diff options
Diffstat (limited to 'scene/3d/immediate_geometry.h')
| -rw-r--r-- | scene/3d/immediate_geometry.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h index 28b5735ca8..c1cc4f87d5 100644 --- a/scene/3d/immediate_geometry.h +++ b/scene/3d/immediate_geometry.h @@ -38,6 +38,8 @@ class ImmediateGeometry : public GeometryInstance { RID im; + //a list of texures drawn need to be kept, to avoid references + // in VisualServer from becoming invalid if the texture is no longer used List<Ref<Texture> > cached_textures; bool empty; AABB aabb; @@ -47,7 +49,7 @@ protected: public: - void begin(Mesh::PrimitiveType p_primitive,const Ref<Texture>& p_texture); + void begin(Mesh::PrimitiveType p_primitive,const Ref<Texture>& p_texture=Ref<Texture>()); void set_normal(const Vector3& p_normal); void set_tangent(const Plane& p_tangent); void set_color(const Color& p_color); |