diff options
Diffstat (limited to 'scene/3d/light.cpp')
-rw-r--r-- | scene/3d/light.cpp | 25 |
1 files changed, 22 insertions, 3 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 2377068ede..91595657b1 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -51,6 +51,7 @@ void Light::set_param(Param p_param, float p_value) { if (p_param == PARAM_SPOT_ANGLE) { _change_notify("spot_angle"); + update_configuration_warning(); } else if (p_param == PARAM_RANGE) { _change_notify("omni_range"); _change_notify("spot_range"); @@ -68,6 +69,10 @@ void Light::set_shadow(bool p_enable) { shadow = p_enable; VS::get_singleton()->light_set_shadow(light, p_enable); + + if (type == VisualServer::LIGHT_SPOT) { + update_configuration_warning(); + } } bool Light::has_shadow() const { @@ -249,8 +254,8 @@ void Light::_bind_methods() { ADD_GROUP("Light", "light_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_color", "get_color"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_ENERGY); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_indirect_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_INDIRECT_ENERGY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_ENERGY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_indirect_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_INDIRECT_ENERGY); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "light_negative"), "set_negative", "is_negative"); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SPECULAR); ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disable,Indirect,All"), "set_bake_mode", "get_bake_mode"); @@ -408,7 +413,7 @@ DirectionalLight::DirectionalLight() : set_param(PARAM_SHADOW_NORMAL_BIAS, 0.8); set_param(PARAM_SHADOW_BIAS, 0.1); - set_param(PARAM_SHADOW_MAX_DISTANCE, 200); + set_param(PARAM_SHADOW_MAX_DISTANCE, 100); set_param(PARAM_SHADOW_BIAS_SPLIT_SCALE, 0.25); set_shadow_mode(SHADOW_PARALLEL_4_SPLITS); set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE); @@ -465,6 +470,20 @@ OmniLight::OmniLight() : set_shadow_detail(SHADOW_DETAIL_HORIZONTAL); } +String SpotLight::get_configuration_warning() const { + String warning = Light::get_configuration_warning(); + + if (has_shadow() && get_param(PARAM_SPOT_ANGLE) >= 90.0) { + if (warning != String()) { + warning += "\n\n"; + } + + warning += TTR("A SpotLight with an angle wider than 90 degrees cannot cast shadows."); + } + + return warning; +} + void SpotLight::_bind_methods() { ADD_GROUP("Spot", "spot_"); |