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Diffstat (limited to 'scene/3d/occluder_instance_3d.h')
-rw-r--r--scene/3d/occluder_instance_3d.h128
1 files changed, 116 insertions, 12 deletions
diff --git a/scene/3d/occluder_instance_3d.h b/scene/3d/occluder_instance_3d.h
index 8a8d4c9af4..669ddba775 100644
--- a/scene/3d/occluder_instance_3d.h
+++ b/scene/3d/occluder_instance_3d.h
@@ -37,24 +37,23 @@ class Occluder3D : public Resource {
GDCLASS(Occluder3D, Resource);
RES_BASE_EXTENSION("occ");
- mutable RID occluder;
- mutable Ref<ArrayMesh> debug_mesh;
- mutable Vector<Vector3> debug_lines;
- AABB aabb;
-
+ RID occluder;
PackedVector3Array vertices;
PackedInt32Array indices;
+ AABB aabb;
- void _update_changes();
+ mutable Ref<ArrayMesh> debug_mesh;
+ mutable Vector<Vector3> debug_lines;
protected:
+ void _update();
+ virtual void _update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) = 0;
+
static void _bind_methods();
+ void _notification(int p_what);
public:
- void set_vertices(PackedVector3Array p_vertices);
PackedVector3Array get_vertices() const;
-
- void set_indices(PackedInt32Array p_indices);
PackedInt32Array get_indices() const;
Vector<Vector3> get_debug_lines() const;
@@ -63,7 +62,102 @@ public:
virtual RID get_rid() const override;
Occluder3D();
- ~Occluder3D();
+ virtual ~Occluder3D();
+};
+
+class ArrayOccluder3D : public Occluder3D {
+ GDCLASS(ArrayOccluder3D, Occluder3D);
+
+ PackedVector3Array vertices;
+ PackedInt32Array indices;
+
+protected:
+ virtual void _update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) override;
+ static void _bind_methods();
+
+public:
+ void set_arrays(PackedVector3Array p_vertices, PackedInt32Array p_indices);
+ void set_vertices(PackedVector3Array p_vertices);
+ void set_indices(PackedInt32Array p_indices);
+
+ ArrayOccluder3D();
+ ~ArrayOccluder3D();
+};
+
+class QuadOccluder3D : public Occluder3D {
+ GDCLASS(QuadOccluder3D, Occluder3D);
+
+private:
+ Vector2 size = Vector2(1.0f, 1.0f);
+
+protected:
+ virtual void _update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) override;
+ static void _bind_methods();
+
+public:
+ Vector2 get_size() const;
+ void set_size(const Vector2 &p_size);
+
+ QuadOccluder3D();
+ ~QuadOccluder3D();
+};
+
+class BoxOccluder3D : public Occluder3D {
+ GDCLASS(BoxOccluder3D, Occluder3D);
+
+private:
+ Vector3 size = Vector3(1.0f, 1.0f, 1.0f);
+
+protected:
+ virtual void _update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) override;
+ static void _bind_methods();
+
+public:
+ Vector3 get_size() const;
+ void set_size(const Vector3 &p_size);
+
+ BoxOccluder3D();
+ ~BoxOccluder3D();
+};
+
+class SphereOccluder3D : public Occluder3D {
+ GDCLASS(SphereOccluder3D, Occluder3D);
+
+private:
+ static constexpr int RINGS = 7;
+ static constexpr int RADIAL_SEGMENTS = 7;
+ float radius = 1.0f;
+
+protected:
+ virtual void _update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) override;
+ static void _bind_methods();
+
+public:
+ float get_radius() const;
+ void set_radius(float p_radius);
+
+ SphereOccluder3D();
+ ~SphereOccluder3D();
+};
+
+class PolygonOccluder3D : public Occluder3D {
+ GDCLASS(PolygonOccluder3D, Occluder3D);
+
+private:
+ Vector<Vector2> polygon;
+
+ bool _has_editable_3d_polygon_no_depth() const;
+
+protected:
+ virtual void _update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) override;
+ static void _bind_methods();
+
+public:
+ void set_polygon(const Vector<Vector2> &p_polygon);
+ Vector<Vector2> get_polygon() const;
+
+ PolygonOccluder3D();
+ ~PolygonOccluder3D();
};
class OccluderInstance3D : public VisualInstance3D {
@@ -72,12 +166,17 @@ class OccluderInstance3D : public VisualInstance3D {
private:
Ref<Occluder3D> occluder;
uint32_t bake_mask = 0xFFFFFFFF;
+ float bake_simplification_dist = 0.1f;
void _occluder_changed();
- bool _bake_material_check(Ref<Material> p_material);
+ static bool _bake_material_check(Ref<Material> p_material);
+ static void _bake_surface(const Transform3D &p_transform, Array p_surface_arrays, Ref<Material> p_material, float p_simplification_dist, PackedVector3Array &r_vertices, PackedInt32Array &r_indices);
void _bake_node(Node *p_node, PackedVector3Array &r_vertices, PackedInt32Array &r_indices);
+ bool _is_editable_3d_polygon() const;
+ Ref<Resource> _get_editable_3d_polygon_resource() const;
+
protected:
static void _bind_methods();
@@ -88,6 +187,7 @@ public:
BAKE_ERROR_OK,
BAKE_ERROR_NO_SAVE_PATH,
BAKE_ERROR_NO_MESHES,
+ BAKE_ERROR_CANT_SAVE,
};
void set_occluder(const Ref<Occluder3D> &p_occluder);
@@ -99,10 +199,14 @@ public:
void set_bake_mask(uint32_t p_mask);
uint32_t get_bake_mask() const;
+ void set_bake_simplification_distance(float p_dist);
+ float get_bake_simplification_distance() const;
+
void set_bake_mask_value(int p_layer_number, bool p_enable);
bool get_bake_mask_value(int p_layer_number) const;
- BakeError bake(Node *p_from_node, String p_occluder_path = "");
+ BakeError bake_scene(Node *p_from_node, String p_occluder_path = "");
+ static void bake_single_node(const Node3D *p_node, float p_simplification_distance, PackedVector3Array &r_vertices, PackedInt32Array &r_indices);
OccluderInstance3D();
~OccluderInstance3D();