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diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h
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+/*************************************************************************/
+/* path_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PATH_H
+#define PATH_H
+
+#include "scene/3d/node_3d.h"
+#include "scene/resources/curve.h"
+
+class Path3D : public Node3D {
+
+ GDCLASS(Path3D, Node3D);
+
+ Ref<Curve3D> curve;
+
+ void _curve_changed();
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void set_curve(const Ref<Curve3D> &p_curve);
+ Ref<Curve3D> get_curve() const;
+
+ Path3D();
+};
+
+class PathFollow3D : public Node3D {
+
+ GDCLASS(PathFollow3D, Node3D);
+
+public:
+ enum RotationMode {
+
+ ROTATION_NONE,
+ ROTATION_Y,
+ ROTATION_XY,
+ ROTATION_XYZ,
+ ROTATION_ORIENTED
+ };
+
+private:
+ Path3D *path;
+ real_t delta_offset; // change in offset since last _update_transform
+ real_t offset;
+ real_t h_offset;
+ real_t v_offset;
+ bool cubic;
+ bool loop;
+ RotationMode rotation_mode;
+
+ void _update_transform();
+
+protected:
+ virtual void _validate_property(PropertyInfo &property) const;
+
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void set_offset(float p_offset);
+ float get_offset() const;
+
+ void set_h_offset(float p_h_offset);
+ float get_h_offset() const;
+
+ void set_v_offset(float p_v_offset);
+ float get_v_offset() const;
+
+ void set_unit_offset(float p_unit_offset);
+ float get_unit_offset() const;
+
+ void set_loop(bool p_loop);
+ bool has_loop() const;
+
+ void set_rotation_mode(RotationMode p_rotation_mode);
+ RotationMode get_rotation_mode() const;
+
+ void set_cubic_interpolation(bool p_enable);
+ bool get_cubic_interpolation() const;
+
+ String get_configuration_warning() const;
+
+ PathFollow3D();
+};
+
+VARIANT_ENUM_CAST(PathFollow3D::RotationMode);
+
+#endif // PATH_H