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path: root/scene/3d/gpu_particles_collision_3d.cpp
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Diffstat (limited to 'scene/3d/gpu_particles_collision_3d.cpp')
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index af737b058c..1f0d5d587d 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -29,7 +29,8 @@
/*************************************************************************/
#include "gpu_particles_collision_3d.h"
-#include "core/thread_work_pool.h"
+
+#include "core/templates/thread_work_pool.h"
#include "mesh_instance_3d.h"
#include "scene/3d/camera_3d.h"
#include "scene/main/viewport.h"
@@ -663,6 +664,9 @@ void GPUParticlesCollisionHeightField::_bind_methods() {
BIND_ENUM_CONSTANT(RESOLUTION_4096);
BIND_ENUM_CONSTANT(RESOLUTION_8192);
BIND_ENUM_CONSTANT(RESOLUTION_MAX);
+
+ BIND_ENUM_CONSTANT(UPDATE_MODE_WHEN_MOVED);
+ BIND_ENUM_CONSTANT(UPDATE_MODE_ALWAYS);
}
void GPUParticlesCollisionHeightField::set_follow_camera_push_ratio(float p_follow_camera_push_ratio) {