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Diffstat (limited to 'scene/3d/mesh_instance.cpp')
-rw-r--r-- | scene/3d/mesh_instance.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index e836a6154a..722eadb9ca 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -36,6 +36,7 @@ #include "scene/resources/material.h" #include "scene/scene_string_names.h" #include "skeleton.h" + bool MeshInstance::_set(const StringName &p_name, const Variant &p_value) { //this is not _too_ bad performance wise, really. it only arrives here if the property was not set anywhere else. |