diff options
Diffstat (limited to 'scene/3d/immediate_geometry.h')
-rw-r--r-- | scene/3d/immediate_geometry.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h index f45ebd6724..77a20e8d4d 100644 --- a/scene/3d/immediate_geometry.h +++ b/scene/3d/immediate_geometry.h @@ -41,7 +41,7 @@ class ImmediateGeometry : public GeometryInstance { RID im; //a list of textures drawn need to be kept, to avoid references // in VisualServer from becoming invalid if the texture is no longer used - List<Ref<Texture> > cached_textures; + List<Ref<Texture2D> > cached_textures; bool empty; AABB aabb; @@ -49,7 +49,7 @@ protected: static void _bind_methods(); public: - void begin(Mesh::PrimitiveType p_primitive, const Ref<Texture> &p_texture = Ref<Texture>()); + void begin(Mesh::PrimitiveType p_primitive, const Ref<Texture2D> &p_texture = Ref<Texture2D>()); void set_normal(const Vector3 &p_normal); void set_tangent(const Plane &p_tangent); void set_color(const Color &p_color); @@ -64,7 +64,7 @@ public: void add_sphere(int p_lats, int p_lons, float p_radius, bool p_add_uv = true); virtual AABB get_aabb() const; - virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const; + virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const; ImmediateGeometry(); ~ImmediateGeometry(); |