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Diffstat (limited to 'scene/3d/cpu_particles_3d.cpp')
-rw-r--r--scene/3d/cpu_particles_3d.cpp97
1 files changed, 40 insertions, 57 deletions
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp
index 215d9e062c..d22d7ff3ab 100644
--- a/scene/3d/cpu_particles_3d.cpp
+++ b/scene/3d/cpu_particles_3d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +73,7 @@ void CPUParticles3D::set_amount(int p_amount) {
}
particle_data.resize((12 + 4 + 4) * p_amount);
- RS::get_singleton()->multimesh_allocate(multimesh, p_amount, RS::MULTIMESH_TRANSFORM_3D, true, true);
+ RS::get_singleton()->multimesh_allocate_data(multimesh, p_amount, RS::MULTIMESH_TRANSFORM_3D, true, true);
particle_order.resize(p_amount);
}
@@ -152,6 +152,7 @@ float CPUParticles3D::get_speed_scale() const {
}
void CPUParticles3D::set_draw_order(DrawOrder p_order) {
+ ERR_FAIL_INDEX(p_order, DRAW_ORDER_MAX);
draw_order = p_order;
}
@@ -372,7 +373,7 @@ void CPUParticles3D::set_particle_flag(ParticleFlags p_particle_flag, bool p_ena
ERR_FAIL_INDEX(p_particle_flag, PARTICLE_FLAG_MAX);
particle_flags[p_particle_flag] = p_enable;
if (p_particle_flag == PARTICLE_FLAG_DISABLE_Z) {
- _change_notify();
+ notify_property_list_changed();
}
}
@@ -575,7 +576,7 @@ void CPUParticles3D::_particles_process(float p_delta) {
cycle++;
if (one_shot && cycle > 0) {
set_emitting(false);
- _change_notify();
+ notify_property_list_changed();
}
}
@@ -646,6 +647,8 @@ void CPUParticles3D::_particles_process(float p_delta) {
restart = true;
}
+ float tv = 0.0;
+
if (restart) {
if (!emitting) {
p.active = false;
@@ -660,12 +663,12 @@ void CPUParticles3D::_particles_process(float p_delta) {
float tex_angle = 0.0;
if (curve_parameters[PARAM_ANGLE].is_valid()) {
- tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(0);
+ tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(tv);
}
float tex_anim_offset = 0.0;
if (curve_parameters[PARAM_ANGLE].is_valid()) {
- tex_anim_offset = curve_parameters[PARAM_ANGLE]->interpolate(0);
+ tex_anim_offset = curve_parameters[PARAM_ANGLE]->interpolate(tv);
}
p.seed = Math::rand();
@@ -676,13 +679,13 @@ void CPUParticles3D::_particles_process(float p_delta) {
p.anim_offset_rand = Math::randf();
if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
- float angle1_rad = Math::atan2(direction.y, direction.x) + (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0;
+ float angle1_rad = Math::atan2(direction.y, direction.x) + Math::deg2rad((Math::randf() * 2.0 - 1.0) * spread);
Vector3 rot = Vector3(Math::cos(angle1_rad), Math::sin(angle1_rad), 0.0);
p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]);
} else {
//initiate velocity spread in 3D
- float angle1_rad = Math::atan2(direction.x, direction.z) + (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0;
- float angle2_rad = Math::atan2(direction.y, Math::abs(direction.z)) + (Math::randf() * 2.0 - 1.0) * (1.0 - flatness) * Math_PI * spread / 180.0;
+ float angle1_rad = Math::atan2(direction.x, direction.z) + Math::deg2rad((Math::randf() * 2.0 - 1.0) * spread);
+ float angle2_rad = Math::atan2(direction.y, Math::abs(direction.z)) + Math::deg2rad((Math::randf() * 2.0 - 1.0) * (1.0 - flatness) * spread);
Vector3 direction_xz = Vector3(Math::sin(angle1_rad), 0, Math::cos(angle1_rad));
Vector3 direction_yz = Vector3(0, Math::sin(angle2_rad), Math::cos(angle2_rad));
@@ -706,8 +709,9 @@ void CPUParticles3D::_particles_process(float p_delta) {
//do none
} break;
case EMISSION_SHAPE_SPHERE: {
- float s = 2.0 * Math::randf() - 1.0, t = 2.0 * Math_PI * Math::randf();
- float radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
+ real_t s = 2.0 * Math::randf() - 1.0;
+ real_t t = Math_TAU * Math::randf();
