diff options
Diffstat (limited to 'scene/3d/immediate_geometry_3d.h')
-rw-r--r-- | scene/3d/immediate_geometry_3d.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/immediate_geometry_3d.h b/scene/3d/immediate_geometry_3d.h index 1403936e22..ee4938d9f7 100644 --- a/scene/3d/immediate_geometry_3d.h +++ b/scene/3d/immediate_geometry_3d.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ class ImmediateGeometry3D : public GeometryInstance3D { //a list of textures drawn need to be kept, to avoid references // in RenderingServer from becoming invalid if the texture is no longer used List<Ref<Texture2D>> cached_textures; - bool empty; + bool empty = true; AABB aabb; protected: |