diff options
Diffstat (limited to 'scene/3d/physics_body.h')
-rw-r--r-- | scene/3d/physics_body.h | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index f88b3860dc..57b120ef63 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -114,13 +114,6 @@ public: MODE_KINEMATIC, }; - enum AxisLock { - AXIS_LOCK_DISABLED, - AXIS_LOCK_X, - AXIS_LOCK_Y, - AXIS_LOCK_Z, - }; - private: bool can_sleep; PhysicsDirectBodyState *state; @@ -139,7 +132,7 @@ private: bool sleeping; bool ccd; - AxisLock axis_lock; + bool locked_axis[3] = { false, false, false }; int max_contacts_reported; @@ -245,8 +238,12 @@ public: void set_use_continuous_collision_detection(bool p_enable); bool is_using_continuous_collision_detection() const; - void set_axis_lock(AxisLock p_lock); - AxisLock get_axis_lock() const; + void set_axis_lock_x(bool p_lock); + void set_axis_lock_y(bool p_lock); + void set_axis_lock_z(bool p_lock); + bool get_axis_lock_x() const; + bool get_axis_lock_y() const; + bool get_axis_lock_z() const; Array get_colliding_bodies() const; @@ -259,7 +256,6 @@ public: }; VARIANT_ENUM_CAST(RigidBody::Mode); -VARIANT_ENUM_CAST(RigidBody::AxisLock); class KinematicCollision; @@ -281,6 +277,8 @@ public: }; private: + bool locked_axis[3] = { false, false, false }; + float margin; Vector3 floor_velocity; @@ -303,6 +301,13 @@ public: bool move_and_collide(const Vector3 &p_motion, Collision &r_collision); bool test_move(const Transform &p_from, const Vector3 &p_motion); + void set_axis_lock_x(bool p_lock); + void set_axis_lock_y(bool p_lock); + void set_axis_lock_z(bool p_lock); + bool get_axis_lock_x() const; + bool get_axis_lock_y() const; + bool get_axis_lock_z() const; + void set_safe_margin(float p_margin); float get_safe_margin() const; |