diff options
Diffstat (limited to 'scene/3d/navigation_agent_3d.h')
-rw-r--r-- | scene/3d/navigation_agent_3d.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h index 91be068392..12f83ce6a8 100644 --- a/scene/3d/navigation_agent_3d.h +++ b/scene/3d/navigation_agent_3d.h @@ -62,7 +62,7 @@ class NavigationAgent3D : public Node { real_t path_max_distance = 3.0; - Vector3 target_location; + Vector3 target_position; bool target_position_submitted = false; Ref<NavigationPathQueryParameters3D> navigation_query; Ref<NavigationPathQueryResult3D> navigation_result; @@ -155,10 +155,10 @@ public: void set_path_max_distance(real_t p_pmd); real_t get_path_max_distance(); - void set_target_location(Vector3 p_location); - Vector3 get_target_location() const; + void set_target_position(Vector3 p_position); + Vector3 get_target_position() const; - Vector3 get_next_location(); + Vector3 get_next_path_position(); Ref<NavigationPathQueryResult3D> get_current_navigation_result() const { return navigation_result; @@ -174,7 +174,7 @@ public: bool is_target_reached() const; bool is_target_reachable(); bool is_navigation_finished(); - Vector3 get_final_location(); + Vector3 get_final_position(); void set_velocity(Vector3 p_velocity); void _avoidance_done(Vector3 p_new_velocity); |