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Diffstat (limited to 'scene/3d/gpu_particles_3d.h')
-rw-r--r--scene/3d/gpu_particles_3d.h27
1 files changed, 13 insertions, 14 deletions
diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h
index 54ae84628a..2ad9672474 100644
--- a/scene/3d/gpu_particles_3d.h
+++ b/scene/3d/gpu_particles_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PARTICLES_H
-#define PARTICLES_H
+#ifndef GPU_PARTICLES_3D_H
+#define GPU_PARTICLES_3D_H
#include "scene/3d/visual_instance_3d.h"
#include "scene/resources/skin.h"
@@ -61,16 +61,16 @@ private:
RID particles;
bool one_shot;
- int amount;
- double lifetime;
- double pre_process_time;
- real_t explosiveness_ratio;
- real_t randomness_ratio;
- double speed_scale;
+ int amount = 0;
+ double lifetime = 0.0;
+ double pre_process_time = 0.0;
+ real_t explosiveness_ratio = 0.0;
+ real_t randomness_ratio = 0.0;
+ double speed_scale = 0.0;
AABB visibility_aabb;
- bool local_coords;
- int fixed_fps;
- bool fractional_delta;
+ bool local_coords = false;
+ int fixed_fps = 0;
+ bool fractional_delta = false;
bool interpolate = true;
NodePath sub_emitter;
real_t collision_base_size = 0.01;
@@ -94,11 +94,10 @@ private:
protected:
static void _bind_methods();
void _notification(int p_what);
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
public:
AABB get_aabb() const override;
- Vector<Face3> get_faces(uint32_t p_usage_flags) const override;
void set_emitting(bool p_emitting);
void set_amount(int p_amount);
@@ -180,4 +179,4 @@ VARIANT_ENUM_CAST(GPUParticles3D::DrawOrder)
VARIANT_ENUM_CAST(GPUParticles3D::TransformAlign)
VARIANT_ENUM_CAST(GPUParticles3D::EmitFlags)
-#endif // PARTICLES_H
+#endif // GPU_PARTICLES_3D_H