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-rw-r--r--scene/3d/cpu_particles_3d.cpp247
1 files changed, 129 insertions, 118 deletions
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp
index a02b5f48a1..d7bf76a6f6 100644
--- a/scene/3d/cpu_particles_3d.cpp
+++ b/scene/3d/cpu_particles_3d.cpp
@@ -33,16 +33,12 @@
#include "scene/3d/camera_3d.h"
#include "scene/3d/gpu_particles_3d.h"
#include "scene/main/viewport.h"
-#include "scene/resources/particles_material.h"
+#include "scene/resources/particle_process_material.h"
AABB CPUParticles3D::get_aabb() const {
return AABB();
}
-Vector<Face3> CPUParticles3D::get_faces(uint32_t p_usage_particle_flags) const {
- return Vector<Face3>();
-}
-
void CPUParticles3D::set_emitting(bool p_emitting) {
if (emitting == p_emitting) {
return;
@@ -168,6 +164,8 @@ void CPUParticles3D::set_mesh(const Ref<Mesh> &p_mesh) {
} else {
RS::get_singleton()->multimesh_set_mesh(multimesh, RID());
}
+
+ update_configuration_warnings();
}
Ref<Mesh> CPUParticles3D::get_mesh() const {
@@ -191,7 +189,7 @@ bool CPUParticles3D::get_fractional_delta() const {
}
TypedArray<String> CPUParticles3D::get_configuration_warnings() const {
- TypedArray<String> warnings = Node::get_configuration_warnings();
+ TypedArray<String> warnings = GeometryInstance3D::get_configuration_warnings();
bool mesh_found = false;
bool anim_material_found = false;
@@ -210,11 +208,11 @@ TypedArray<String> CPUParticles3D::get_configuration_warnings() const {
anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == StandardMaterial3D::BILLBOARD_PARTICLES);
if (!mesh_found) {
- warnings.push_back(TTR("Nothing is visible because no mesh has been assigned."));
+ warnings.push_back(RTR("Nothing is visible because no mesh has been assigned."));
}
if (!anim_material_found && (get_param_max(PARAM_ANIM_SPEED) != 0.0 || get_param_max(PARAM_ANIM_OFFSET) != 0.0 || get_param_curve(PARAM_ANIM_SPEED).is_valid() || get_param_curve(PARAM_ANIM_OFFSET).is_valid())) {
- warnings.push_back(TTR("CPUParticles3D animation requires the usage of a StandardMaterial3D whose Billboard Mode is set to \"Particle Billboard\"."));
+ warnings.push_back(RTR("CPUParticles3D animation requires the usage of a StandardMaterial3D whose Billboard Mode is set to \"Particle Billboard\"."));
}
return warnings;
@@ -270,6 +268,8 @@ void CPUParticles3D::set_param_min(Parameter p_param, real_t p_value) {
if (parameters_min[p_param] > parameters_max[p_param]) {
set_param_max(p_param, p_value);
}
+
+ update_configuration_warnings();
}
real_t CPUParticles3D::get_param_min(Parameter p_param) const {
@@ -280,10 +280,13 @@ real_t CPUParticles3D::get_param_min(Parameter p_param) const {
void CPUParticles3D::set_param_max(Parameter p_param, real_t p_value) {
ERR_FAIL_INDEX(p_param, PARAM_MAX);
+
parameters_max[p_param] = p_value;
if (parameters_min[p_param] > parameters_max[p_param]) {
set_param_min(p_param, p_value);
}
+
+ update_configuration_warnings();
}
real_t CPUParticles3D::get_param_max(Parameter p_param) const {
@@ -344,6 +347,8 @@ void CPUParticles3D::set_param_curve(Parameter p_param, const Ref<Curve> &p_curv
default: {
}
}
+
+ update_configuration_warnings();
}
Ref<Curve> CPUParticles3D::get_param_curve(Parameter p_param) const {
@@ -511,36 +516,34 @@ bool CPUParticles3D::get_split_scale() {
return split_scale;
}
-void CPUParticles3D::_validate_property(PropertyInfo &property) const {
- if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) {
- property.usage = PROPERTY_USAGE_NONE;
+void CPUParticles3D::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
- if (property.name == "emission_box_extents" && emission_shape != EMISSION_SHAPE_BOX) {
- property.usage = PROPERTY_USAGE_NONE;
+ if (p_property.name == "emission_box_extents" && emission_shape != EMISSION_SHAPE_BOX) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
