diff options
Diffstat (limited to 'scene/3d/immediate_geometry.h')
-rw-r--r-- | scene/3d/immediate_geometry.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h index 77a20e8d4d..f9222c75fa 100644 --- a/scene/3d/immediate_geometry.h +++ b/scene/3d/immediate_geometry.h @@ -41,7 +41,7 @@ class ImmediateGeometry : public GeometryInstance { RID im; //a list of textures drawn need to be kept, to avoid references // in VisualServer from becoming invalid if the texture is no longer used - List<Ref<Texture2D> > cached_textures; + List<Ref<Texture2D>> cached_textures; bool empty; AABB aabb; |