summaryrefslogtreecommitdiff
path: root/scene/3d/navigation_mesh.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/navigation_mesh.cpp')
-rw-r--r--scene/3d/navigation_mesh.cpp744
1 files changed, 0 insertions, 744 deletions
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
deleted file mode 100644
index aaba91125e..0000000000
--- a/scene/3d/navigation_mesh.cpp
+++ /dev/null
@@ -1,744 +0,0 @@
-/*************************************************************************/
-/* navigation_mesh.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "navigation_mesh.h"
-#include "mesh_instance.h"
-#include "navigation.h"
-
-void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) {
-
- vertices = PoolVector<Vector3>();
- clear_polygons();
-
- for (int i = 0; i < p_mesh->get_surface_count(); i++) {
-
- if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
- continue;
- Array arr = p_mesh->surface_get_arrays(i);
- PoolVector<Vector3> varr = arr[Mesh::ARRAY_VERTEX];
- PoolVector<int> iarr = arr[Mesh::ARRAY_INDEX];
- if (varr.size() == 0 || iarr.size() == 0)
- continue;
-
- int from = vertices.size();
- vertices.append_array(varr);
- int rlen = iarr.size();
- PoolVector<int>::Read r = iarr.read();
-
- for (int j = 0; j < rlen; j += 3) {
- Vector<int> vi;
- vi.resize(3);
- vi.write[0] = r[j + 0] + from;
- vi.write[1] = r[j + 1] + from;
- vi.write[2] = r[j + 2] + from;
-
- add_polygon(vi);
- }
- }
-}
-
-void NavigationMesh::set_sample_partition_type(int p_value) {
- ERR_FAIL_COND(p_value >= SAMPLE_PARTITION_MAX);
- partition_type = static_cast<SamplePartitionType>(p_value);
-}
-
-int NavigationMesh::get_sample_partition_type() const {
- return static_cast<int>(partition_type);
-}
-
-void NavigationMesh::set_parsed_geometry_type(int p_value) {
- ERR_FAIL_COND(p_value >= PARSED_GEOMETRY_MAX);
- parsed_geometry_type = static_cast<ParsedGeometryType>(p_value);
- _change_notify();
-}
-
-int NavigationMesh::get_parsed_geometry_type() const {
- return parsed_geometry_type;
-}
-
-void NavigationMesh::set_collision_mask(uint32_t p_mask) {
-
- collision_mask = p_mask;
-}
-
-uint32_t NavigationMesh::get_collision_mask() const {
-
- return collision_mask;
-}
-
-void NavigationMesh::set_collision_mask_bit(int p_bit, bool p_value) {
-
- uint32_t mask = get_collision_mask();
- if (p_value)
- mask |= 1 << p_bit;
- else
- mask &= ~(1 << p_bit);
- set_collision_mask(mask);
-}
-
-bool NavigationMesh::get_collision_mask_bit(int p_bit) const {
-
- return get_collision_mask() & (1 << p_bit);
-}
-
-void NavigationMesh::set_source_geometry_mode(int p_geometry_mode) {
- ERR_FAIL_INDEX(p_geometry_mode, SOURCE_GEOMETRY_MAX);
- source_geometry_mode = static_cast<SourceGeometryMode>(p_geometry_mode);
- _change_notify();
-}
-
-int NavigationMesh::get_source_geometry_mode() const {
- return source_geometry_mode;
-}
-
-void NavigationMesh::set_source_group_name(StringName p_group_name) {
- source_group_name = p_group_name;
-}
-
-StringName NavigationMesh::get_source_group_name() const {
- return source_group_name;
-}
-
-void NavigationMesh::set_cell_size(float p_value) {
- cell_size = p_value;
-}
-
-float NavigationMesh::get_cell_size() const {
- return cell_size;
-}
-
-void NavigationMesh::set_cell_height(float p_value) {
- cell_height = p_value;
-}
-
-float NavigationMesh::get_cell_height() const {
- return cell_height;
-}
-
-void NavigationMesh::set_agent_height(float p_value) {
