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-rw-r--r--scene/3d/label_3d.cpp50
1 files changed, 35 insertions, 15 deletions
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp
index 9375190151..78da22a0c3 100644
--- a/scene/3d/label_3d.cpp
+++ b/scene/3d/label_3d.cpp
@@ -469,8 +469,8 @@ void Label3D::_shape() {
aabb = AABB();
// Clear materials.
- for (Map<uint64_t, SurfaceData>::Element *E = surfaces.front(); E; E = E->next()) {
- RenderingServer::get_singleton()->free(E->get().material);
+ for (const KeyValue<uint64_t, SurfaceData> &E : surfaces) {
+ RenderingServer::get_singleton()->free(E.value.material);
}
surfaces.clear();
@@ -599,20 +599,20 @@ void Label3D::_shape() {
offset.y -= (TS->shaped_text_get_descent(lines_rid[i]) + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM)) * pixel_size;
}
- for (Map<uint64_t, SurfaceData>::Element *E = surfaces.front(); E; E = E->next()) {
+ for (const KeyValue<uint64_t, SurfaceData> &E : surfaces) {
Array mesh_array;
mesh_array.resize(RS::ARRAY_MAX);
- mesh_array[RS::ARRAY_VERTEX] = E->get().mesh_vertices;
- mesh_array[RS::ARRAY_NORMAL] = E->get().mesh_normals;
- mesh_array[RS::ARRAY_TANGENT] = E->get().mesh_tangents;
- mesh_array[RS::ARRAY_COLOR] = E->get().mesh_colors;
- mesh_array[RS::ARRAY_TEX_UV] = E->get().mesh_uvs;
- mesh_array[RS::ARRAY_INDEX] = E->get().indices;
+ mesh_array[RS::ARRAY_VERTEX] = E.value.mesh_vertices;
+ mesh_array[RS::ARRAY_NORMAL] = E.value.mesh_normals;
+ mesh_array[RS::ARRAY_TANGENT] = E.value.mesh_tangents;
+ mesh_array[RS::ARRAY_COLOR] = E.value.mesh_colors;
+ mesh_array[RS::ARRAY_TEX_UV] = E.value.mesh_uvs;
+ mesh_array[RS::ARRAY_INDEX] = E.value.indices;
RS::SurfaceData sd;
RS::get_singleton()->mesh_create_surface_data_from_arrays(&sd, RS::PRIMITIVE_TRIANGLES, mesh_array);
- sd.material = E->get().material;
+ sd.material = E.value.material;
RS::get_singleton()->mesh_add_surface(mesh, sd);
}
@@ -788,6 +788,11 @@ Ref<Font> Label3D::get_font() const {
}
Ref<Font> Label3D::_get_font_or_default() const {
+ if (theme_font.is_valid()) {
+ theme_font->disconnect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed"));
+ theme_font.unref();
+ }
+
if (font_override.is_valid() && font_override->get_data_count() > 0) {
return font_override;
}
@@ -799,7 +804,12 @@ Ref<Font> Label3D::_get_font_or_default() const {
for (const StringName &E : theme_types) {
if (Theme::get_project_default()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
- return Theme::get_project_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ Ref<Font> f = Theme::get_project_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f.is_valid()) {
+ theme_font = f;
+ theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed"));
+ }
+ return f;
}
}
}
@@ -811,13 +821,23 @@ Ref<Font> Label3D::_get_font_or_default() const {
for (const StringName &E : theme_types) {
if (Theme::get_default()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
- return Theme::get_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ Ref<Font> f = Theme::get_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f.is_valid()) {
+ theme_font = f;
+ theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed"));
+ }
+ return f;
}
}
}
// If they don't exist, use any type to return the default/empty value.
- return Theme::get_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName());
+ Ref<Font> f = Theme::get_default()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName());
+ if (f.is_valid()) {
+ theme_font = f;
+ theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed"));
+ }
+ return f;
}
void Label3D::set_font_size(int p_size) {
@@ -1003,8 +1023,8 @@ Label3D::~Label3D() {
TS->free_rid(text_rid);
RenderingServer::get_singleton()->free(mesh);
- for (Map<uint64_t, SurfaceData>::Element *E = surfaces.front(); E; E = E->next()) {
- RenderingServer::get_singleton()->free(E->get().material);
+ for (KeyValue<uint64_t, SurfaceData> E : surfaces) {
+ RenderingServer::get_singleton()->free(E.value.material);
}
surfaces.clear();
}