diff options
Diffstat (limited to 'scene/3d/navigation_obstacle_3d.cpp')
-rw-r--r-- | scene/3d/navigation_obstacle_3d.cpp | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp index f9fff802e0..78dbecc0c5 100644 --- a/scene/3d/navigation_obstacle_3d.cpp +++ b/scene/3d/navigation_obstacle_3d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,26 +54,30 @@ void NavigationObstacle3D::_validate_property(PropertyInfo &p_property) const { void NavigationObstacle3D::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_READY: { - initialize_agent(); + case NOTIFICATION_ENTER_TREE: { parent_node3d = Object::cast_to<Node3D>(get_parent()); + reevaluate_agent_radius(); if (parent_node3d != nullptr) { // place agent on navigation map first or else the RVO agent callback creation fails silently later NavigationServer3D::get_singleton()->agent_set_map(get_rid(), parent_node3d->get_world_3d()->get_navigation_map()); } set_physics_process_internal(true); } break; + case NOTIFICATION_EXIT_TREE: { parent_node3d = nullptr; set_physics_process_internal(false); } break; + case NOTIFICATION_PARENTED: { parent_node3d = Object::cast_to<Node3D>(get_parent()); reevaluate_agent_radius(); } break; + case NOTIFICATION_UNPARENTED: { parent_node3d = nullptr; } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (parent_node3d) { NavigationServer3D::get_singleton()->agent_set_position(agent, parent_node3d->get_global_transform().origin); @@ -91,6 +95,7 @@ void NavigationObstacle3D::_notification(int p_what) { NavigationObstacle3D::NavigationObstacle3D() { agent = NavigationServer3D::get_singleton()->agent_create(); + initialize_agent(); } NavigationObstacle3D::~NavigationObstacle3D() { @@ -102,7 +107,7 @@ TypedArray<String> NavigationObstacle3D::get_configuration_warnings() const { TypedArray<String> warnings = Node::get_configuration_warnings(); if (!Object::cast_to<Node3D>(get_parent())) { - warnings.push_back(TTR("The NavigationObstacle3D only serves to provide collision avoidance to a spatial object.")); + warnings.push_back(RTR("The NavigationObstacle3D only serves to provide collision avoidance to a spatial object.")); } return warnings; @@ -118,7 +123,7 @@ void NavigationObstacle3D::initialize_agent() { void NavigationObstacle3D::reevaluate_agent_radius() { if (!estimate_radius) { NavigationServer3D::get_singleton()->agent_set_radius(agent, radius); - } else if (parent_node3d) { + } else if (parent_node3d && parent_node3d->is_inside_tree()) { NavigationServer3D::get_singleton()->agent_set_radius(agent, estimate_agent_radius()); } } |