- agent_height = p_value;
-}
-
-float NavigationMesh::get_agent_height() const {
- return agent_height;
-}
-
-void NavigationMesh::set_agent_radius(float p_value) {
- agent_radius = p_value;
-}
-
-float NavigationMesh::get_agent_radius() {
- return agent_radius;
-}
-
-void NavigationMesh::set_agent_max_climb(float p_value) {
- agent_max_climb = p_value;
-}
-
-float NavigationMesh::get_agent_max_climb() const {
- return agent_max_climb;
-}
-
-void NavigationMesh::set_agent_max_slope(float p_value) {
- agent_max_slope = p_value;
-}
-
-float NavigationMesh::get_agent_max_slope() const {
- return agent_max_slope;
-}
-
-void NavigationMesh::set_region_min_size(float p_value) {
- region_min_size = p_value;
-}
-
-float NavigationMesh::get_region_min_size() const {
- return region_min_size;
-}
-
-void NavigationMesh::set_region_merge_size(float p_value) {
- region_merge_size = p_value;
-}
-
-float NavigationMesh::get_region_merge_size() const {
- return region_merge_size;
-}
-
-void NavigationMesh::set_edge_max_length(float p_value) {
- edge_max_length = p_value;
-}
-
-float NavigationMesh::get_edge_max_length() const {
- return edge_max_length;
-}
-
-void NavigationMesh::set_edge_max_error(float p_value) {
- edge_max_error = p_value;
-}
-
-float NavigationMesh::get_edge_max_error() const {
- return edge_max_error;
-}
-
-void NavigationMesh::set_verts_per_poly(float p_value) {
- verts_per_poly = p_value;
-}
-
-float NavigationMesh::get_verts_per_poly() const {
- return verts_per_poly;
-}
-
-void NavigationMesh::set_detail_sample_distance(float p_value) {
- detail_sample_distance = p_value;
-}
-
-float NavigationMesh::get_detail_sample_distance() const {
- return detail_sample_distance;
-}
-
-void NavigationMesh::set_detail_sample_max_error(float p_value) {
- detail_sample_max_error = p_value;
-}
-
-float NavigationMesh::get_detail_sample_max_error() const {
- return detail_sample_max_error;
-}
-
-void NavigationMesh::set_filter_low_hanging_obstacles(bool p_value) {
- filter_low_hanging_obstacles = p_value;
-}
-
-bool NavigationMesh::get_filter_low_hanging_obstacles() const {
- return filter_low_hanging_obstacles;
-}
-
-void NavigationMesh::set_filter_ledge_spans(bool p_value) {
- filter_ledge_spans = p_value;
-}
-
-bool NavigationMesh::get_filter_ledge_spans() const {
- return filter_ledge_spans;
-}
-
-void NavigationMesh::set_filter_walkable_low_height_spans(bool p_value) {
- filter_walkable_low_height_spans = p_value;
-}
-
-bool NavigationMesh::get_filter_walkable_low_height_spans() const {
- return filter_walkable_low_height_spans;
-}
-
-void NavigationMesh::set_vertices(const PoolVector<Vector3> &p_vertices) {
-
- vertices = p_vertices;
- _change_notify();
-}
-
-PoolVector<Vector3> NavigationMesh::get_vertices() const {
-
- return vertices;
-}
-
-void NavigationMesh::_set_polygons(const Array &p_array) {
-
- polygons.resize(p_array.size());
- for (int i = 0; i < p_array.size(); i++) {
- polygons.write[i].indices = p_array[i];
- }
- _change_notify();
-}
-
-Array NavigationMesh::_get_polygons() const {
-
- Array ret;
- ret.resize(polygons.size());
- for (int i = 0; i < ret.size(); i++) {
- ret[i] = polygons[i].indices;
- }
-
- return ret;
-}
-
-void NavigationMesh::add_polygon(const Vector<int> &p_polygon) {
-
- Polygon polygon;
- polygon.indices = p_polygon;
- polygons.push_back(polygon);
- _change_notify();
-}
