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Diffstat (limited to 'scene/3d/cpu_particles_3d.h')
-rw-r--r--scene/3d/cpu_particles_3d.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h
index 160814ead4..aca7328a27 100644
--- a/scene/3d/cpu_particles_3d.h
+++ b/scene/3d/cpu_particles_3d.h
@@ -209,7 +209,6 @@ public:
void set_explosiveness_ratio(real_t p_ratio);
void set_randomness_ratio(real_t p_ratio);
void set_lifetime_randomness(double p_random);
- void set_visibility_aabb(const AABB &p_aabb);
void set_use_local_coordinates(bool p_enable);
void set_speed_scale(double p_scale);
@@ -221,7 +220,6 @@ public:
real_t get_explosiveness_ratio() const;
real_t get_randomness_ratio() const;
double get_lifetime_randomness() const;
- AABB get_visibility_aabb() const;
bool get_use_local_coordinates() const;
double get_speed_scale() const;
@@ -234,9 +232,6 @@ public:
void set_draw_order(DrawOrder p_order);
DrawOrder get_draw_order() const;
- void set_draw_passes(int p_count);
- int get_draw_passes() const;
-
void set_mesh(const Ref<Mesh> &p_mesh);
Ref<Mesh> get_mesh() const;
@@ -275,7 +270,6 @@ public:
void set_emission_points(const Vector<Vector3> &p_points);
void set_emission_normals(const Vector<Vector3> &p_normals);
void set_emission_colors(const Vector<Color> &p_colors);
- void set_emission_point_count(int p_count);
void set_emission_ring_axis(Vector3 p_axis);
void set_emission_ring_height(real_t p_height);
void set_emission_ring_radius(real_t p_radius);
@@ -291,7 +285,6 @@ public:
Vector<Vector3> get_emission_points() const;
Vector<Vector3> get_emission_normals() const;
Vector<Color> get_emission_colors() const;
- int get_emission_point_count() const;
Vector3 get_emission_ring_axis() const;
real_t get_emission_ring_height() const;
real_t get_emission_ring_radius() const;