summaryrefslogtreecommitdiff
path: root/scene/3d/immediate_geometry.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/immediate_geometry.cpp')
-rw-r--r--scene/3d/immediate_geometry.cpp102
1 files changed, 102 insertions, 0 deletions
diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp
new file mode 100644
index 0000000000..1459f2c362
--- /dev/null
+++ b/scene/3d/immediate_geometry.cpp
@@ -0,0 +1,102 @@
+#include "immediate_geometry.h"
+
+
+void ImmediateGeometry::begin(Mesh::PrimitiveType p_primitive,const Ref<Texture>& p_texture) {
+
+ VS::get_singleton()->immediate_begin(im,(VS::PrimitiveType)p_primitive,p_texture.is_valid()?p_texture->get_rid():RID());
+ if (p_texture.is_valid())
+ cached_textures.push_back(p_texture);
+
+}
+
+void ImmediateGeometry::set_normal(const Vector3& p_normal){
+
+ VS::get_singleton()->immediate_normal(im,p_normal);
+}
+
+void ImmediateGeometry::set_tangent(const Plane& p_tangent){
+
+ VS::get_singleton()->immediate_tangent(im,p_tangent);
+
+}
+
+void ImmediateGeometry::set_color(const Color& p_color){
+
+ VS::get_singleton()->immediate_color(im,p_color);
+
+}
+
+void ImmediateGeometry::set_uv(const Vector2& p_uv){
+
+ VS::get_singleton()->immediate_uv(im,p_uv);
+
+}
+
+void ImmediateGeometry::set_uv2(const Vector2& p_uv2){
+
+ VS::get_singleton()->immediate_uv2(im,p_uv2);
+
+}
+
+void ImmediateGeometry::add_vertex(const Vector3& p_vertex){
+
+ VS::get_singleton()->immediate_vertex(im,p_vertex);
+ if (empty) {
+ aabb.pos=p_vertex;
+ aabb.size=Vector3();
+ } else {
+ aabb.expand_to(p_vertex);
+ }
+}
+
+void ImmediateGeometry::end(){
+
+ VS::get_singleton()->immediate_end(im);
+
+}
+
+void ImmediateGeometry::clear(){
+
+ VS::get_singleton()->immediate_clear(im);
+ empty=true;
+ cached_textures.clear();
+
+}
+
+AABB ImmediateGeometry::get_aabb() const {
+
+ return aabb;
+}
+DVector<Face3> ImmediateGeometry::get_faces(uint32_t p_usage_flags) const {
+
+ return DVector<Face3>();
+}
+
+void ImmediateGeometry::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("begin","primitive","texture:Texture"),&ImmediateGeometry::begin);
+ ObjectTypeDB::bind_method(_MD("set_normal","normal"),&ImmediateGeometry::set_normal);
+ ObjectTypeDB::bind_method(_MD("set_tangent","tangent"),&ImmediateGeometry::set_tangent);
+ ObjectTypeDB::bind_method(_MD("set_color","color"),&ImmediateGeometry::set_color);
+ ObjectTypeDB::bind_method(_MD("set_uv","uv"),&ImmediateGeometry::set_uv);
+ ObjectTypeDB::bind_method(_MD("set_uv2","uv"),&ImmediateGeometry::set_uv2);
+ ObjectTypeDB::bind_method(_MD("add_vertex","color"),&ImmediateGeometry::add_vertex);
+ ObjectTypeDB::bind_method(_MD("end"),&ImmediateGeometry::end);
+ ObjectTypeDB::bind_method(_MD("clear"),&ImmediateGeometry::clear);
+
+}
+
+ImmediateGeometry::ImmediateGeometry() {
+
+ im = VisualServer::get_singleton()->immediate_create();
+ set_base(im);
+ empty=true;
+
+}
+
+
+ImmediateGeometry::~ImmediateGeometry() {
+
+ VisualServer::get_singleton()->free(im);
+
+}