-int NavigationMesh::get_polygon_count() const {
-
- return polygons.size();
-}
-Vector<int> NavigationMesh::get_polygon(int p_idx) {
-
- ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
- return polygons[p_idx].indices;
-}
-void NavigationMesh::clear_polygons() {
-
- polygons.clear();
-}
-
-Ref<Mesh> NavigationMesh::get_debug_mesh() {
-
- if (debug_mesh.is_valid())
- return debug_mesh;
-
- PoolVector<Vector3> vertices = get_vertices();
- PoolVector<Vector3>::Read vr = vertices.read();
- List<Face3> faces;
- for (int i = 0; i < get_polygon_count(); i++) {
- Vector<int> p = get_polygon(i);
-
- for (int j = 2; j < p.size(); j++) {
- Face3 f;
- f.vertex[0] = vr[p[0]];
- f.vertex[1] = vr[p[j - 1]];
- f.vertex[2] = vr[p[j]];
-
- faces.push_back(f);
- }
- }
-
- Map<_EdgeKey, bool> edge_map;
- PoolVector<Vector3> tmeshfaces;
- tmeshfaces.resize(faces.size() * 3);
-
- {
- PoolVector<Vector3>::Write tw = tmeshfaces.write();
- int tidx = 0;
-
- for (List<Face3>::Element *E = faces.front(); E; E = E->next()) {
-
- const Face3 &f = E->get();
-
- for (int j = 0; j < 3; j++) {
-
- tw[tidx++] = f.vertex[j];
- _EdgeKey ek;
- ek.from = f.vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
- ek.to = f.vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
- if (ek.from < ek.to)
- SWAP(ek.from, ek.to);
-
- Map<_EdgeKey, bool>::Element *F = edge_map.find(ek);
-
- if (F) {
-
- F->get() = false;
-
- } else {
-
- edge_map[ek] = true;
- }
- }
- }
- }
- List<Vector3> lines;
-
- for (Map<_EdgeKey, bool>::Element *E = edge_map.front(); E; E = E->next()) {
-
- if (E->get()) {
- lines.push_back(E->key().from);
- lines.push_back(E->key().to);
- }
- }
-
- PoolVector<Vector3> varr;
- varr.resize(lines.size());
- {
- PoolVector<Vector3>::Write w = varr.write();
- int idx = 0;
- for (List<Vector3>::Element *E = lines.front(); E; E = E->next()) {
- w[idx++] = E->get();
- }
- }
-
- debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
-
- Array arr;
- arr.resize(Mesh::ARRAY_MAX);
- arr[Mesh::ARRAY_VERTEX] = varr;
-
- debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, arr);
-
- return debug_mesh;
-}
-
-void NavigationMesh::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_sample_partition_type", "sample_partition_type"), &NavigationMesh::set_sample_partition_type);
- ClassDB::bind_method(D_METHOD("get_sample_partition_type"), &NavigationMesh::get_sample_partition_type);
-
- ClassDB::bind_method(D_METHOD("set_parsed_geometry_type", "geometry_type"), &NavigationMesh::set_parsed_geometry_type);
- ClassDB::bind_method(D_METHOD("get_parsed_geometry_type"), &NavigationMesh::get_parsed_geometry_type);
-
- ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &NavigationMesh::set_collision_mask);
- ClassDB::bind_method(D_METHOD("get_collision_mask"), &NavigationMesh::get_collision_mask);
-
- ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &NavigationMesh::set_collision_mask_bit);
- ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &NavigationMesh::get_collision_mask_bit);
-
- ClassDB::bind_method(D_METHOD("set_source_geometry_mode", "mask"), &NavigationMesh::set_source_geometry_mode);
- ClassDB::bind_method(D_METHOD("get_source_geometry_mode"), &NavigationMesh::get_source_geometry_mode);
-
- ClassDB::bind_method(D_METHOD("set_source_group_name", "mask"), &NavigationMesh::set_source_group_name);
- ClassDB::bind_method(D_METHOD("get_source_group_name"), &NavigationMesh::get_source_group_name);
