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Diffstat (limited to 'scene/3d/node_3d.cpp')
-rw-r--r--scene/3d/node_3d.cpp66
1 files changed, 0 insertions, 66 deletions
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 913a3ea49f..c823e7e532 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -74,7 +74,6 @@ Node3DGizmo::Node3DGizmo() {
}
void Node3D::_notify_dirty() {
-
#ifdef TOOLS_ENABLED
if ((data.gizmo.is_valid() || data.notify_transform) && !data.ignore_notification && !xform_change.in_list()) {
#else
@@ -91,7 +90,6 @@ void Node3D::_update_local_transform() const {
data.dirty &= ~DIRTY_LOCAL;
}
void Node3D::_propagate_transform_changed(Node3D *p_origin) {
-
if (!is_inside_tree()) {
return;
}
@@ -104,7 +102,6 @@ void Node3D::_propagate_transform_changed(Node3D *p_origin) {
data.children_lock++;
for (List<Node3D *>::Element *E = data.children.front(); E; E = E->next()) {
-
if (E->get()->data.toplevel_active)
continue; //don't propagate to a toplevel
E->get()->_propagate_transform_changed(p_origin);
@@ -122,7 +119,6 @@ void Node3D::_propagate_transform_changed(Node3D *p_origin) {
}
void Node3D::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!get_tree());
@@ -137,7 +133,6 @@ void Node3D::_notification(int p_what) {
data.C = nullptr;
if (data.toplevel && !Engine::get_singleton()->is_editor_hint()) {
-
if (data.parent) {
data.local_transform = data.parent->get_global_transform() * get_transform();
data.dirty = DIRTY_VECTORS; //global is always dirty upon entering a scene
@@ -152,7 +147,6 @@ void Node3D::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
-
notification(NOTIFICATION_EXIT_WORLD, true);
if (xform_change.in_list())
get_tree()->xform_change_list.remove(&xform_change);
@@ -163,7 +157,6 @@ void Node3D::_notification(int p_what) {
data.toplevel_active = false;
} break;
case NOTIFICATION_ENTER_WORLD: {
-
data.inside_world = true;
data.viewport = nullptr;
Node *parent = get_parent();
@@ -175,16 +168,13 @@ void Node3D::_notification(int p_what) {
ERR_FAIL_COND(!data.viewport);
if (get_script_instance()) {
-
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world, nullptr, 0);
}
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint() && get_tree()->is_node_being_edited(this)) {
-
//get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this);
get_tree()->call_group_flags(0, SceneStringNames::get_singleton()->_spatial_editor_group, SceneStringNames::get_singleton()->_request_gizmo, this);
if (!data.gizmo_disabled) {
-
if (data.gizmo.is_valid()) {
data.gizmo->create();
if (is_visible_in_tree()) {
@@ -198,7 +188,6 @@ void Node3D::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_WORLD: {
-
#ifdef TOOLS_ENABLED
if (data.gizmo.is_valid()) {
data.gizmo->free();
@@ -207,7 +196,6 @@ void Node3D::_notification(int p_what) {
#endif
if (get_script_instance()) {
-
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_world, nullptr, 0);
}
@@ -217,7 +205,6 @@ void Node3D::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
-
#ifdef TOOLS_ENABLED
if (data.gizmo.is_valid()) {
data.gizmo->transform();
@@ -231,7 +218,6 @@ void Node3D::_notification(int p_what) {
}
void Node3D::set_transform(const Transform &p_transform) {
-
data.local_transform = p_transform;
data.dirty |= DIRTY_VECTORS;
_change_notify("translation");
@@ -245,7 +231,6 @@ void Node3D::set_transform(const Transform &p_transform) {
}
void Node3D::set_global_transform(const Transform &p_transform) {
-
Transform xform =
(data.parent && !data.toplevel_active) ?
