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Diffstat (limited to 'scene/3d/mesh_instance_3d.cpp')
-rw-r--r--scene/3d/mesh_instance_3d.cpp88
1 files changed, 63 insertions, 25 deletions
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index b997c64b29..c495f68890 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -51,13 +51,13 @@ bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) {
return true;
}
- if (p_name.operator String().begins_with("material/")) {
+ if (p_name.operator String().begins_with("surface_material_override/")) {
int idx = p_name.operator String().get_slicec('/', 1).to_int();
- if (idx >= materials.size() || idx < 0) {
+ if (idx >= surface_override_materials.size() || idx < 0) {
return false;
}
- set_surface_material(idx, p_value);
+ set_surface_override_material(idx, p_value);
return true;
}
@@ -75,12 +75,12 @@ bool MeshInstance3D::_get(const StringName &p_name, Variant &r_ret) const {
return true;
}
- if (p_name.operator String().begins_with("material/")) {
+ if (p_name.operator String().begins_with("surface_material_override/")) {
int idx = p_name.operator String().get_slicec('/', 1).to_int();
- if (idx >= materials.size() || idx < 0) {
+ if (idx >= surface_override_materials.size() || idx < 0) {
return false;
}
- r_ret = materials[idx];
+ r_ret = surface_override_materials[idx];
return true;
}
return false;
@@ -100,7 +100,7 @@ void MeshInstance3D::_get_property_list(List<PropertyInfo> *p_list) const {
if (mesh.is_valid()) {
for (int i = 0; i < mesh->get_surface_count(); i++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "material/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_material_override/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE));
}
}
}
@@ -126,7 +126,7 @@ void MeshInstance3D::set_mesh(const Ref<Mesh> &p_mesh) {
}
mesh->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance3D::_mesh_changed));
- materials.resize(mesh->get_surface_count());
+ surface_override_materials.resize(mesh->get_surface_count());
set_base(mesh->get_rid());
} else {
@@ -271,32 +271,67 @@ void MeshInstance3D::create_convex_collision() {
}
}
+Node *MeshInstance3D::create_multiple_convex_collisions_node() {
+ if (mesh.is_null()) {
+ return nullptr;
+ }
+
+ Vector<Ref<Shape3D>> shapes = mesh->convex_decompose();
+ if (!shapes.size()) {
+ return nullptr;
+ }
+
+ StaticBody3D *static_body = memnew(StaticBody3D);
+ for (int i = 0; i < shapes.size(); i++) {
+ CollisionShape3D *cshape = memnew(CollisionShape3D);
+ cshape->set_shape(shapes[i]);
+ static_body->add_child(cshape);
+ }
+ return static_body;
+}
+
+void MeshInstance3D::create_multiple_convex_collisions() {
+ StaticBody3D *static_body = Object::cast_to<StaticBody3D>(create_multiple_convex_collisions_node());
+ ERR_FAIL_COND(!static_body);
+ static_body->set_name(String(get_name()) + "_col");
+
+ add_child(static_body);
+ if (get_owner()) {
+ static_body->set_owner(get_owner());
+ int count = static_body->get_child_count();
+ for (int i = 0; i < count; i++) {
+ CollisionShape3D *cshape = Object::cast_to<CollisionShape3D>(static_body->get_child(i));
+ cshape->set_owner(get_owner());
+ }
+ }
+}
+
void MeshInstance3D::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
_resolve_skeleton_path();
}
}
-int MeshInstance3D::get_surface_material_count() const {
- return materials.size();
+int MeshInstance3D::get_surface_override_material_count() const {
+ return surface_override_materials.size();
}
-void MeshInstance3D::set_surface_material(int p_surface, const Ref<Material> &p_material) {
- ERR_FAIL_INDEX(p_surface, materials.size());
+void MeshInstance3D::set_surface_override_material(int p_surface, const Ref<Material> &p_material) {
+ ERR_FAIL_INDEX(p_surface, surface_override_materials.size());
- materials.write[p_surface] = p_material;
