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Diffstat (limited to 'scene/3d/navigation_region.h')
-rw-r--r-- | scene/3d/navigation_region.h | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/scene/3d/navigation_region.h b/scene/3d/navigation_region.h deleted file mode 100644 index f215e92c97..0000000000 --- a/scene/3d/navigation_region.h +++ /dev/null @@ -1,75 +0,0 @@ -/*************************************************************************/ -/* navigation_region.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef NAVIGATION_REGION_H -#define NAVIGATION_REGION_H - -#include "scene/3d/spatial.h" -#include "scene/resources/mesh.h" -#include "scene/resources/navigation_mesh.h" - -class Navigation; - -class NavigationRegion : public Spatial { - - GDCLASS(NavigationRegion, Spatial); - - bool enabled; - RID region; - Ref<NavigationMesh> navmesh; - - Navigation *navigation; - Node *debug_view; - Thread *bake_thread; - -protected: - void _notification(int p_what); - static void _bind_methods(); - void _changed_callback(Object *p_changed, const char *p_prop); - -public: - void set_enabled(bool p_enabled); - bool is_enabled() const; - - void set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh); - Ref<NavigationMesh> get_navigation_mesh() const; - - /// Bakes the navigation mesh in a dedicated thread; once done, automatically - /// sets the new navigation mesh and emits a signal - void bake_navigation_mesh(); - void _bake_finished(Ref<NavigationMesh> p_nav_mesh); - - String get_configuration_warning() const; - - NavigationRegion(); - ~NavigationRegion(); -}; - -#endif // NAVIGATION_REGION_H |