data.parent->get_global_transform().affine_inverse() * p_transform :
@@ -255,30 +240,23 @@ void Node3D::set_global_transform(const Transform &p_transform) {
}
Transform Node3D::get_transform() const {
-
if (data.dirty & DIRTY_LOCAL) {
-
_update_local_transform();
}
return data.local_transform;
}
Transform Node3D::get_global_transform() const {
-
ERR_FAIL_COND_V(!is_inside_tree(), Transform());
if (data.dirty & DIRTY_GLOBAL) {
-
if (data.dirty & DIRTY_LOCAL) {
-
_update_local_transform();
}
if (data.parent && !data.toplevel_active) {
-
data.global_transform = data.parent->get_global_transform() * data.local_transform;
} else {
-
data.global_transform = data.local_transform;
}
@@ -303,12 +281,10 @@ Transform Node3D::get_local_gizmo_transform() const {
#endif
Node3D *Node3D::get_parent_spatial() const {
-
return data.parent;
}
Transform Node3D::get_relative_transform(const Node *p_parent) const {
-
if (p_parent == this)
return Transform();
@@ -321,7 +297,6 @@ Transform Node3D::get_relative_transform(const Node *p_parent) const {
}
void Node3D::set_translation(const Vector3 &p_translation) {
-
data.local_transform.origin = p_translation;
_change_notify("transform");
_propagate_transform_changed(this);
@@ -331,7 +306,6 @@ void Node3D::set_translation(const Vector3 &p_translation) {
}
void Node3D::set_rotation(const Vector3 &p_euler_rad) {
-
if (data.dirty & DIRTY_VECTORS) {
data.scale = data.local_transform.basis.get_scale();
data.dirty &= ~DIRTY_VECTORS;
@@ -347,12 +321,10 @@ void Node3D::set_rotation(const Vector3 &p_euler_rad) {
}
void Node3D::set_rotation_degrees(const Vector3 &p_euler_deg) {
-
set_rotation(p_euler_deg * Math_PI / 180.0);
}
void Node3D::set_scale(const Vector3 &p_scale) {
-
if (data.dirty & DIRTY_VECTORS) {
data.rotation = data.local_transform.basis.get_rotation();
data.dirty &= ~DIRTY_VECTORS;
@@ -368,12 +340,10 @@ void Node3D::set_scale(const Vector3 &p_scale) {
}
Vector3 Node3D::get_translation() const {
-
return data.local_transform.origin;
}
Vector3 Node3D::get_rotation() const {
-
if (data.dirty & DIRTY_VECTORS) {
data.scale = data.local_transform.basis.get_scale();
data.rotation = data.local_transform.basis.get_rotation();
@@ -385,12 +355,10 @@ Vector3 Node3D::get_rotation() const {
}
Vector3 Node3D::get_rotation_degrees() const {
-
return get_rotation() * 180.0 / Math_PI;
}
Vector3 Node3D::get_scale() const {
-
if (data.dirty & DIRTY_VECTORS) {
data.scale = data.local_transform.basis.get_scale();
data.rotation = data.local_transform.basis.get_rotation();
@@ -402,7 +370,6 @@ Vector3 Node3D::get_scale() const {
}
void Node3D::update_gizmo() {
-
#ifdef TOOLS_ENABLED
if (!is_inside_world())
return;
@@ -418,7 +385,6 @@ void Node3D::update_gizmo() {
}
void Node3D::set_gizmo(const Ref<Node3DGizmo> &p_gizmo) {
-
#ifdef TOOLS_ENABLED
if (data.gizmo_disabled)
@@ -427,7 +393,6 @@ void Node3D::set_gizmo(const Ref<Node3DGizmo> &p_gizmo) {
data.gizmo->free();
data.gizmo = p_gizmo;
if (data.gizmo.is_valid() && is_inside_world()) {
-
data.gizmo->create();
if (is_visible_in_tree()) {
data.gizmo->redraw();
@@ -439,7 +404,6 @@ void Node3D::set_gizmo(const Ref<Node3DGizmo> &p_gizmo) {
}
Ref<Node3DGizmo> Node3D::get_gizmo() const {
-
#ifdef TOOLS_ENABLED
return data.gizmo;
@@ -450,7 +414,6 @@ Ref<Node3DGizmo> Node3D::get_gizmo() const {
}
void Node3D::_update_gizmo() {
-
#ifdef TOOLS_ENABLED
if (!is_inside_world())
return;
@@ -466,7 +429,6 @@ void Node3D::_update_gizmo() {
#ifdef TOOLS_ENABLED
void Node3D::set_disable_gizmo(bool p_enabled) {
-
data.gizmo_disabled = p_enabled;
if (!p_enabled && data.gizmo.is_valid())
data.gizmo = Ref<Node3DGizmo>();
@@ -475,7 +437,6 @@ void Node3D::set_disable_gizmo(bool p_enabled) {
#endif
void Node3D::set_disable_scale(bool p_enabled) {
-
data.disable_scale = p_enabled;
}
@@ -484,11 +445,9 @@ bool Node3D::is_scale_disabled() const {
}
void Node3D::set_as_toplevel(bool p_enabled) {
-
if (data.toplevel == p_enabled)
return;
if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
-
if (p_enabled)
set_transform(get_global_transform());
else if (data.parent)
@@ -503,12 +462,10 @@ void Node3D::set_as_toplevel(bool p_enabled) {
}
bool Node3D::is_set_as_toplevel() const {
