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Diffstat (limited to 'scene/3d/node_3d.h')
-rw-r--r--scene/3d/node_3d.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h
index a62c7b31a8..175885141e 100644
--- a/scene/3d/node_3d.h
+++ b/scene/3d/node_3d.h
@@ -62,8 +62,8 @@ class Node3D : public Node {
mutable SelfList<Node> xform_change;
struct Data {
- mutable Transform global_transform;
- mutable Transform local_transform;
+ mutable Transform3D global_transform;
+ mutable Transform3D local_transform;
mutable Vector3 rotation;
mutable Vector3 scale = Vector3(1, 1, 1);
@@ -132,15 +132,15 @@ public:
Vector3 get_rotation_degrees() const;
Vector3 get_scale() const;
- void set_transform(const Transform &p_transform);
- void set_global_transform(const Transform &p_transform);
+ void set_transform(const Transform3D &p_transform);
+ void set_global_transform(const Transform3D &p_transform);
- Transform get_transform() const;
- Transform get_global_transform() const;
+ Transform3D get_transform() const;
+ Transform3D get_global_transform() const;
#ifdef TOOLS_ENABLED
- virtual Transform get_global_gizmo_transform() const;
- virtual Transform get_local_gizmo_transform() const;
+ virtual Transform3D get_global_gizmo_transform() const;
+ virtual Transform3D get_local_gizmo_transform() const;
#endif
void set_as_top_level(bool p_enabled);
@@ -156,7 +156,7 @@ public:
_FORCE_INLINE_ bool is_inside_world() const { return data.inside_world; }
- Transform get_relative_transform(const Node *p_parent) const;
+ Transform3D get_relative_transform(const Node *p_parent) const;
void rotate(const Vector3 &p_axis, float p_angle);
void rotate_x(float p_angle);