+ real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
p.transform.origin = Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s);
} break;
case EMISSION_SHAPE_BOX: {
@@ -730,7 +734,7 @@ void CPUParticles3D::_particles_process(float p_delta) {
Vector2 normal_2d(normal.x, normal.y);
Transform2D m2;
m2.set_axis(0, normal_2d);
- m2.set_axis(1, normal_2d.tangent());
+ m2.set_axis(1, normal_2d.orthogonal());
Vector2 velocity_2d(p.velocity.x, p.velocity.y);
velocity_2d = m2.basis_xform(velocity_2d);
p.velocity.x = velocity_2d.x;
@@ -771,61 +775,63 @@ void CPUParticles3D::_particles_process(float p_delta) {
continue;
} else if (p.time > p.lifetime) {
p.active = false;
+ tv = 1.0;
} else {
uint32_t alt_seed = p.seed;
p.time += local_delta;
p.custom[1] = p.time / lifetime;
+ tv = p.time / p.lifetime;
float tex_linear_velocity = 0.0;
if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
- tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(p.custom[1]);
+ tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(tv);
}
float tex_orbit_velocity = 0.0;
if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
if (curve_parameters[PARAM_ORBIT_VELOCITY].is_valid()) {
- tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->interpolate(p.custom[1]);
+ tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->interpolate(tv);
}
}
float tex_angular_velocity = 0.0;
if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) {
- tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(p.custom[1]);
+ tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(tv);
}
float tex_linear_accel = 0.0;
if (curve_parameters[PARAM_LINEAR_ACCEL].is_valid()) {
- tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->interpolate(p.custom[1]);
+ tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->interpolate(tv);
}
float tex_tangential_accel = 0.0;
if (curve_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) {
- tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->interpolate(p.custom[1]);
+ tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->interpolate(tv);
}
float tex_radial_accel = 0.0;
if (curve_parameters[PARAM_RADIAL_ACCEL].is_valid()) {
- tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->interpolate(p.custom[1]);
+ tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->interpolate(tv);
}
float tex_damping = 0.0;
if (curve_parameters[PARAM_DAMPING].is_valid()) {
- tex_damping = curve_parameters[PARAM_DAMPING]->interpolate(p.custom[1]);
+ tex_damping = curve_parameters[PARAM_DAMPING]->interpolate(tv);
}
float tex_angle = 0.0;
if (curve_parameters[PARAM_ANGLE].is_valid()) {
- tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(p.custom[1]);
+ tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(tv);
}
float tex_anim_speed = 0.0;
if (curve_parameters[PARAM_ANIM_SPEED].is_valid()) {
- tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->interpolate(p.custom[1]);
+ tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->interpolate(tv);
}
float tex_anim_offset = 0.0;
if (curve_parameters[PARAM_ANIM_OFFSET].is_valid()) {
- tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->interpolate(p.custom[1]);
+ tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->interpolate(tv);
}
Vector3 force = gravity;
@@ -855,7 +861,7 @@ void CPUParticles3D::_particles_process(float p_delta) {
if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
float orbit_amount = (parameters[PARAM_ORBIT_VELOCITY] + tex_orbit_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ORBIT_VELOCITY]);
if (orbit_amount != 0.0) {
- float ang = orbit_amount * local_delta * Math_PI * 2.0;
+ float ang = orbit_amount * local_delta * Math_TAU;
// Not sure why the ParticlesMaterial code uses a clockwise rotation matrix,
// but we use -ang here to reproduce its behavior.
