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-rw-r--r--scene/3d/node_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 4575716f7a..ba0f8cc870 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -48,7 +48,7 @@
a) If above is invalid, don't keep invalidating upwards
2) If a node sets a GLOBAL, it is converted to LOCAL (and forces validation of everything pending below)
- drawback: setting/reading globals is useful and used very very often, and using affine inverses is slow
+ drawback: setting/reading globals is useful and used very often, and using affine inverses is slow
---