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Diffstat (limited to 'scene/3d/mesh_instance_3d.cpp')
-rw-r--r--scene/3d/mesh_instance_3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index 9029b5b028..7b3a0820f1 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -95,7 +95,7 @@ void MeshInstance3D::_get_property_list(List<PropertyInfo> *p_list) const {
ls.sort();
for (List<String>::Element *E = ls.front(); E; E = E->next()) {
- p_list->push_back(PropertyInfo(Variant::FLOAT, E->get(), PROPERTY_HINT_RANGE, "0,1,0.00001"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, E->get(), PROPERTY_HINT_RANGE, "-1,1,0.00001"));
}
if (mesh.is_valid()) {
@@ -135,7 +135,7 @@ void MeshInstance3D::set_mesh(const Ref<Mesh> &p_mesh) {
update_gizmo();
- _change_notify();
+ notify_property_list_changed();
}
Ref<Mesh> MeshInstance3D::get_mesh() const {
@@ -152,7 +152,7 @@ void MeshInstance3D::_resolve_skeleton_path() {
if (skin_internal.is_null()) {
//a skin was created for us
skin_internal = new_skin_reference->get_skin();
- _change_notify();
+ notify_property_list_changed();
}
}
}