-
- ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &NavigationMesh::set_cell_size);
- ClassDB::bind_method(D_METHOD("get_cell_size"), &NavigationMesh::get_cell_size);
-
- ClassDB::bind_method(D_METHOD("set_cell_height", "cell_height"), &NavigationMesh::set_cell_height);
- ClassDB::bind_method(D_METHOD("get_cell_height"), &NavigationMesh::get_cell_height);
-
- ClassDB::bind_method(D_METHOD("set_agent_height", "agent_height"), &NavigationMesh::set_agent_height);
- ClassDB::bind_method(D_METHOD("get_agent_height"), &NavigationMesh::get_agent_height);
-
- ClassDB::bind_method(D_METHOD("set_agent_radius", "agent_radius"), &NavigationMesh::set_agent_radius);
- ClassDB::bind_method(D_METHOD("get_agent_radius"), &NavigationMesh::get_agent_radius);
-
- ClassDB::bind_method(D_METHOD("set_agent_max_climb", "agent_max_climb"), &NavigationMesh::set_agent_max_climb);
- ClassDB::bind_method(D_METHOD("get_agent_max_climb"), &NavigationMesh::get_agent_max_climb);
-
- ClassDB::bind_method(D_METHOD("set_agent_max_slope", "agent_max_slope"), &NavigationMesh::set_agent_max_slope);
- ClassDB::bind_method(D_METHOD("get_agent_max_slope"), &NavigationMesh::get_agent_max_slope);
-
- ClassDB::bind_method(D_METHOD("set_region_min_size", "region_min_size"), &NavigationMesh::set_region_min_size);
- ClassDB::bind_method(D_METHOD("get_region_min_size"), &NavigationMesh::get_region_min_size);
-
- ClassDB::bind_method(D_METHOD("set_region_merge_size", "region_merge_size"), &NavigationMesh::set_region_merge_size);
- ClassDB::bind_method(D_METHOD("get_region_merge_size"), &NavigationMesh::get_region_merge_size);
-
- ClassDB::bind_method(D_METHOD("set_edge_max_length", "edge_max_length"), &NavigationMesh::set_edge_max_length);
- ClassDB::bind_method(D_METHOD("get_edge_max_length"), &NavigationMesh::get_edge_max_length);
-
- ClassDB::bind_method(D_METHOD("set_edge_max_error", "edge_max_error"), &NavigationMesh::set_edge_max_error);
- ClassDB::bind_method(D_METHOD("get_edge_max_error"), &NavigationMesh::get_edge_max_error);
-
- ClassDB::bind_method(D_METHOD("set_verts_per_poly", "verts_per_poly"), &NavigationMesh::set_verts_per_poly);
- ClassDB::bind_method(D_METHOD("get_verts_per_poly"), &NavigationMesh::get_verts_per_poly);
-
- ClassDB::bind_method(D_METHOD("set_detail_sample_distance", "detail_sample_dist"), &NavigationMesh::set_detail_sample_distance);
- ClassDB::bind_method(D_METHOD("get_detail_sample_distance"), &NavigationMesh::get_detail_sample_distance);
-
- ClassDB::bind_method(D_METHOD("set_detail_sample_max_error", "detail_sample_max_error"), &NavigationMesh::set_detail_sample_max_error);
- ClassDB::bind_method(D_METHOD("get_detail_sample_max_error"), &NavigationMesh::get_detail_sample_max_error);
-
- ClassDB::bind_method(D_METHOD("set_filter_low_hanging_obstacles", "filter_low_hanging_obstacles"), &NavigationMesh::set_filter_low_hanging_obstacles);
- ClassDB::bind_method(D_METHOD("get_filter_low_hanging_obstacles"), &NavigationMesh::get_filter_low_hanging_obstacles);
-
- ClassDB::bind_method(D_METHOD("set_filter_ledge_spans", "filter_ledge_spans"), &NavigationMesh::set_filter_ledge_spans);
- ClassDB::bind_method(D_METHOD("get_filter_ledge_spans"), &NavigationMesh::get_filter_ledge_spans);
-
- ClassDB::bind_method(D_METHOD("set_filter_walkable_low_height_spans", "filter_walkable_low_height_spans"), &NavigationMesh::set_filter_walkable_low_height_spans);
- ClassDB::bind_method(D_METHOD("get_filter_walkable_low_height_spans"), &NavigationMesh::get_filter_walkable_low_height_spans);
-
- ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationMesh::set_vertices);
- ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationMesh::get_vertices);
-
- ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationMesh::add_polygon);
- ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationMesh::get_polygon_count);
- ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationMesh::get_polygon);
- ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationMesh::clear_polygons);
-
- ClassDB::bind_method(D_METHOD("create_from_mesh", "mesh"), &NavigationMesh::create_from_mesh);
-
- ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons);
- ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationMesh::_get_polygons);
-
- BIND_CONSTANT(SAMPLE_PARTITION_WATERSHED);
- BIND_CONSTANT(SAMPLE_PARTITION_MONOTONE);
- BIND_CONSTANT(SAMPLE_PARTITION_LAYERS);
-
- BIND_CONSTANT(PARSED_GEOMETRY_MESH_INSTANCES);
- BIND_CONSTANT(PARSED_GEOMETRY_STATIC_COLLIDERS);
- BIND_CONSTANT(PARSED_GEOMETRY_BOTH);
-
- ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
-
- ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry/source_group_name"), "set_source_group_name", "get_source_group_name");
-
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error");
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans");
-}
-
-void NavigationMesh::_validate_property(PropertyInfo &property) const {
- if (property.name == "geometry/collision_mask") {
- if (parsed_geometry_type == PARSED_GEOMETRY_MESH_INSTANCES) {
- property.usage = 0;
- return;
- }
- }
-
- if (property.name == "geometry/source_group_name") {
- if (source_geometry_mode == SOURCE_GEOMETRY_NAVMESH_CHILDREN) {
- property.usage = 0;
- return;
- }
- }
-}
-
-NavigationMesh::NavigationMesh() {
- cell_size = 0.3f;
- cell_height = 0.2f;
- agent_height = 2.0f;
- agent_radius = 0.6f;
- agent_max_climb = 0.9f;
- agent_max_slope = 45.0f;
- region_min_size = 8.0f;
- region_merge_size = 20.0f;
- edge_max_length = 12.0f;
- edge_max_error = 1.3f;
- verts_per_poly = 6.0f;
- detail_sample_distance = 6.0f;
- detail_sample_max_error = 1.0f;
-
- partition_type = SAMPLE_PARTITION_WATERSHED;
- parsed_geometry_type = PARSED_GEOMETRY_MESH_INSTANCES;
- collision_mask = 0xFFFFFFFF;
- source_geometry_mode = SOURCE_GEOMETRY_NAVMESH_CHILDREN;
- source_group_name = "navmesh";
- filter_low_hanging_obstacles = false;
- filter_ledge_spans = false;
- filter_walkable_low_height_spans = false;
-}
-
-void NavigationMeshInstance::set_enabled(bool p_enabled) {
-
- if (enabled == p_enabled)
- return;
- enabled = p_enabled;
-
- if (!is_inside_tree())
- return;
-
- if (!enabled) {
-
- if (nav_id != -1) {
- navigation->navmesh_remove(nav_id);
- nav_id = -1;
- }
- } else {
-
- if (navigation) {
-
- if (navmesh.is_valid()) {
-
- nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
- }
- }
- }
-
- if (debug_view) {
- MeshInstance *dm = Object::cast_to<MeshInstance>(debug_view);
- if (is_enabled()) {
- dm->set_material_override(get_tree()->get_debug_navigation_material());
- } else {
- dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
- }
- }
-
- update_gizmo();
-}
-
-bool NavigationMeshInstance::is_enabled() const {
-
- return enabled;
-}
-
-/////////////////////////////
-
