diff options
Diffstat (limited to 'scene/3d/particles.cpp')
| -rw-r--r-- | scene/3d/particles.cpp | 31 | 
1 files changed, 5 insertions, 26 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 693b416f6d..a39ac5a8f5 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -1028,8 +1028,6 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) {  		case PARAM_ANIM_OFFSET: {  			VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value);  		} break; -		case PARAM_MAX: { -		};  	}  }  float ParticlesMaterial::get_param(Parameter p_param) const { @@ -1082,8 +1080,6 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) {  		case PARAM_ANIM_OFFSET: {  			VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value);  		} break; -		case PARAM_MAX: { -		};  	}  }  float ParticlesMaterial::get_param_randomness(Parameter p_param) const { @@ -1160,8 +1156,6 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture>  		case PARAM_ANIM_OFFSET: {  			VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture);  		} break; -		case PARAM_MAX: { -		};  	}  	_queue_shader_change(); @@ -1233,28 +1227,19 @@ void ParticlesMaterial::set_emission_box_extents(Vector3 p_extents) {  void ParticlesMaterial::set_emission_point_texture(const Ref<Texture> &p_points) {  	emission_point_texture = p_points; -	RID texture; -	if (p_points.is_valid()) -		texture = p_points->get_rid(); -	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_points, texture); +	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_points, p_points);  }  void ParticlesMaterial::set_emission_normal_texture(const Ref<Texture> &p_normals) {  	emission_normal_texture = p_normals; -	RID texture; -	if (p_normals.is_valid()) -		texture = p_normals->get_rid(); -	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_normal, texture); +	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_normal, p_normals);  }  void ParticlesMaterial::set_emission_color_texture(const Ref<Texture> &p_colors) {  	emission_color_texture = p_colors; -	RID texture; -	if (p_colors.is_valid()) -		texture = p_colors->get_rid(); -	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_color, texture); +	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->emission_texture_color, p_colors);  	_queue_shader_change();  } @@ -1316,10 +1301,7 @@ void ParticlesMaterial::set_trail_size_modifier(const Ref<CurveTexture> &p_trail  		curve->ensure_default_setup();  	} -	RID texture; -	if (p_trail_size_modifier.is_valid()) -		texture = p_trail_size_modifier->get_rid(); -	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_size_modifier, texture); +	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_size_modifier, curve);  	_queue_shader_change();  } @@ -1331,10 +1313,7 @@ Ref<CurveTexture> ParticlesMaterial::get_trail_size_modifier() const {  void ParticlesMaterial::set_trail_color_modifier(const Ref<GradientTexture> &p_trail_color_modifier) {  	trail_color_modifier = p_trail_color_modifier; -	RID texture; -	if (p_trail_color_modifier.is_valid()) -		texture = p_trail_color_modifier->get_rid(); -	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_color_modifier, texture); +	VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->trail_color_modifier, p_trail_color_modifier);  	_queue_shader_change();  }  |