diff options
Diffstat (limited to 'scene/3d/label_3d.cpp')
-rw-r--r-- | scene/3d/label_3d.cpp | 50 |
1 files changed, 35 insertions, 15 deletions
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp index 9375190151..78da22a0c3 100644 --- a/scene/3d/label_3d.cpp +++ b/scene/3d/label_3d.cpp @@ -469,8 +469,8 @@ void Label3D::_shape() { aabb = AABB(); // Clear materials. - for (Map<uint64_t, SurfaceData>::Element *E = surfaces.front(); E; E = E->next()) { - RenderingServer::get_singleton()->free(E->get().material); + for (const KeyValue<uint64_t, SurfaceData> &E : surfaces) { + RenderingServer::get_singleton()->free(E.value.material); } surfaces.clear(); @@ -599,20 +599,20 @@ void Label3D::_shape() { offset.y -= (TS->shaped_text_get_descent(lines_rid[i]) + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM)) * pixel_size; } - for (Map<uint64_t, SurfaceData>::Element *E = surfaces.front(); E; E = E->next()) { + for (const KeyValue<uint64_t, SurfaceData> &E : surfaces) { Array mesh_array; mesh_array.resize(RS::ARRAY_MAX); - mesh_array[RS::ARRAY_VERTEX] = E->get().mesh_vertices; - mesh_array[RS::ARRAY_NORMAL] = E->get().mesh_normals; - mesh_array[RS::ARRAY_TANGENT] = E->get().mesh_tangents; - mesh_array[RS::ARRAY_COLOR] = E->get().mesh_colors; - mesh_array[RS::ARRAY_TEX_UV] = E->get().mesh_uvs; - mesh_array[RS::ARRAY_INDEX] = E->get().indices; + mesh_array[RS::ARRAY_VERTEX] = E.value.mesh_vertices; + mesh_array[RS::ARRAY_NORMAL] = E.value.mesh_normals; + mesh_array[RS::ARRAY_TANGENT] = E.value.mesh_tangents; + mesh_array[RS::ARRAY_COLOR] = E.value.mesh_colors; + mesh_array[RS::ARRAY_TEX_UV] = E.value.mesh_uvs; + mesh_array[RS::ARRAY_INDEX] = E.value.indices; RS::SurfaceData sd; RS::get_singleton()->mesh_create_surface_data_from_arrays(&sd, RS::PRIMITIVE_TRIANGLES, mesh_array); - sd.material = E->get().material; + sd.material = E.value.material; RS::get_singleton()->mesh_add_surface(mesh, sd); } @@ -788,6 +788,11 @@ Ref<Font> Label3D::get_font() const { } Ref<Font> Label3D::_get_font_or_default() const { + if (theme_font.is_valid()) { + theme_font->disconnect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed")); + theme_font.unref(); + } + if (font_override.is_valid() && font_override->get_data_count() > 0) { return font_override; } @@ -799,7 +804,12 @@ Ref<Font> Label3D::_get_font_or_default() const { for (const StringName &E : theme_types) { if (Theme::get_project_default()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - return Theme::get_project_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + Ref<Font> f = Theme::get_project_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + if (f.is_valid()) { + theme_font = f; + theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed")); + } + return f; } } } @@ -811,13 +821,23 @@ Ref<Font> Label3D::_get_font_or_default() const { for (const StringName &E : theme_types) { if (Theme::get_default()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - return Theme::get_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + Ref<Font> f = Theme::get_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + if (f.is_valid()) { + theme_font = f; + theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed")); + } + return f; } } } // If they don't exist, use any type to return the default/empty value. - return Theme::get_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName()); + Ref<Font> f = Theme::get_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName()); + if (f.is_valid()) { + theme_font = f; + theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed")); + } + return f; } void Label3D::set_font_size(int p_size) { @@ -1003,8 +1023,8 @@ Label3D::~Label3D() { TS->free_rid(text_rid); RenderingServer::get_singleton()->free(mesh); - for (Map<uint64_t, SurfaceData>::Element *E = surfaces.front(); E; E = E->next()) { - RenderingServer::get_singleton()->free(E->get().material); + for (KeyValue<uint64_t, SurfaceData> E : surfaces) { + RenderingServer::get_singleton()->free(E.value.material); } surfaces.clear(); } |