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Diffstat (limited to 'scene/3d/path_3d.cpp')
-rw-r--r--scene/3d/path_3d.cpp107
1 files changed, 101 insertions, 6 deletions
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index 8c2b1c6889..25226ad384 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -30,6 +30,92 @@
#include "path_3d.h"
+Path3D::Path3D() {
+ SceneTree *st = SceneTree::get_singleton();
+ if (st && st->is_debugging_paths_hint()) {
+ debug_instance = RS::get_singleton()->instance_create();
+ set_notify_transform(true);
+ _update_debug_mesh();
+ }
+}
+
+Path3D::~Path3D() {
+ if (debug_instance.is_valid()) {
+ RS::get_singleton()->free(debug_instance);
+ }
+ if (debug_mesh.is_valid()) {
+ RS::get_singleton()->free(debug_mesh->get_rid());
+ }
+}
+
+void Path3D::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ SceneTree *st = SceneTree::get_singleton();
+ if (st && st->is_debugging_paths_hint()) {
+ _update_debug_mesh();
+ }
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ SceneTree *st = SceneTree::get_singleton();
+ if (st && st->is_debugging_paths_hint()) {
+ RS::get_singleton()->instance_set_visible(debug_instance, false);
+ }
+ } break;
+
+ case NOTIFICATION_TRANSFORM_CHANGED: {
+ if (is_inside_tree() && debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_transform(debug_instance, get_global_transform());
+ }
+ } break;
+ }
+}
+
+void Path3D::_update_debug_mesh() {
+ SceneTree *st = SceneTree::get_singleton();
+ if (!(st && st->is_debugging_paths_hint())) {
+ return;
+ }
+
+ if (!debug_mesh.is_valid()) {
+ debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
+ }
+
+ if (!(curve.is_valid())) {
+ RS::get_singleton()->instance_set_visible(debug_instance, false);
+ return;
+ }
+ if (curve->get_point_count() < 2) {
+ RS::get_singleton()->instance_set_visible(debug_instance, false);
+ return;
+ }
+
+ Vector<Vector3> vertex_array;
+
+ for (int i = 1; i < curve->get_point_count(); i++) {
+ Vector3 line_end = curve->get_point_position(i);
+ Vector3 line_start = curve->get_point_position(i - 1);
+ vertex_array.push_back(line_start);
+ vertex_array.push_back(line_end);
+ }
+
+ Array mesh_array;
+ mesh_array.resize(Mesh::ARRAY_MAX);
+ mesh_array[Mesh::ARRAY_VERTEX] = vertex_array;
+
+ debug_mesh->clear_surfaces();
+ debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, mesh_array);
+
+ RS::get_singleton()->instance_set_base(debug_instance, debug_mesh->get_rid());
+ RS::get_singleton()->mesh_surface_set_material(debug_mesh->get_rid(), 0, st->get_debug_paths_material()->get_rid());
+ if (is_inside_tree()) {
+ RS::get_singleton()->instance_set_scenario(debug_instance, get_world_3d()->get_scenario());
+ RS::get_singleton()->instance_set_transform(debug_instance, get_global_transform());
+ RS::get_singleton()->instance_set_visible(debug_instance, is_visible_in_tree());
+ }
+}
+
void Path3D::_curve_changed() {
if (is_inside_tree() && Engine::get_singleton()->is_editor_hint()) {
update_gizmos();
@@ -48,6 +134,10 @@ void Path3D::_curve_changed() {
}
}
}
+ SceneTree *st = SceneTree::get_singleton();
+ if (st && st->is_debugging_paths_hint()) {
+ _update_debug_mesh();
+ }
}
void Path3D::set_curve(const Ref<Curve3D> &p_curve) {
@@ -157,10 +247,14 @@ void PathFollow3D::_update_transform(bool p_update_xyz_rot) {
// for a discussion about why not Frenet frame.
t.origin = pos;
-
- if (p_update_xyz_rot && delta_offset != 0) { // Only update rotation if some parameter has changed - i.e. not on addition to scene tree.
- Vector3 t_prev = (pos - c->interpolate_baked(offset - delta_offset, cubic)).normalized();
- Vector3 t_cur = (c->interpolate_baked(offset + delta_offset, cubic) - pos).normalized();
+ if (p_update_xyz_rot && prev_offset != offset) { // Only update rotation if some parameter has changed - i.e. not on addition to scene tree.
+ real_t sample_distance = bi * 0.01;
+ Vector3 t_prev_pos_a = c->interpolate_baked(prev_offset - sample_distance, cubic);
+ Vector3 t_prev_pos_b = c->interpolate_baked(prev_offset + sample_distance, cubic);
+ Vector3 t_cur_pos_a = c->interpolate_baked(offset - sample_distance, cubic);
+ Vector3 t_cur_pos_b = c->interpolate_baked(offset + sample_distance, cubic);
+ Vector3 t_prev = (t_prev_pos_a - t_prev_pos_b).normalized();
+ Vector3 t_cur = (t_cur_pos_a - t_cur_pos_b).normalized();
Vector3 axis = t_prev.cross(t_cur);
real_t dot = t_prev.dot(t_cur);
@@ -202,7 +296,7 @@ void PathFollow3D::_update_transform(bool p_update_xyz_rot) {
}
}
- t.translate(Vector3(h_offset, v_offset, 0));
+ t.translate_local(Vector3(h_offset, v_offset, 0));
} else {
t.origin = pos + Vector3(h_offset, v_offset, 0);
}
@@ -303,7 +397,8 @@ void PathFollow3D::_bind_methods() {
}
void PathFollow3D::set_offset(real_t p_offset) {
- delta_offset = p_offset - offset;
+ ERR_FAIL_COND(!isfinite(p_offset));
+ prev_offset = offset;
offset = p_offset;
if (path) {