diff options
Diffstat (limited to 'scene/3d/particles.cpp')
-rw-r--r-- | scene/3d/particles.cpp | 28 |
1 files changed, 26 insertions, 2 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 949de110f5..2bcd0eaa46 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -47,6 +47,12 @@ PoolVector<Face3> Particles::get_faces(uint32_t p_usage_flags) const { void Particles::set_emitting(bool p_emitting) { VS::get_singleton()->particles_set_emitting(particles, p_emitting); + + if (p_emitting && one_shot) { + set_process_internal(true); + } else if (!p_emitting) { + set_process_internal(false); + } } void Particles::set_amount(int p_amount) { @@ -66,8 +72,16 @@ void Particles::set_one_shot(bool p_one_shot) { one_shot = p_one_shot; VS::get_singleton()->particles_set_one_shot(particles, one_shot); - if (!one_shot && is_emitting()) - VisualServer::get_singleton()->particles_restart(particles); + + if (is_emitting()) { + + set_process_internal(true); + if (!one_shot) + VisualServer::get_singleton()->particles_restart(particles); + } + + if (!one_shot) + set_process_internal(false); } void Particles::set_pre_process_time(float p_time) { @@ -307,6 +321,16 @@ void Particles::_notification(int p_what) { VS::get_singleton()->particles_set_speed_scale(particles, 0); } } + + // Use internal process when emitting and one_shot are on so that when + // the shot ends the editor can properly update + if (p_what == NOTIFICATION_INTERNAL_PROCESS) { + + if (one_shot && !is_emitting()) { + _change_notify(); + set_process_internal(false); + } + } } void Particles::_bind_methods() { |