diff options
Diffstat (limited to 'scene/3d/physics_body.cpp')
-rw-r--r-- | scene/3d/physics_body.cpp | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 7d638d8737..25acd6deb0 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -258,6 +258,7 @@ void RigidBody::_body_enter_tree(ObjectID p_id) { Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); + ERR_FAIL_COND(!contact_monitor); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(p_id); ERR_FAIL_COND(!E); ERR_FAIL_COND(E->get().in_tree); @@ -281,6 +282,7 @@ void RigidBody::_body_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); + ERR_FAIL_COND(!contact_monitor); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(p_id); ERR_FAIL_COND(!E); ERR_FAIL_COND(!E->get().in_tree); @@ -306,6 +308,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, Object *obj = ObjectDB::get_instance(objid); Node *node = Object::cast_to<Node>(obj); + ERR_FAIL_COND(!contact_monitor); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(objid); ERR_FAIL_COND(!body_in && !E); @@ -318,7 +321,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, E->get().in_tree = node && node->is_inside_tree(); if (node) { node->connect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid)); if (E->get().in_tree) { emit_signal(SceneStringNames::get_singleton()->body_entered, node); } @@ -345,7 +348,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, if (node) { node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->tree_exited, this, SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree); if (in_tree) emit_signal(SceneStringNames::get_singleton()->body_exited, obj); } @@ -719,6 +722,14 @@ void RigidBody::set_contact_monitor(bool p_enabled) { for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) { //clean up mess + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = Object::cast_to<Node>(obj); + + if (node) { + + node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree); + } } memdelete(contact_monitor); @@ -772,7 +783,7 @@ String RigidBody::get_configuration_warning() const { if (warning != String()) { warning += "\n"; } - warning += TTR("Size changes to RigidBody (in character or rigid modes) will be overriden by the physics engine when running.\nChange the size in children collision shapes instead."); + warning += TTR("Size changes to RigidBody (in character or rigid modes) will be overridden by the physics engine when running.\nChange the size in children collision shapes instead."); } return warning; |