Transform2D rot = Transform2D(-ang, Vector2());
@@ -887,15 +893,15 @@ void CPUParticles3D::_particles_process(float p_delta) {
float tex_scale = 1.0;
if (curve_parameters[PARAM_SCALE].is_valid()) {
- tex_scale = curve_parameters[PARAM_SCALE]->interpolate(p.custom[1]);
+ tex_scale = curve_parameters[PARAM_SCALE]->interpolate(tv);
}
float tex_hue_variation = 0.0;
if (curve_parameters[PARAM_HUE_VARIATION].is_valid()) {
- tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->interpolate(p.custom[1]);
+ tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->interpolate(tv);
}
- float hue_rot_angle = (parameters[PARAM_HUE_VARIATION] + tex_hue_variation) * Math_PI * 2.0 * Math::lerp(1.0f, p.hue_rot_rand * 2.0f - 1.0f, randomness[PARAM_HUE_VARIATION]);
+ float hue_rot_angle = (parameters[PARAM_HUE_VARIATION] + tex_hue_variation) * Math_TAU * Math::lerp(1.0f, p.hue_rot_rand * 2.0f - 1.0f, randomness[PARAM_HUE_VARIATION]);
float hue_rot_c = Math::cos(hue_rot_angle);
float hue_rot_s = Math::sin(hue_rot_angle);
@@ -911,7 +917,7 @@ void CPUParticles3D::_particles_process(float p_delta) {
}
if (color_ramp.is_valid()) {
- p.color = color_ramp->get_color_at_offset(p.custom[1]) * color;
+ p.color = color_ramp->get_color_at_offset(tv) * color;
} else {
p.color = color;
}
@@ -1006,6 +1012,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
sorter.compare.particles = r;
sorter.sort(order, pc);
} else if (draw_order == DRAW_ORDER_VIEW_DEPTH) {
+ ERR_FAIL_NULL(get_viewport());
Camera3D *c = get_viewport()->get_camera();
if (c) {
Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
@@ -1067,7 +1074,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
ptr += 20;
}
- can_update = true;
+ can_update.set();
}
void CPUParticles3D::_set_redraw(bool p_redraw) {
@@ -1096,9 +1103,9 @@ void CPUParticles3D::_set_redraw(bool p_redraw) {
void CPUParticles3D::_update_render_thread() {
MutexLock lock(update_mutex);
- if (can_update) {
+ if (can_update.is_set()) {
RS::get_singleton()->multimesh_set_buffer(multimesh, particle_data);
- can_update = false; //wait for next time
+ can_update.clear(); //wait for next time
}
}
@@ -1160,7 +1167,7 @@ void CPUParticles3D::_notification(int p_what) {
ptr += 20;
}
- can_update = true;
+ can_update.set();
}
}
}
@@ -1440,13 +1447,6 @@ void CPUParticles3D::_bind_methods() {
}
CPUParticles3D::CPUParticles3D() {
- time = 0;
- inactive_time = 0;
- frame_remainder = 0;
- cycle = 0;
- redraw = false;
- emitting = false;
-
set_notify_transform(true);
multimesh = RenderingServer::get_singleton()->multimesh_create();
@@ -1454,23 +1454,8 @@ CPUParticles3D::CPUParticles3D() {
set_base(multimesh);
set_emitting(true);
- set_one_shot(false);
set_amount(8);
- set_lifetime(1);
- set_fixed_fps(0);
- set_fractional_delta(true);
- set_pre_process_time(0);
- set_explosiveness_ratio(0);
- set_randomness_ratio(0);
- set_lifetime_randomness(0);
- set_use_local_coordinates(true);
-
- set_draw_order(DRAW_ORDER_INDEX);
- set_speed_scale(1);
-
- set_direction(Vector3(1, 0, 0));
- set_spread(45);
- set_flatness(0);
+
set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0);
set_param(PARAM_ANGULAR_VELOCITY, 0);
set_param(PARAM_ORBIT_VELOCITY, 0);
@@ -1497,8 +1482,6 @@ CPUParticles3D::CPUParticles3D() {
particle_flags[i] = false;
}
- can_update = false;
-
set_color(Color(1, 1, 1, 1));
}