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-rw-r--r--scene/3d/navigation_mesh.cpp237
1 files changed, 237 insertions, 0 deletions
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
new file mode 100644
index 0000000000..cf2e22a573
--- /dev/null
+++ b/scene/3d/navigation_mesh.cpp
@@ -0,0 +1,237 @@
+#include "navigation_mesh.h"
+#include "navigation.h"
+
+
+void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) {
+
+
+ vertices=DVector<Vector3>();
+ clear_polygons();
+
+ for(int i=0;i<p_mesh->get_surface_count();i++) {
+
+ if (p_mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
+ continue;
+ Array arr = p_mesh->surface_get_arrays(i);
+ DVector<Vector3> varr = arr[Mesh::ARRAY_VERTEX];
+ DVector<int> iarr = arr[Mesh::ARRAY_INDEX];
+ if (varr.size()==0 || iarr.size()==0)
+ continue;
+
+ int from = vertices.size();
+ vertices.append_array(varr);
+ int rlen = iarr.size();
+ DVector<int>::Read r = iarr.read();
+
+ for(int j=0;j<rlen;j+=3) {
+ Vector<int> vi;
+ vi.resize(3);
+ vi[0]=r[j+0]+from;
+ vi[1]=r[j+1]+from;
+ vi[2]=r[j+2]+from;
+
+ add_polygon(vi);
+ }
+ }
+}
+
+void NavigationMesh::set_vertices(const DVector<Vector3>& p_vertices) {
+
+ vertices=p_vertices;
+}
+
+DVector<Vector3> NavigationMesh::get_vertices() const{
+
+ return vertices;
+}
+
+
+void NavigationMesh::_set_polygons(const Array& p_array) {
+
+ polygons.resize(p_array.size());
+ for(int i=0;i<p_array.size();i++) {
+ polygons[i].indices=p_array[i];
+ }
+}
+
+Array NavigationMesh::_get_polygons() const {
+
+ Array ret;
+ ret.resize(polygons.size());
+ for(int i=0;i<ret.size();i++) {
+ ret[i]=polygons[i].indices;
+ }
+
+ return ret;
+}
+
+
+void NavigationMesh::add_polygon(const Vector<int>& p_polygon){
+
+ Polygon polygon;
+ polygon.indices=p_polygon;
+ polygons.push_back(polygon);
+
+}
+int NavigationMesh::get_polygon_count() const{
+
+ return polygons.size();
+}
+Vector<int> NavigationMesh::get_polygon(int p_idx){
+
+ ERR_FAIL_INDEX_V(p_idx,polygons.size(),Vector<int>());
+ return polygons[p_idx].indices;
+}
+void NavigationMesh::clear_polygons(){
+
+ polygons.clear();
+}
+
+void NavigationMesh::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_vertices","vertices"),&NavigationMesh::set_vertices);
+ ObjectTypeDB::bind_method(_MD("get_vertices"),&NavigationMesh::get_vertices);
+
+ ObjectTypeDB::bind_method(_MD("add_polygon","polygon"),&NavigationMesh::add_polygon);
+ ObjectTypeDB::bind_method(_MD("get_polygon_count"),&NavigationMesh::get_polygon_count);
+ ObjectTypeDB::bind_method(_MD("get_polygon","idx"),&NavigationMesh::get_polygon);
+ ObjectTypeDB::bind_method(_MD("clear_polygons"),&NavigationMesh::clear_polygons);
+
+ ObjectTypeDB::bind_method(_MD("_set_polygons","polygons"),&NavigationMesh::_set_polygons);
+ ObjectTypeDB::bind_method(_MD("_get_polygons"),&NavigationMesh::_get_polygons);
+
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3_ARRAY,"vertices",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_vertices"),_SCS("get_vertices"));
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"polygons",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_polygons"),_SCS("_get_polygons"));
+}
+
+NavigationMesh::NavigationMesh() {
+
+}
+
+void NavigationMeshInstance::set_enabled(bool p_enabled) {
+
+ if (enabled==p_enabled)
+ return;
+ enabled=p_enabled;
+
+ if (!is_inside_scene())
+ return;
+
+ if (!enabled) {
+
+ if (nav_id!=-1) {
+ navigation->navmesh_remove(nav_id);
+ nav_id=-1;
+ }
+ } else {
+
+ if (navigation) {
+
+ if (navmesh.is_valid()) {
+
+ nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation));
+ }
+ }
+
+ }
+
+ update_gizmo();
+}
+
+bool NavigationMeshInstance::is_enabled() const {
+
+
+ return enabled;
+}
+
+
+/////////////////////////////
+
+
+void NavigationMeshInstance::_notification(int p_what) {
+
+
+ switch(p_what) {
+ case NOTIFICATION_ENTER_SCENE: {
+
+ Spatial *c=this;
+ while(c) {
+
+ navigation=c->cast_to<Navigation>();
+ if (navigation) {
+
+ if (enabled && navmesh.is_valid()) {
+
+ nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation));
+ }
+ break;
+ }
+
+ c=c->get_parent_spatial();
+ }
+
+ } break;
+ case NOTIFICATION_TRANSFORM_CHANGED: {
+
+ if (navigation && nav_id!=-1) {
+ navigation->navmesh_set_transform(nav_id,get_relative_transform(navigation));
+ }
+
+ } break;
+ case NOTIFICATION_EXIT_SCENE: {
+
+ if (navigation) {
+
+ if (nav_id!=-1) {
+ navigation->navmesh_remove(nav_id);
+ nav_id=-1;
+ }
+ }
+ navigation=NULL;
+ } break;
+ }
+}
+
+
+void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh>& p_navmesh) {
+
+ if (p_navmesh==navmesh)
+ return;
+
+ if (navigation && nav_id!=-1) {
+ navigation->navmesh_remove(nav_id);
+ nav_id=-1;
+ }
+ navmesh=p_navmesh;
+
+ if (navigation && navmesh.is_valid() && enabled) {
+ nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation));
+ }
+ update_gizmo();
+
+}
+
+Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const{
+
+ return navmesh;
+}
+
+void NavigationMeshInstance::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_navigation_mesh","navmesh"),&NavigationMeshInstance::set_navigation_mesh);
+ ObjectTypeDB::bind_method(_MD("get_navigation_mesh"),&NavigationMeshInstance::get_navigation_mesh);
+
+ ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&NavigationMeshInstance::set_enabled);
+ ObjectTypeDB::bind_method(_MD("is_enabled"),&NavigationMeshInstance::is_enabled);
+
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh"),_SCS("set_navigation_mesh"),_SCS("get_navigation_mesh"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
+}
+
+NavigationMeshInstance::NavigationMeshInstance() {
+
+ navigation=NULL;
+ nav_id=-1;
+ enabled=true;
+
+}