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Diffstat (limited to 'scene/3d/particles.cpp')
-rw-r--r--scene/3d/particles.cpp31
1 files changed, 5 insertions, 26 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 693b416f6d..a39ac5a8f5 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -1028,8 +1028,6 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value);
} break;
- case PARAM_MAX: {
- };
}
}
float ParticlesMaterial::get_param(Parameter p_param) const {
@@ -1082,8 +1080,6 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value);
} break;
- case PARAM_MAX: {
- };
}
}
float ParticlesMaterial::get_param_randomness(Parameter p_param) const {
@@ -1160,8 +1156,6 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture>
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture);
} break;
- case PARAM_MAX: {
- };
}
_queue_shader_change();
@@ -1233,28 +1227,19 @@ void ParticlesMaterial::set_emission_box_extents(Vector3 p_extents) {
void ParticlesMaterial::set_emission_point_texture(const Ref<Texture> &p_points) {
emission_point_texture = p_points;
- RID texture;
- if (p_points.is_valid())
- texture = p_points->get_rid();
- VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_points, texture);
+ VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_points, p_points);
}
void ParticlesMaterial::set_emission_normal_texture(const Ref<Texture> &p_normals) {
emission_normal_texture = p_normals;
- RID texture;
- if (p_normals.is_valid())
- texture = p_normals->get_rid();
- VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_normal, texture);
+ VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_normal, p_normals);
}
void ParticlesMaterial::set_emission_color_texture(const Ref<Texture> &p_colors) {
emission_color_texture = p_colors;
- RID texture;
- if (p_colors.is_valid())
- texture = p_colors->get_rid();
- VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_color, texture);
+ VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_color, p_colors);
_queue_shader_change();
}
@@ -1316,10 +1301,7 @@ void ParticlesMaterial::set_trail_size_modifier(const Ref<CurveTexture> &p_trail
curve->ensure_default_setup();
}
- RID texture;
- if (p_trail_size_modifier.is_valid())
- texture = p_trail_size_modifier->get_rid();
- VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_size_modifier, texture);
+ VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_size_modifier, curve);
_queue_shader_change();
}
@@ -1331,10 +1313,7 @@ Ref<CurveTexture> ParticlesMaterial::get_trail_size_modifier() const {
void ParticlesMaterial::set_trail_color_modifier(const Ref<GradientTexture> &p_trail_color_modifier) {
trail_color_modifier = p_trail_color_modifier;
- RID texture;
- if (p_trail_color_modifier.is_valid())
- texture = p_trail_color_modifier->get_rid();
- VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_color_modifier, texture);
+ VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_color_modifier, p_trail_color_modifier);
_queue_shader_change();
}