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Diffstat (limited to 'scene/3d/navigation_region_3d.cpp')
-rw-r--r--scene/3d/navigation_region_3d.cpp44
1 files changed, 12 insertions, 32 deletions
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 043b816033..15ed448a65 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -36,21 +36,19 @@
#include "servers/navigation_server_3d.h"
void NavigationRegion3D::set_enabled(bool p_enabled) {
-
- if (enabled == p_enabled)
+ if (enabled == p_enabled) {
return;
+ }
enabled = p_enabled;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
if (!enabled) {
-
NavigationServer3D::get_singleton()->region_set_map(region, RID());
} else {
-
if (navigation) {
-
NavigationServer3D::get_singleton()->region_set_map(region, navigation->get_rid());
}
}
@@ -68,25 +66,19 @@ void NavigationRegion3D::set_enabled(bool p_enabled) {
}
bool NavigationRegion3D::is_enabled() const {
-
return enabled;
}
/////////////////////////////
void NavigationRegion3D::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
-
Node3D *c = this;
while (c) {
-
navigation = Object::cast_to<Navigation3D>(c);
if (navigation) {
-
if (enabled) {
-
NavigationServer3D::get_singleton()->region_set_map(region, navigation->get_rid());
}
break;
@@ -96,7 +88,6 @@ void NavigationRegion3D::_notification(int p_what) {
}
if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) {
-
MeshInstance3D *dm = memnew(MeshInstance3D);
dm->set_mesh(navmesh->get_debug_mesh());
if (is_enabled()) {
@@ -110,14 +101,11 @@ void NavigationRegion3D::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
-
NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform());
} break;
case NOTIFICATION_EXIT_TREE: {
-
if (navigation) {
-
NavigationServer3D::get_singleton()->region_set_map(region, RID());
}
@@ -131,9 +119,9 @@ void NavigationRegion3D::_notification(int p_what) {
}
void NavigationRegion3D::set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh) {
-
- if (p_navmesh == navmesh)
+ if (p_navmesh == navmesh) {
return;
+ }
if (navmesh.is_valid()) {
navmesh->remove_change_receptor(this);
@@ -158,7 +146,6 @@ void NavigationRegion3D::set_navigation_mesh(const Ref<NavigationMesh> &p_navmes
}
Ref<NavigationMesh> NavigationRegion3D::get_navigation_mesh() const {
-
return navmesh;
}
@@ -176,7 +163,6 @@ void _bake_navigation_mesh(void *p_user_data) {
args->nav_region->call_deferred("_bake_finished", nav_mesh);
memdelete(args);
} else {
-
ERR_PRINT("Can't bake the navigation mesh if the `NavigationMesh` resource doesn't exist");
args->nav_region->call_deferred("_bake_finished", Ref<NavigationMesh>());
memdelete(args);
@@ -199,18 +185,18 @@ void NavigationRegion3D::_bake_finished(Ref<NavigationMesh> p_nav_mesh) {
}
String NavigationRegion3D::get_configuration_warning() const {
-
- if (!is_visible_in_tree() || !is_inside_tree())
+ if (!is_visible_in_tree() || !is_inside_tree()) {
return String();
+ }
if (!navmesh.is_valid()) {
return TTR("A NavigationMesh resource must be set or created for this node to work.");
}
const Node3D *c = this;
while (c) {
-
- if (Object::cast_to<Navigation3D>(c))
+ if (Object::cast_to<Navigation3D>(c)) {
return String();
+ }
c = Object::cast_to<Node3D>(c->get_parent());
}
@@ -219,7 +205,6 @@ String NavigationRegion3D::get_configuration_warning() const {
}
void NavigationRegion3D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationRegion3D::set_navigation_mesh);
ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationRegion3D::get_navigation_mesh);
@@ -242,18 +227,13 @@ void NavigationRegion3D::_changed_callback(Object *p_changed, const char *p_prop
}
NavigationRegion3D::NavigationRegion3D() {
-
- enabled = true;
set_notify_transform(true);
region = NavigationServer3D::get_singleton()->region_create();
-
- navigation = nullptr;
- debug_view = nullptr;
- bake_thread = nullptr;
}
NavigationRegion3D::~NavigationRegion3D() {
- if (navmesh.is_valid())
+ if (navmesh.is_valid()) {
navmesh->remove_change_receptor(this);
+ }
NavigationServer3D::get_singleton()->free(region);
}