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Diffstat (limited to 'scene/3d/navigation_agent_3d.h')
-rw-r--r--scene/3d/navigation_agent_3d.h19
1 files changed, 16 insertions, 3 deletions
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h
index 633bf091d1..0a00d769c3 100644
--- a/scene/3d/navigation_agent_3d.h
+++ b/scene/3d/navigation_agent_3d.h
@@ -42,10 +42,12 @@ class NavigationAgent3D : public Node {
RID agent;
RID map_before_pause;
+ RID map_override;
bool avoidance_enabled = false;
- uint32_t navigable_layers = 1;
+ uint32_t navigation_layers = 1;
+ real_t path_desired_distance = 1.0;
real_t target_desired_distance = 1.0;
real_t radius = 0.0;
real_t navigation_height_offset = 0.0;
@@ -86,8 +88,19 @@ public:
void set_agent_parent(Node *p_agent_parent);
- void set_navigable_layers(uint32_t p_layers);
- uint32_t get_navigable_layers() const;
+ void set_navigation_layers(uint32_t p_navigation_layers);
+ uint32_t get_navigation_layers() const;
+
+ void set_navigation_layer_value(int p_layer_number, bool p_value);
+ bool get_navigation_layer_value(int p_layer_number) const;
+
+ void set_navigation_map(RID p_navigation_map);
+ RID get_navigation_map() const;
+
+ void set_path_desired_distance(real_t p_dd);
+ real_t get_path_desired_distance() const {
+ return path_desired_distance;
+ }
void set_target_desired_distance(real_t p_dd);
real_t get_target_desired_distance() const {