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Diffstat (limited to 'scene/3d/multimesh_instance.h')
| -rw-r--r-- | scene/3d/multimesh_instance.h | 58 | 
1 files changed, 0 insertions, 58 deletions
diff --git a/scene/3d/multimesh_instance.h b/scene/3d/multimesh_instance.h deleted file mode 100644 index 2b59c3b96c..0000000000 --- a/scene/3d/multimesh_instance.h +++ /dev/null @@ -1,58 +0,0 @@ -/*************************************************************************/ -/*  multimesh_instance.h                                                 */ -/*************************************************************************/ -/*                       This file is part of:                           */ -/*                           GODOT ENGINE                                */ -/*                      https://godotengine.org                          */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ -/*                                                                       */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the       */ -/* "Software"), to deal in the Software without restriction, including   */ -/* without limitation the rights to use, copy, modify, merge, publish,   */ -/* distribute, sublicense, and/or sell copies of the Software, and to    */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions:                                             */ -/*                                                                       */ -/* The above copyright notice and this permission notice shall be        */ -/* included in all copies or substantial portions of the Software.       */ -/*                                                                       */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ -/*************************************************************************/ - -#ifndef MULTIMESH_INSTANCE_H -#define MULTIMESH_INSTANCE_H - -#include "scene/3d/visual_instance.h" -#include "scene/resources/multimesh.h" - -class MultiMeshInstance : public GeometryInstance { -	GDCLASS(MultiMeshInstance, GeometryInstance); - -	Ref<MultiMesh> multimesh; - -protected: -	static void _bind_methods(); -	// bind helpers - -public: -	virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const; - -	void set_multimesh(const Ref<MultiMesh> &p_multimesh); -	Ref<MultiMesh> get_multimesh() const; - -	virtual AABB get_aabb() const; - -	MultiMeshInstance(); -	~MultiMeshInstance(); -}; - -#endif // MULTIMESH_INSTANCE_H  |