summaryrefslogtreecommitdiff
path: root/scene/3d/immediate_geometry.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/immediate_geometry.h')
-rw-r--r--scene/3d/immediate_geometry.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h
index 77a20e8d4d..f9222c75fa 100644
--- a/scene/3d/immediate_geometry.h
+++ b/scene/3d/immediate_geometry.h
@@ -41,7 +41,7 @@ class ImmediateGeometry : public GeometryInstance {
RID im;
//a list of textures drawn need to be kept, to avoid references
// in VisualServer from becoming invalid if the texture is no longer used
- List<Ref<Texture2D> > cached_textures;
+ List<Ref<Texture2D>> cached_textures;
bool empty;
AABB aabb;