diff options
Diffstat (limited to 'scene/3d/lightmap_gi.cpp')
-rw-r--r-- | scene/3d/lightmap_gi.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index d97d33117a..825742da35 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -217,7 +217,7 @@ LightmapGIData::~LightmapGIData() { void LightmapGI::_find_meshes_and_lights(Node *p_at_node, Vector<MeshesFound> &meshes, Vector<LightsFound> &lights, Vector<Vector3> &probes) { MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node); - if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_BAKED && mi->is_visible_in_tree()) { + if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_STATIC && mi->is_visible_in_tree()) { Ref<Mesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { bool all_have_uv2_and_normal = true; @@ -942,11 +942,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa c.r *= environment_custom_energy; c.g *= environment_custom_energy; c.b *= environment_custom_energy; - for (int i = 0; i < 128; i++) { - for (int j = 0; j < 64; j++) { - environment_image->set_pixel(i, j, c); - } - } + environment_image->fill(c); } break; } |