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-rw-r--r--scene/3d/navigation_mesh.cpp240
1 files changed, 109 insertions, 131 deletions
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 8efb9bb333..1059a9b979 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -27,23 +27,22 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "navigation_mesh.h"
-#include "navigation.h"
#include "mesh_instance.h"
+#include "navigation.h"
-void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) {
-
+void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) {
- vertices=PoolVector<Vector3>();
+ vertices = PoolVector<Vector3>();
clear_polygons();
- for(int i=0;i<p_mesh->get_surface_count();i++) {
+ for (int i = 0; i < p_mesh->get_surface_count(); i++) {
- if (p_mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
+ if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
continue;
Array arr = p_mesh->surface_get_arrays(i);
PoolVector<Vector3> varr = arr[Mesh::ARRAY_VERTEX];
PoolVector<int> iarr = arr[Mesh::ARRAY_INDEX];
- if (varr.size()==0 || iarr.size()==0)
+ if (varr.size() == 0 || iarr.size() == 0)
continue;
int from = vertices.size();
@@ -51,34 +50,33 @@ void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) {
int rlen = iarr.size();
PoolVector<int>::Read r = iarr.read();
- for(int j=0;j<rlen;j+=3) {
+ for (int j = 0; j < rlen; j += 3) {
Vector<int> vi;
vi.resize(3);
- vi[0]=r[j+0]+from;
- vi[1]=r[j+1]+from;
- vi[2]=r[j+2]+from;
+ vi[0] = r[j + 0] + from;
+ vi[1] = r[j + 1] + from;
+ vi[2] = r[j + 2] + from;
add_polygon(vi);
}
}
}
-void NavigationMesh::set_vertices(const PoolVector<Vector3>& p_vertices) {
+void NavigationMesh::set_vertices(const PoolVector<Vector3> &p_vertices) {
- vertices=p_vertices;
+ vertices = p_vertices;
}
-PoolVector<Vector3> NavigationMesh::get_vertices() const{
+PoolVector<Vector3> NavigationMesh::get_vertices() const {
return vertices;
}
-
-void NavigationMesh::_set_polygons(const Array& p_array) {
+void NavigationMesh::_set_polygons(const Array &p_array) {
polygons.resize(p_array.size());
- for(int i=0;i<p_array.size();i++) {
- polygons[i].indices=p_array[i];
+ for (int i = 0; i < p_array.size(); i++) {
+ polygons[i].indices = p_array[i];
}
}
@@ -86,31 +84,29 @@ Array NavigationMesh::_get_polygons() const {
Array ret;
ret.resize(polygons.size());
- for(int i=0;i<ret.size();i++) {
- ret[i]=polygons[i].indices;
+ for (int i = 0; i < ret.size(); i++) {
+ ret[i] = polygons[i].indices;
}
return ret;
}
-
-void NavigationMesh::add_polygon(const Vector<int>& p_polygon){
+void NavigationMesh::add_polygon(const Vector<int> &p_polygon) {
Polygon polygon;
- polygon.indices=p_polygon;
+ polygon.indices = p_polygon;
polygons.push_back(polygon);
-
}
-int NavigationMesh::get_polygon_count() const{
+int NavigationMesh::get_polygon_count() const {
return polygons.size();
}
-Vector<int> NavigationMesh::get_polygon(int p_idx){
+Vector<int> NavigationMesh::get_polygon(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx,polygons.size(),Vector<int>());
+ ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
return polygons[p_idx].indices;
}
-void NavigationMesh::clear_polygons(){
+void NavigationMesh::clear_polygons() {
polygons.clear();
}
@@ -120,64 +116,59 @@ Ref<Mesh> NavigationMesh::get_debug_mesh() {
if (debug_mesh.is_valid())
return debug_mesh;
-
-
PoolVector<Vector3> vertices = get_vertices();
- PoolVector<Vector3>::Read vr=vertices.read();
+ PoolVector<Vector3>::Read vr = vertices.read();
List<Face3> faces;
- for(int i=0;i<get_polygon_count();i++) {
+ for (int i = 0; i < get_polygon_count(); i++) {
Vector<int> p = get_polygon(i);
- for(int j=2;j<p.size();j++) {
+ for (int j = 2; j < p.size(); j++) {
Face3 f;
- f.vertex[0]=vr[p[0]];
- f.vertex[1]=vr[p[j-1]];
- f.vertex[2]=vr[p[j]];
+ f.vertex[0] = vr[p[0]];
+ f.vertex[1] = vr[p[j - 1]];
+ f.vertex[2] = vr[p[j]];
faces.push_back(f);
}
}
-
- Map<_EdgeKey,bool> edge_map;
+ Map<_EdgeKey, bool> edge_map;
PoolVector<Vector3> tmeshfaces;
- tmeshfaces.resize(faces.size()*3);
+ tmeshfaces.resize(faces.size() * 3);
{
- PoolVector<Vector3>::Write tw=tmeshfaces.write();
- int tidx=0;
-
+ PoolVector<Vector3>::Write tw = tmeshfaces.write();
+ int tidx = 0;
- for(List<Face3>::Element *E=faces.front();E;E=E->next()) {
+ for (List<Face3>::Element *E = faces.front(); E; E = E->next()) {
const Face3 &f = E->get();
- for(int j=0;j<3;j++) {
