diff options
Diffstat (limited to 'scene/3d/navigation_mesh.cpp')
-rw-r--r-- | scene/3d/navigation_mesh.cpp | 744 |
1 files changed, 0 insertions, 744 deletions
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp deleted file mode 100644 index aaba91125e..0000000000 --- a/scene/3d/navigation_mesh.cpp +++ /dev/null @@ -1,744 +0,0 @@ -/*************************************************************************/ -/* navigation_mesh.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "navigation_mesh.h" -#include "mesh_instance.h" -#include "navigation.h" - -void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { - - vertices = PoolVector<Vector3>(); - clear_polygons(); - - for (int i = 0; i < p_mesh->get_surface_count(); i++) { - - if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) - continue; - Array arr = p_mesh->surface_get_arrays(i); - PoolVector<Vector3> varr = arr[Mesh::ARRAY_VERTEX]; - PoolVector<int> iarr = arr[Mesh::ARRAY_INDEX]; - if (varr.size() == 0 || iarr.size() == 0) - continue; - - int from = vertices.size(); - vertices.append_array(varr); - int rlen = iarr.size(); - PoolVector<int>::Read r = iarr.read(); - - for (int j = 0; j < rlen; j += 3) { - Vector<int> vi; - vi.resize(3); - vi.write[0] = r[j + 0] + from; - vi.write[1] = r[j + 1] + from; - vi.write[2] = r[j + 2] + from; - - add_polygon(vi); - } - } -} - -void NavigationMesh::set_sample_partition_type(int p_value) { - ERR_FAIL_COND(p_value >= SAMPLE_PARTITION_MAX); - partition_type = static_cast<SamplePartitionType>(p_value); -} - -int NavigationMesh::get_sample_partition_type() const { - return static_cast<int>(partition_type); -} - -void NavigationMesh::set_parsed_geometry_type(int p_value) { - ERR_FAIL_COND(p_value >= PARSED_GEOMETRY_MAX); - parsed_geometry_type = static_cast<ParsedGeometryType>(p_value); - _change_notify(); -} - -int NavigationMesh::get_parsed_geometry_type() const { - return parsed_geometry_type; -} - -void NavigationMesh::set_collision_mask(uint32_t p_mask) { - - collision_mask = p_mask; -} - -uint32_t NavigationMesh::get_collision_mask() const { - - return collision_mask; -} - -void NavigationMesh::set_collision_mask_bit(int p_bit, bool p_value) { - - uint32_t mask = get_collision_mask(); - if (p_value) - mask |= 1 << p_bit; - else - mask &= ~(1 << p_bit); - set_collision_mask(mask); -} - -bool NavigationMesh::get_collision_mask_bit(int p_bit) const { - - return get_collision_mask() & (1 << p_bit); -} - -void NavigationMesh::set_source_geometry_mode(int p_geometry_mode) { - ERR_FAIL_INDEX(p_geometry_mode, SOURCE_GEOMETRY_MAX); - source_geometry_mode = static_cast<SourceGeometryMode>(p_geometry_mode); - _change_notify(); -} - -int NavigationMesh::get_source_geometry_mode() const { - return source_geometry_mode; -} - -void NavigationMesh::set_source_group_name(StringName p_group_name) { - source_group_name = p_group_name; -} - -StringName NavigationMesh::get_source_group_name() const { - return source_group_name; -} - -void NavigationMesh::set_cell_size(float p_value) { - cell_size = p_value; -} - -float NavigationMesh::get_cell_size() const { - return cell_size; -} - -void NavigationMesh::set_cell_height(float p_value) { - cell_height = p_value; -} - -float NavigationMesh::get_cell_height() const { - return cell_height; -} - -void NavigationMesh::set_agent_height(float p_value) { - agent_height = p_value; -} - -float NavigationMesh::get_agent_height() const { - return agent_height; -} - -void NavigationMesh::set_agent_radius(float p_value) { - agent_radius = p_value; -} - -float NavigationMesh::get_agent_radius() { - return agent_radius; -} - -void NavigationMesh::set_agent_max_climb(float p_value) { - agent_max_climb = p_value; -} - -float NavigationMesh::get_agent_max_climb() const { - return agent_max_climb; -} - -void NavigationMesh::set_agent_max_slope(float p_value) { - agent_max_slope = p_value; -} - -float NavigationMesh::get_agent_max_slope() const { - return agent_max_slope; -} - -void NavigationMesh::set_region_min_size(float p_value) { - region_min_size = p_value; -} - -float