizmo_move_joint) { bone_transform *= body_offset; |