+ for (int j = 0; j < 3; j++) {
- tw[tidx++]=f.vertex[j];
+ tw[tidx++] = f.vertex[j];
_EdgeKey ek;
- ek.from=f.vertex[j].snapped(CMP_EPSILON);
- ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON);
- if (ek.from<ek.to)
- SWAP(ek.from,ek.to);
+ ek.from = f.vertex[j].snapped(CMP_EPSILON);
+ ek.to = f.vertex[(j + 1) % 3].snapped(CMP_EPSILON);
+ if (ek.from < ek.to)
+ SWAP(ek.from, ek.to);
- Map<_EdgeKey,bool>::Element *E=edge_map.find(ek);
+ Map<_EdgeKey, bool>::Element *E = edge_map.find(ek);
if (E) {
- E->get()=false;
+ E->get() = false;
} else {
- edge_map[ek]=true;
+ edge_map[ek] = true;
}
-
}
}
}
List<Vector3> lines;
- for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) {
+ for (Map<_EdgeKey, bool>::Element *E = edge_map.front(); E; E = E->next()) {
if (E->get()) {
lines.push_back(E->key().from);
@@ -189,58 +180,57 @@ Ref<Mesh> NavigationMesh::get_debug_mesh() {
varr.resize(lines.size());
{
PoolVector<Vector3>::Write w = varr.write();
- int idx=0;
- for(List<Vector3>::Element *E=lines.front();E;E=E->next()) {
- w[idx++]=E->get();
+ int idx = 0;
+ for (List<Vector3>::Element *E = lines.front(); E; E = E->next()) {
+ w[idx++] = E->get();
}
}
- debug_mesh = Ref<Mesh>( memnew( Mesh ) );
+ debug_mesh = Ref<Mesh>(memnew(Mesh));
Array arr;
arr.resize(Mesh::ARRAY_MAX);
- arr[Mesh::ARRAY_VERTEX]=varr;
+ arr[Mesh::ARRAY_VERTEX] = varr;
- debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES,arr);
+ debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, arr);
return debug_mesh;
}
void NavigationMesh::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_vertices","vertices"),&NavigationMesh::set_vertices);
- ClassDB::bind_method(D_METHOD("get_vertices"),&NavigationMesh::get_vertices);
+ ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationMesh::set_vertices);
+ ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationMesh::get_vertices);
- ClassDB::bind_method(D_METHOD("add_polygon","polygon"),&NavigationMesh::add_polygon);
- ClassDB::bind_method(D_METHOD("get_polygon_count"),&NavigationMesh::get_polygon_count);
- ClassDB::bind_method(D_METHOD("get_polygon","idx"),&NavigationMesh::get_polygon);
- ClassDB::bind_method(D_METHOD("clear_polygons"),&NavigationMesh::clear_polygons);
+ ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationMesh::add_polygon);
+ ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationMesh::get_polygon_count);
+ ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationMesh::get_polygon);
+ ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationMesh::clear_polygons);
- ClassDB::bind_method(D_METHOD("_set_polygons","polygons"),&NavigationMesh::_set_polygons);
- ClassDB::bind_method(D_METHOD("_get_polygons"),&NavigationMesh::_get_polygons);
+ ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons);
+ ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationMesh::_get_polygons);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY,"vertices",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"set_vertices","get_vertices");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"polygons",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_polygons","_get_polygons");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_polygons", "_get_polygons");
}
NavigationMesh::NavigationMesh() {
-
}
void NavigationMeshInstance::set_enabled(bool p_enabled) {
- if (enabled==p_enabled)
+ if (enabled == p_enabled)
return;
- enabled=p_enabled;
+ enabled = p_enabled;
if (!is_inside_tree())
return;
if (!enabled) {
- if (nav_id!=-1) {
+ if (nav_id != -1) {
navigation->navmesh_remove(nav_id);
- nav_id=-1;
+ nav_id = -1;
}
} else {
@@ -248,20 +238,18 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
if (navmesh.is_valid()) {
- nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this);
+ nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
}
}
-
}
if (debug_view) {
- MeshInstance *dm=debug_view->cast_to<MeshInstance>();
+ MeshInstance *dm = debug_view->cast_to<MeshInstance>();
if (is_enabled()) {
- dm->set_material_override( get_tree()->get_debug_navigation_material() );
+ dm->set_material_override(get_tree()->get_debug_navigation_material());
} else {
- dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() );
+ dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
}
-
}
update_gizmo();
@@ -269,104 +257,96 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