- if ((property.name == "emission_point_texture" || property.name == "emission_color_texture" || property.name == "emission_points") && (emission_shape != EMISSION_SHAPE_POINTS && (emission_shape != EMISSION_SHAPE_DIRECTED_POINTS))) {
- property.usage = PROPERTY_USAGE_NONE;
+ if ((p_property.name == "emission_point_texture" || p_property.name == "emission_color_texture" || p_property.name == "emission_points") && (emission_shape != EMISSION_SHAPE_POINTS && (emission_shape != EMISSION_SHAPE_DIRECTED_POINTS))) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
- if (property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) {
- property.usage = PROPERTY_USAGE_NONE;
+ if (p_property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
- if (property.name.begins_with("emission_ring_") && emission_shape != EMISSION_SHAPE_RING) {
- property.usage = PROPERTY_USAGE_NONE;
+ if (p_property.name.begins_with("emission_ring_") && emission_shape != EMISSION_SHAPE_RING) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
- if (property.name.begins_with("orbit_") && !particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
- property.usage = PROPERTY_USAGE_NONE;
+ if (p_property.name.begins_with("orbit_") && !particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
- if (property.name.begins_with("scale_curve_") && !split_scale) {
- property.usage = PROPERTY_USAGE_NONE;
+ if (p_property.name.begins_with("scale_curve_") && !split_scale) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
-
- Node3D::_validate_property(property);
}
static uint32_t idhash(uint32_t x) {
@@ -736,17 +739,17 @@ void CPUParticles3D::_particles_process(double p_delta) {
/*real_t tex_linear_velocity = 0;
if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
- tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(0);
+ tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->sample(0);
}*/
real_t tex_angle = 0.0;
if (curve_parameters[PARAM_ANGLE].is_valid()) {
- tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(tv);
+ tex_angle = curve_parameters[PARAM_ANGLE]->sample(tv);
}
real_t tex_anim_offset = 0.0;
if (curve_parameters[PARAM_ANGLE].is_valid()) {
- tex_anim_offset = curve_parameters[PARAM_ANGLE]->interpolate(tv);
+ tex_anim_offset = curve_parameters[PARAM_ANGLE]->sample(tv);
}
p.seed = Math::rand();
@@ -763,13 +766,13 @@ void CPUParticles3D::_particles_process(double p_delta) {
}
if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
- real_t angle1_rad = Math::atan2(direction.y, direction.x) + Math::deg2rad((Math::randf() * 2.0 - 1.0) * spread);
+ real_t angle1_rad = Math::atan2(direction.y, direction.x) + Math::deg_to_rad((Math::randf() * 2.0 - 1.0) * spread);
Vector3 rot = Vector3(Math::cos(angle1_rad), Math::sin(angle1_rad), 0.0);
p.velocity = rot * Math::lerp(parameters_min[PARAM_INITIAL_LINEAR_VELOCITY], parameters_max[PARAM_INITIAL_LINEAR_VELOCITY], (real_t)Math::randf());
} else {
//initiate velocity spread in 3D
- real_t angle1_rad = Math::deg2rad((Math::randf() * (real_t)2.0 - (real_t)1.0) * spread);
- real_t angle2_rad = Math::deg2rad((Math::randf() * (real_t)2.0 - (real_t)1.0) * ((real_t)1.0 - flatness) * spread);
+ real_t angle1_rad = Math::deg_to_rad((Math::randf() * (real_t)2.0 - (real_t)1.0) * spread);
+ real_t angle2_rad = Math::deg_to_rad((Math::randf() * (real_t)2.0 - (real_t)1.0) * ((real_t)1.0 - flatness) * spread);
Vector3 direction_xz = Vector3(Math::sin(angle1_rad), 0, Math::cos(angle1_rad));
Vector3 direction_yz = Vector3(0, Math::sin(angle2_rad), Math::cos(angle2_rad));
@@ -793,7 +796,7 @@ void CPUParticles3D::_particles_process(double p_delta) {
}
real_t base_angle = tex_angle * Math::lerp(parameters_min[PARAM_ANGLE], parameters_max[PARAM_ANGLE], p.angle_rand);
- p.custom[0] = