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Diffstat (limited to 'scene/3d/navigation_agent_3d.cpp')
-rw-r--r--scene/3d/navigation_agent_3d.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index 020d598f00..f8d44506b6 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -35,7 +35,6 @@
#include "servers/navigation_server_3d.h"
void NavigationAgent3D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent3D::set_target_desired_distance);
ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent3D::get_target_desired_distance);
@@ -99,7 +98,6 @@ void NavigationAgent3D::_bind_methods() {
void NavigationAgent3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
-
agent_parent = Object::cast_to<Node3D>(get_parent());
NavigationServer3D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
@@ -110,10 +108,11 @@ void NavigationAgent3D::_notification(int p_what) {
Node *p = get_parent();
while (p != nullptr) {
nav = Object::cast_to<Navigation3D>(p);
- if (nav != nullptr)
+ if (nav != nullptr) {
p = nullptr;
- else
+ } else {
p = p->get_parent();
+ }
}
set_navigation(nav);
@@ -128,7 +127,6 @@ void NavigationAgent3D::_notification(int p_what) {
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (agent_parent) {
-
NavigationServer3D::get_singleton()->agent_set_position(agent, agent_parent->get_global_transform().origin);
if (!target_reached) {
if (distance_to_target() < target_desired_distance) {
@@ -157,8 +155,9 @@ NavigationAgent3D::~NavigationAgent3D() {
}
void NavigationAgent3D::set_navigation(Navigation3D *p_nav) {
- if (navigation == p_nav)
+ if (navigation == p_nav) {
return; // Pointless
+ }
navigation = p_nav;
NavigationServer3D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid());
@@ -296,13 +295,15 @@ String NavigationAgent3D::get_configuration_warning() const {
}
void NavigationAgent3D::update_navigation() {
-
- if (agent_parent == nullptr)
+ if (agent_parent == nullptr) {
return;
- if (navigation == nullptr)
+ }
+ if (navigation == nullptr) {
return;
- if (update_frame_id == Engine::get_singleton()->get_physics_frames())
+ }
+ if (update_frame_id == Engine::get_singleton()->get_physics_frames()) {
return;
+ }
update_frame_id = Engine::get_singleton()->get_physics_frames();
@@ -337,8 +338,9 @@ void NavigationAgent3D::update_navigation() {
emit_signal("path_changed");
}
- if (navigation_path.size() == 0)
+ if (navigation_path.size() == 0) {
return;
+ }
// Check if we can advance the navigation path
if (navigation_finished == false) {