-
return data.toplevel;
}
Ref<World3D> Node3D::get_world_3d() const {
-
ERR_FAIL_COND_V(!is_inside_world(), Ref<World3D>());
ERR_FAIL_COND_V(!data.viewport, Ref<World3D>());
@@ -516,7 +473,6 @@ Ref<World3D> Node3D::get_world_3d() const {
}
void Node3D::_propagate_visibility_changed() {
-
notification(NOTIFICATION_VISIBILITY_CHANGED);
emit_signal(SceneStringNames::get_singleton()->visibility_changed);
_change_notify("visible");
@@ -526,7 +482,6 @@ void Node3D::_propagate_visibility_changed() {
#endif
for (List<Node3D *>::Element *E = data.children.front(); E; E = E->next()) {
-
Node3D *c = E->get();
if (!c || !c->data.visible)
continue;
@@ -535,7 +490,6 @@ void Node3D::_propagate_visibility_changed() {
}
void Node3D::show() {
-
if (data.visible)
return;
@@ -548,7 +502,6 @@ void Node3D::show() {
}
void Node3D::hide() {
-
if (!data.visible)
return;
@@ -561,7 +514,6 @@ void Node3D::hide() {
}
bool Node3D::is_visible_in_tree() const {
-
const Node3D *s = this;
while (s) {
@@ -575,7 +527,6 @@ bool Node3D::is_visible_in_tree() const {
}
void Node3D::set_visible(bool p_visible) {
-
if (p_visible)
show();
else
@@ -583,7 +534,6 @@ void Node3D::set_visible(bool p_visible) {
}
bool Node3D::is_visible() const {
-
return data.visible;
}
@@ -594,34 +544,29 @@ void Node3D::rotate_object_local(const Vector3 &p_axis, float p_angle) {
}
void Node3D::rotate(const Vector3 &p_axis, float p_angle) {
-
Transform t = get_transform();
t.basis.rotate(p_axis, p_angle);
set_transform(t);
}
void Node3D::rotate_x(float p_angle) {
-
Transform t = get_transform();
t.basis.rotate(Vector3(1, 0, 0), p_angle);
set_transform(t);
}
void Node3D::rotate_y(float p_angle) {
-
Transform t = get_transform();
t.basis.rotate(Vector3(0, 1, 0), p_angle);
set_transform(t);
}
void Node3D::rotate_z(float p_angle) {
-
Transform t = get_transform();
t.basis.rotate(Vector3(0, 0, 1), p_angle);
set_transform(t);
}
void Node3D::translate(const Vector3 &p_offset) {
-
Transform t = get_transform();
t.translate(p_offset);
set_transform(t);
@@ -636,7 +581,6 @@ void Node3D::translate_object_local(const Vector3 &p_offset) {
}
void Node3D::scale(const Vector3 &p_ratio) {
-
Transform t = get_transform();
t.basis.scale(p_ratio);
set_transform(t);
@@ -649,14 +593,12 @@ void Node3D::scale_object_local(const Vector3 &p_scale) {
}
void Node3D::global_rotate(const Vector3 &p_axis, float p_angle) {
-
Transform t = get_global_transform();
t.basis.rotate(p_axis, p_angle);
set_global_transform(t);
}
void Node3D::global_scale(const Vector3 &p_scale) {
-
Transform t = get_global_transform();
t.basis.scale(p_scale);
set_global_transform(t);
@@ -669,25 +611,21 @@ void Node3D::global_translate(const Vector3 &p_offset) {
}
void Node3D::orthonormalize() {
-
Transform t = get_transform();
t.orthonormalize();
set_transform(t);
}
void Node3D::set_identity() {
-
set_transform(Transform());
}
void Node3D::look_at(const Vector3 &p_target, const Vector3 &p_up) {
-
Vector3 origin(get_global_transform().origin);
look_at_from_position(origin, p_target, p_up);
}
void Node3D::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up) {
-
ERR_FAIL_COND_MSG(p_pos == p_target, "Node origin and target are in the same position, look_at() failed.");
ERR_FAIL_COND_MSG(p_up.cross(p_target - p_pos) == Vector3(), "Up vector and direction between node origin and target are aligned, look_at() failed.");
@@ -701,12 +639,10 @@ void Node3D::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target
}
Vector3 Node3D::to_local(Vector3 p_global) const {
-
return get_global_transform().affine_inverse().xform(p_global);
}
Vector3 Node3D::to_global(Vector3 p_local) const {
-
return get_global_transform().xform(p_local);
}
@@ -737,7 +673,6 @@ void Node3D::force_update_transform() {
}
void Node3D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_transform", "local"), &Node3D::set_transform);
ClassDB::bind_method(D_METHOD("get_transform"), &Node3D::get_transform);
ClassDB::bind_method(D_METHOD("set_translation", "translation"), &Node3D::set_translation);
@@ -821,7 +756,6 @@ void Node3D::_bind_methods() {
Node3D::Node3D() :
xform_change(this) {
-
data.dirty = DIRTY_NONE;
data.children_lock = 0;