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Diffstat (limited to 'scene/3d/gpu_particles_3d.cpp')
-rw-r--r--scene/3d/gpu_particles_3d.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index 2ee126e161..b46e6a8b71 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -376,16 +376,14 @@ AABB GPUParticles3D::capture_aabb() const {
return RS::get_singleton()->particles_get_current_aabb(particles);
}
-void GPUParticles3D::_validate_property(PropertyInfo &property) const {
- if (property.name.begins_with("draw_pass_")) {
- int index = property.name.get_slicec('_', 2).to_int() - 1;
+void GPUParticles3D::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name.begins_with("draw_pass_")) {
+ int index = p_property.name.get_slicec('_', 2).to_int() - 1;
if (index >= draw_passes.size()) {
- property.usage = PROPERTY_USAGE_NONE;
+ p_property.usage = PROPERTY_USAGE_NONE;
return;
}
}
-
- GeometryInstance3D::_validate_property(property);
}
void GPUParticles3D::emit_particle(const Transform3D &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) {