diff options
Diffstat (limited to 'scene/3d/light.cpp')
-rw-r--r-- | scene/3d/light.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 3b514dab8c..2377068ede 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -152,6 +152,7 @@ PoolVector<Face3> Light::get_faces(uint32_t p_usage_flags) const { void Light::set_bake_mode(BakeMode p_mode) { bake_mode = p_mode; + VS::get_singleton()->light_set_use_gi(light, p_mode != BAKE_DISABLED); } Light::BakeMode Light::get_bake_mode() const { @@ -210,6 +211,13 @@ bool Light::is_editor_only() const { return editor_only; } +void Light::_validate_property(PropertyInfo &property) const { + + if (VisualServer::get_singleton()->is_low_end() && property.name == "shadow_contact") { + property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + } +} + void Light::_bind_methods() { ClassDB::bind_method(D_METHOD("set_editor_only", "editor_only"), &Light::set_editor_only); @@ -286,7 +294,8 @@ Light::Light(VisualServer::LightType p_type) { case VS::LIGHT_DIRECTIONAL: light = VisualServer::get_singleton()->directional_light_create(); break; case VS::LIGHT_OMNI: light = VisualServer::get_singleton()->omni_light_create(); break; case VS::LIGHT_SPOT: light = VisualServer::get_singleton()->spot_light_create(); break; - default: {}; + default: { + }; } VS::get_singleton()->instance_set_base(get_instance(), light); |