bool NavigationMeshInstance::is_enabled() const {
-
return enabled;
}
-
/////////////////////////////
-
void NavigationMeshInstance::_notification(int p_what) {
-
- switch(p_what) {
+ switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- Spatial *c=this;
- while(c) {
+ Spatial *c = this;
+ while (c) {
- navigation=c->cast_to<Navigation>();
+ navigation = c->cast_to<Navigation>();
if (navigation) {
if (enabled && navmesh.is_valid()) {
- nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this);
+ nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
}
break;
}
- c=c->get_parent_spatial();
+ c = c->get_parent_spatial();
}
if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) {
- MeshInstance *dm = memnew( MeshInstance );
- dm->set_mesh( navmesh->get_debug_mesh() );
+ MeshInstance *dm = memnew(MeshInstance);
+ dm->set_mesh(navmesh->get_debug_mesh());
if (is_enabled()) {
- dm->set_material_override( get_tree()->get_debug_navigation_material() );
+ dm->set_material_override(get_tree()->get_debug_navigation_material());
} else {
- dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() );
+ dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
}
add_child(dm);
- debug_view=dm;
+ debug_view = dm;
}
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
- if (navigation && nav_id!=-1) {
- navigation->navmesh_set_transform(nav_id,get_relative_transform(navigation));
+ if (navigation && nav_id != -1) {
+ navigation->navmesh_set_transform(nav_id, get_relative_transform(navigation));
}
-
-
} break;
case NOTIFICATION_EXIT_TREE: {
if (navigation) {
- if (nav_id!=-1) {
+ if (nav_id != -1) {
navigation->navmesh_remove(nav_id);
- nav_id=-1;
+ nav_id = -1;
}
}
if (debug_view) {
debug_view->queue_delete();
- debug_view=NULL;
+ debug_view = NULL;
}
- navigation=NULL;
+ navigation = NULL;
} break;
}
}
+void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh) {
-void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh>& p_navmesh) {
-
- if (p_navmesh==navmesh)
+ if (p_navmesh == navmesh)
return;
- if (navigation && nav_id!=-1) {
+ if (navigation && nav_id != -1) {
navigation->navmesh_remove(nav_id);
- nav_id=-1;
+ nav_id = -1;
}
- navmesh=p_navmesh;
+ navmesh = p_navmesh;
if (navigation && navmesh.is_valid() && enabled) {
- nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this);
+ nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
}
-
+
if (debug_view && navmesh.is_valid()) {
- debug_view->cast_to<MeshInstance>()->set_mesh( navmesh->get_debug_mesh() );
+ debug_view->cast_to<MeshInstance>()->set_mesh(navmesh->get_debug_mesh());
}
-
+
update_gizmo();
update_configuration_warning();
-
}
-Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const{
+Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const {
return navmesh;
}
@@ -379,37 +359,35 @@ String NavigationMeshInstance::get_configuration_warning() const {
if (!navmesh.is_valid()) {
return TTR("A NavigationMesh resource must be set or created for this node to work.");
}
- const Spatial *c=this;
- while(c) {
+ const Spatial *c = this;
+ while (c) {
if (c->cast_to<Navigation>())
return String();
- c=c->get_parent()->cast_to<Spatial>();
+ c = c->get_parent()->cast_to<Spatial>();
}
return TTR("NavigationMeshInstance must be a child or grandchild to a Navigation node. It only provides navigation data.");
}
-
void NavigationMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_mesh","navmesh"),&NavigationMeshInstance::set_navigation_mesh);
- ClassDB::bind_method(D_METHOD("get_navigation_mesh"),&NavigationMeshInstance::get_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh);
- ClassDB::bind_method(D_METHOD("set_enabled","enabled"),&NavigationMeshInstance::set_enabled);
- ClassDB::bind_method(D_METHOD("is_enabled"),&NavigationMeshInstance::is_enabled);
+ ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled);
+ ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh"),"set_navigation_mesh","get_navigation_mesh");
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),"set_enabled","is_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"), "set_navigation_mesh", "get_navigation_mesh");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
}
NavigationMeshInstance::NavigationMeshInstance() {
- debug_view=NULL;
- navigation=NULL;
- nav_id=-1;
- enabled=true;
+ debug_view = NULL;
+ navigation = NULL;
+ nav_id = -1;
+ enabled = true;
set_notify_transform(true);
-
}