+ surface_override_materials.write[p_surface] = p_material;
- if (materials[p_surface].is_valid()) {
- RS::get_singleton()->instance_set_surface_material(get_instance(), p_surface, materials[p_surface]->get_rid());
+ if (surface_override_materials[p_surface].is_valid()) {
+ RS::get_singleton()->instance_set_surface_override_material(get_instance(), p_surface, surface_override_materials[p_surface]->get_rid());
} else {
- RS::get_singleton()->instance_set_surface_material(get_instance(), p_surface, RID());
+ RS::get_singleton()->instance_set_surface_override_material(get_instance(), p_surface, RID());
}
}
-Ref<Material> MeshInstance3D::get_surface_material(int p_surface) const {
- ERR_FAIL_INDEX_V(p_surface, materials.size(), Ref<Material>());
+Ref<Material> MeshInstance3D::get_surface_override_material(int p_surface) const {
+ ERR_FAIL_INDEX_V(p_surface, surface_override_materials.size(), Ref<Material>());
- return materials[p_surface];
+ return surface_override_materials[p_surface];
}
Ref<Material> MeshInstance3D::get_active_material(int p_surface) const {
@@ -305,7 +340,7 @@ Ref<Material> MeshInstance3D::get_active_material(int p_surface) const {
return material_override;
}
- Ref<Material> surface_material = get_surface_material(p_surface);
+ Ref<Material> surface_material = get_surface_override_material(p_surface);
if (surface_material.is_valid()) {
return surface_material;
}
@@ -320,7 +355,8 @@ Ref<Material> MeshInstance3D::get_active_material(int p_surface) const {
void MeshInstance3D::_mesh_changed() {
ERR_FAIL_COND(mesh.is_null());
- materials.resize(mesh->get_surface_count());
+ surface_override_materials.resize(mesh->get_surface_count());
+ update_gizmo();
}
void MeshInstance3D::create_debug_tangents() {
@@ -391,7 +427,7 @@ void MeshInstance3D::create_debug_tangents() {
add_child(mi);
#ifdef TOOLS_ENABLED
- if (this == get_tree()->get_edited_scene_root()) {
+ if (is_inside_tree() && this == get_tree()->get_edited_scene_root()) {
mi->set_owner(this);
} else {
mi->set_owner(get_owner());
@@ -408,15 +444,17 @@ void MeshInstance3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_skin", "skin"), &MeshInstance3D::set_skin);
ClassDB::bind_method(D_METHOD("get_skin"), &MeshInstance3D::get_skin);
- ClassDB::bind_method(D_METHOD("get_surface_material_count"), &MeshInstance3D::get_surface_material_count);
- ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance3D::set_surface_material);
- ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance3D::get_surface_material);
+ ClassDB::bind_method(D_METHOD("get_surface_override_material_count"), &MeshInstance3D::get_surface_override_material_count);
+ ClassDB::bind_method(D_METHOD("set_surface_override_material", "surface", "material"), &MeshInstance3D::set_surface_override_material);
+ ClassDB::bind_method(D_METHOD("get_surface_override_material", "surface"), &MeshInstance3D::get_surface_override_material);
ClassDB::bind_method(D_METHOD("get_active_material", "surface"), &MeshInstance3D::get_active_material);
ClassDB::bind_method(D_METHOD("create_trimesh_collision"), &MeshInstance3D::create_trimesh_collision);
ClassDB::set_method_flags("MeshInstance3D", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("create_convex_collision"), &MeshInstance3D::create_convex_collision);
ClassDB::set_method_flags("MeshInstance3D", "create_convex_collision", METHOD_FLAGS_DEFAULT);
+ ClassDB::bind_method(D_METHOD("create_multiple_convex_collisions"), &MeshInstance3D::create_multiple_convex_collisions);
+ ClassDB::set_method_flags("MeshInstance3D", "create_multiple_convex_collisions", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance3D::create_debug_tangents);
ClassDB::set_method_flags("MeshInstance3D", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);