-void NavigationMeshInstance::_notification(int p_what) {
-
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
-
- Spatial *c = this;
- while (c) {
-
- navigation = Object::cast_to<Navigation>(c);
- if (navigation) {
-
- if (enabled && navmesh.is_valid()) {
-
- nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
- }
- break;
- }
-
- c = c->get_parent_spatial();
- }
-
- if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) {
-
- MeshInstance *dm = memnew(MeshInstance);
- dm->set_mesh(navmesh->get_debug_mesh());
- if (is_enabled()) {
- dm->set_material_override(get_tree()->get_debug_navigation_material());
- } else {
- dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
- }
- add_child(dm);
- debug_view = dm;
- }
-
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
-
- if (navigation && nav_id != -1) {
- navigation->navmesh_set_transform(nav_id, get_relative_transform(navigation));
- }
-
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- if (navigation) {
-
- if (nav_id != -1) {
- navigation->navmesh_remove(nav_id);
- nav_id = -1;
- }
- }
-
- if (debug_view) {
- debug_view->queue_delete();
- debug_view = NULL;
- }
- navigation = NULL;
- } break;
- }
-}
-
-void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh) {
-
- if (p_navmesh == navmesh)
- return;
-
- if (navigation && nav_id != -1) {
- navigation->navmesh_remove(nav_id);
- nav_id = -1;
- }
-
- if (navmesh.is_valid()) {
- navmesh->remove_change_receptor(this);
- }
-
- navmesh = p_navmesh;
-
- if (navmesh.is_valid()) {
- navmesh->add_change_receptor(this);
- }
-
- if (navigation && navmesh.is_valid() && enabled) {
- nav_id = navigation->navmesh_add(navmesh, get_relative_transform(navigation), this);
- }
-
- if (debug_view && navmesh.is_valid()) {
- Object::cast_to<MeshInstance>(debug_view)->set_mesh(navmesh->get_debug_mesh());
- }
-
- update_gizmo();
- update_configuration_warning();
-}
-
-Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const {
-
- return navmesh;
-}
-
-String NavigationMeshInstance::get_configuration_warning() const {
-
- if (!is_visible_in_tree() || !is_inside_tree())
- return String();
-
- if (!navmesh.is_valid()) {
- return TTR("A NavigationMesh resource must be set or created for this node to work.");
- }
- const Spatial *c = this;
- while (c) {
-
- if (Object::cast_to<Navigation>(c))
- return String();
-
- c = Object::cast_to<Spatial>(c->get_parent());
- }
-
- return TTR("NavigationMeshInstance must be a child or grandchild to a Navigation node. It only provides navigation data.");
-}
-
-void NavigationMeshInstance::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh);
- ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh);
-
- ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled);
- ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled);
-
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"), "set_navigation_mesh", "get_navigation_mesh");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
-}
-
-void NavigationMeshInstance::_changed_callback(Object *p_changed, const char *p_prop) {
- update_gizmo();
- update_configuration_warning();
-}
-
-NavigationMeshInstance::NavigationMeshInstance() {
-
- debug_view = NULL;
- navigation = NULL;
- nav_id = -1;
- enabled = true;
- set_notify_transform(true);
-}
-
-NavigationMeshInstance::~NavigationMeshInstance() {
- if (navmesh.is_valid())
- navmesh->remove_change_receptor(this);
-}