NavigationMesh::get_region_min_size() const { - return region_min_size; -} - -void NavigationMesh::set_region_merge_size(float p_value) { - region_merge_size = p_value; -} - -float NavigationMesh::get_region_merge_size() const { - return region_merge_size; -} - -void NavigationMesh::set_edge_max_length(float p_value) { - edge_max_length = p_value; -} - -float NavigationMesh::get_edge_max_length() const { - return edge_max_length; -} - -void NavigationMesh::set_edge_max_error(float p_value) { - edge_max_error = p_value; -} - -float NavigationMesh::get_edge_max_error() const { - return edge_max_error; -} - -void NavigationMesh::set_verts_per_poly(float p_value) { - verts_per_poly = p_value; -} - -float NavigationMesh::get_verts_per_poly() const { - return verts_per_poly; -} - -void NavigationMesh::set_detail_sample_distance(float p_value) { - detail_sample_distance = p_value; -} - -float NavigationMesh::get_detail_sample_distance() const { - return detail_sample_distance; -} - -void NavigationMesh::set_detail_sample_max_error(float p_value) { - detail_sample_max_error = p_value; -} - -float NavigationMesh::get_detail_sample_max_error() const { - return detail_sample_max_error; -} - -void NavigationMesh::set_filter_low_hanging_obstacles(bool p_value) { - filter_low_hanging_obstacles = p_value; -} - -bool NavigationMesh::get_filter_low_hanging_obstacles() const { - return filter_low_hanging_obstacles; -} - -void NavigationMesh::set_filter_ledge_spans(bool p_value) { - filter_ledge_spans = p_value; -} - -bool NavigationMesh::get_filter_ledge_spans() const { - return filter_ledge_spans; -} - -void NavigationMesh::set_filter_walkable_low_height_spans(bool p_value) { - filter_walkable_low_height_spans = p_value; -} - -bool NavigationMesh::get_filter_walkable_low_height_spans() const { - return filter_walkable_low_height_spans; -} - -void NavigationMesh::set_vertices(const PoolVector<Vector3> &p_vertices) { - - vertices = p_vertices; - _change_notify(); -} - -PoolVector<Vector3> NavigationMesh::get_vertices() const { - - return vertices; -} - -void NavigationMesh::_set_polygons(const Array &p_array) { - - polygons.resize(p_array.size()); - for (int i = 0; i < p_array.size(); i++) { - polygons.write[i].indices = p_array[i]; - } - _change_notify(); -} - -Array NavigationMesh::_get_polygons() const { - - Array ret; - ret.resize(polygons.size()); - for (int i = 0; i < ret.size(); i++) { - ret[i] = polygons[i].indices; - } - - return ret; -} - -void NavigationMesh::add_polygon(const Vector<int> &p_polygon) { - - Polygon polygon; - polygon.indices = p_polygon; - polygons.push_back(polygon); - _change_notify(); -} -int NavigationMesh::get_polygon_count() const { - - return polygons.size(); -} -Vector<int> NavigationMesh::get_polygon(int p_idx) { - - ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>()); - return polygons[p_idx].indices; -} -void NavigationMesh::clear_polygons() { - - polygons.clear(); -} - -Ref<Mesh> NavigationMesh::get_debug_mesh() { - - if (debug_mesh.is_valid()) - return debug_mesh; - - PoolVector<Vector3> vertices = get_vertices(); - PoolVector<Vector3>::Read vr = vertices.read(); - List<Face3> faces; - for (int i = 0; i < get_polygon_count(); i++) { - Vector<int> p = get_polygon(i); - - for (int j = 2; j < p.size(); j++) { - Face3 f; - f.vertex[0] = vr[p[0]]; - f.vertex[1] = vr[p[j - 1]]; - f.vertex[2] = vr[p[j]]; - - faces.push_back(f); - } - } - - Map<_EdgeKey, bool> edge_map; - PoolVector<Vector3> tmeshfaces; - tmeshfaces.resize(faces.size() * 3); - - { - PoolVector<Vector3>::Write tw = tmeshfaces.write(); - int tidx = 0; - - for (List<Face3>::Element *E = faces.front(); E; E = E->next()) { - - const Face3 &f = E->get(); - - for (int j = 0; j < 3; j++) { - - tw[tidx++] = f.vertex[j]; - _EdgeKey ek; - ek.from = f.vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - ek.to = f.vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - if (ek.from < ek.to) - SWAP(ek.from, ek.to); - - Map<_EdgeKey, bool>::Element *F = edge_map.find(ek); - - if (F) { - - F->get() = false; - - } else { - - edge_map[ek] = true; - } - } - } - } - List<Vector3> lines; - - for (Map<_EdgeKey, bool>::Element *E = edge_map.front(); E; E = E->next()) { - - if (E->get()) { - lines.push_back(E->key().from); - lines.push_back(E->key().to); - } - } - - PoolVector<Vector3> varr; - varr.resize(lines.size()); - { - PoolVector<Vector3>::Write w = varr.write(); - int idx = 0; - for (List<Vector3>::Element *E = lines.front(); E; E = E->next()) { - w[idx++] = E->get(); - } - } - - debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - - Array arr; - arr.resize(Mesh::ARRAY_MAX); - arr[Mesh::ARRAY_VERTEX] = varr; - - debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, arr); - - return debug_mesh; -} - -void NavigationMesh::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_sample_partition_type", "sample_partition_type"), &NavigationMesh::set_sample_partition_type); - ClassDB::bind_method(D_METHOD("get_sample_partition_type"), &NavigationMesh::get_sample_partition_type); - - ClassDB::bind_method(D_METHOD("set_parsed_geometry_type", "geometry_type"), &NavigationMesh::set_parsed_geometry_type); - ClassDB::bind_method(D_METHOD("get_parsed_geometry_type"), &NavigationMesh::get_parsed_geometry_type); - - ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &NavigationMesh::set_collision_mask); - ClassDB::bind_method(D_METHOD("get_collision_mask"), &NavigationMesh::get_collision_mask); - - ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &NavigationMesh::set_collision_mask_bit); - ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &NavigationMesh::get_collision_mask_bit); - - ClassDB::bind_method(D_METHOD("set_source_geometry_mode", "mask"), &NavigationMesh::set_source_geometry_mode); - ClassDB::bind_method(D_METHOD("get_source_geometry_mode"), &NavigationMesh::get_source_geometry_mode); - - ClassDB::bind_method(D_METHOD("set_source_group_name", "mask"), &NavigationMesh::set_source_group_name); - ClassDB::bind_method(D_METHOD("get_source_group_name"), &NavigationMesh::get_source_group_name); - - ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &NavigationMesh::set_cell_size); - ClassDB::bind_method(D_METHOD("get_cell_size"), &NavigationMesh::get_cell_size); - - ClassDB::bind_method(D_METHOD("set_cell_height", "cell_height"), &NavigationMesh::set_cell_height); - ClassDB::bind_method(D_METHOD("get_cell_height"), &NavigationMesh::get_cell_height); - - ClassDB::bind_method(D_METHOD("set_agent_height", "agent_height"), &NavigationMesh::set_agent_height); - ClassDB::bind_method(D_METHOD("get_agent_height"), &NavigationMesh::get_agent_height); - - ClassDB::bind_method(D_METHOD("set_agent_radius", "agent_radius"), &NavigationMesh::set_agent_radius); - ClassDB::bind_method(D_METHOD("get_agent_radius"), &NavigationMesh::get_agent_radius); - - ClassDB::bind_method(D_METHOD("set_agent_max_climb", "agent_max_climb"), &NavigationMesh::set_agent_max_climb); - ClassDB::bind_method(D_METHOD("get_agent_max_climb"), &NavigationMesh::get_agent_max_climb); - - ClassDB::bind_method(D_METHOD("set_agent_max_slope", "agent_max_slope"), &NavigationMesh::set_agent_max_slope); - ClassDB::bind_method(D_METHOD("get_agent_max_slope"), &NavigationMesh::get_agent_max_slope); - - ClassDB::bind_method(D_METHOD("set_region_min_size", "region_min_size"), &NavigationMesh::set_region_min_size); - ClassDB::bind_method(D_METHOD("get_region_min_size"), &NavigationMesh::get_region_min_size); - - ClassDB::bind_method(D_METHOD("set_region_merge_size", "region_merge_size"), &NavigationMesh::set_region_merge_size); - ClassDB::bind_method(D_METHOD("get_region_merge_size"), &NavigationMesh::get_region_merge_size); - - ClassDB::bind_method(D_METHOD("set_edge_max_length", "edge_max_length"), &NavigationMesh::set_edge_max_length); - ClassDB::bind_method(D_METHOD("get_edge_max_length"), &NavigationMesh::get_edge_max_length); - - ClassDB::bind_method(D_METHOD("set_edge_max_error", "edge_max_error"), &NavigationMesh::set_edge_max_error); - ClassDB::bind_method(D_METHOD("get_edge_max_error"), &NavigationMesh::get_edge_max_error); - - ClassDB::bind_method(D_METHOD("set_verts_per_poly", "verts_per_poly"), &NavigationMesh::set_verts_per_poly); - ClassDB::bind_method(D_METHOD("get_verts_per_poly"), &NavigationMesh::get_verts_per_poly); - - ClassDB::bind_method(D_METHOD("set_detail_sample_distance", "detail_sample_dist"), &NavigationMesh::set_detail_sample_distance); - ClassDB::bind_method(D_METHOD("get_detail_sample_distance"), &NavigationMesh::get_detail_sample_distance); - - ClassDB::bind_method(D_METHOD("set_detail_sample_max_error", "detail_sample_max_error"), &NavigationMesh::set_detail_sample_max_error); - ClassDB::bind_method(D_METHOD("get_detail_sample_max_error"), &NavigationMesh::get_detail_sample_max_error); - - ClassDB::bind_method(D_METHOD("set_filter_low_hanging_obstacles", "filter_low_hanging_obstacles"), &NavigationMesh::set_filter_low_hanging_obstacles); - ClassDB::bind_method(D_METHOD("get_filter_low_hanging_obstacles"), &NavigationMesh::get_filter_low_hanging_obstacles); - - ClassDB::bind_method(D_METHOD("set_filter_ledge_spans", "filter_ledge_spans"), &NavigationMesh::set_filter_ledge_spans); - ClassDB::bind_method(D_METHOD("get_filter_ledge_spans"), &NavigationMesh::get_filter_ledge_spans); - - ClassDB::bind_method(D_METHOD("set_filter_walkable_low_height_spans", "filter_walkable_low_height_spans"), &NavigationMesh::set_filter_walkable_low_height_spans); - ClassDB::bind_method(D_METHOD("get_filter_walkable_low_height_spans"), &NavigationMesh::get_filter_walkable_low_height_spans); - - ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationMesh::set_vertices); - ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationMesh::get_vertices); - - ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationMesh::add_polygon); - ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationMesh::get_polygon_count); - ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationMesh::get_polygon); - ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationMesh::clear_polygons); - - ClassDB::bind_method(D_METHOD("create_from_mesh", "mesh"), &NavigationMesh::create_from_mesh); - - ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons); - ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationMesh::_get_polygons); - - BIND_CONSTANT(SAMPLE_PARTITION_WATERSHED); - BIND_CONSTANT(SAMPLE_PARTITION_MONOTONE); - BIND_CONSTANT(SAMPLE_PARTITION_LAYERS); - - BIND_CONSTANT(PARSED_GEOMETRY_MESH_INSTANCES); - BIND_CONSTANT(PARSED_GEOMETRY_STATIC_COLLIDERS); - BIND_CONSTANT(PARSED_GEOMETRY_BOTH); - - ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons"); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry/source_group_name"), "set_source_group_name", "get_source_group_name"); - - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error"); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans"); -} - -void NavigationMesh::_validate_property(PropertyInfo &property) const { - if (property.name == "geometry/collision_mask") { - if (parsed_geometry_type == PARSED_GEOMETRY_MESH_INSTANCES) { - property.usage = 0; - return; - } - } - - if (property.name == "geometry/source_group_name") { - if (source_geometry_mode == SOURCE_GEOMETRY_NAVMESH_CHILDREN) { - property.usage = 0; - return; - } - } -} - -NavigationMesh::NavigationMesh() { - cell_size = 0.3f; - cell_height = 0.2f; - agent_height = 2.0f; - agent_radius = 0.6f; - agent_max_climb = 0.9f; - agent_max_slope = 45.0f; - region_min_size = 8.0f; - region_merge_size = 20.0f; - edge_max_length = 12.0f; - edge_max_error = 1.3f; - verts_per_poly = 6.0f; - detail_sample_distance = 6.0f; - detail_sample_max_error = 1.0f; - - partition_type = SAMPLE_PARTITION_WATERSHED; - parsed_geometry_type = PARSED_GEOMETRY_MESH_INSTANCES; - collision_mask = 0xFFFFFFFF; - source_geometry_mode = SOURCE_GEOMETRY_NAVMESH_CHILDREN; - source_group_name = "navmesh"; - filter_low_hanging_obstacles = false; - filter_ledge_spans = false; - filter_walkable_low_height_spans = false; -} - -void NavigationMeshInstance::set_enabled(bool p_enabled) { - - if (enabled == p_enabled) - return; - enabled = p_enabled; - - if (!is_inside_tree()) - return; - - if (!enabled) { - - if (nav_id != -1) { - navigation->navmesh_remove(nav_id); - nav_id = -1; - } - } else { - - if (navigation) { - - if (navmesh.is_valid()) { - - nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this); - } - } - } - - if (debug_view) { - MeshInstance *dm = Object::cast_to<MeshInstance>(debug_view); - if (is_enabled()) { - dm->set_material_override(get_tree()->get_debug_navigation_material()); - } else { - dm->set_material_override(get_tree()->get_debug_navigation_disabled_material()); - } - } - - update_gizmo(); -} - -bool NavigationMeshInstance::is_enabled() const { - - return enabled; -} - -///////////////////////////// - -void NavigationMeshInstance::_notification(int p_what) { - - switch (p_what) { - case NOTIFICATION_ENTER_TREE: { - - Spatial *c = this; - while (c) { - - navigation = Object::cast_to<Navigation>(c); - if (navigation) { - - if (enabled && navmesh.is_valid()) { - - nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this); - } - break; - } - - c = c->get_parent_spatial(); - } - - if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) { - - MeshInstance *dm = memnew(MeshInstance); - dm->set_mesh(navmesh->get_debug_mesh()); - if (is_enabled()) { - dm->set_material_override(get_tree()->get_debug_navigation_material()); - } else { - dm->set_material_override(get_tree()->get_debug_navigation_disabled_material()); - } - add_child(dm); - debug_view = dm; - } - - } break; - case NOTIFICATION_TRANSFORM_CHANGED: { - - if (navigation && nav_id != -1) { - navigation->navmesh_set_transform(nav_id, get_relative_transform(navigation)); - } - - } break; - case NOTIFICATION_EXIT_TREE: { - - if (navigation) { - - if (nav_id != -1) { - navigation->navmesh_remove(nav_id); - nav_id = -1; - } - } - - if (debug_view) { - debug_view->queue_delete(); - debug_view = NULL; - } - navigation = NULL; - } break; - } -} - -void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh) { - - if (p_navmesh == navmesh) - return; - - if (navigation && nav_id != -1) { - navigation->navmesh_remove(nav_id); - nav_id = -1; - } - - if (navmesh.is_valid()) { - navmesh->remove_change_receptor(this); - } - - navmesh = p_navmesh; - - if (navmesh.is_valid()) { - navmesh->add_change_receptor(this); - } - - if (navigation && navmesh.is_valid() && enabled) { - nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this); - } - - if (debug_view && navmesh.is_valid()) { - Object::cast_to<MeshInstance>(debug_view)->set_mesh(navmesh->get_debug_mesh()); - } - - update_gizmo(); - update_configuration_warning(); -} - -Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const { - - return navmesh; -} - -String NavigationMeshInstance::get_configuration_warning() const { - - if (!is_visible_in_tree() || !is_inside_tree()) - return String(); - - if (!navmesh.is_valid()) { - return TTR("A NavigationMesh resource must be set or created for this node to work."); - } - const Spatial *c = this; - while (c) { - - if (Object::cast_to<Navigation>(c)) - return String(); - - c = Object::cast_to<Spatial>(c->get_parent()); - } - - return TTR("NavigationMeshInstance must be a child or grandchild to a Navigation node. It only provides navigation data."); -} - -void NavigationMeshInstance::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh); - ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh); - - ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled); - ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled); - - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"), "set_navigation_mesh", "get_navigation_mesh"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); -} - -void NavigationMeshInstance::_changed_callback(Object *p_changed, const char *p_prop) { - update_gizmo(); - update_configuration_warning(); -} - -NavigationMeshInstance::NavigationMeshInstance() { - - debug_view = NULL; - navigation = NULL; - nav_id = -1; - enabled = true; - set_notify_transform(true); -} - -NavigationMeshInstance::~NavigationMeshInstance() { - if (navmesh.is_valid()) - navmesh->remove_change_receptor(this); -} |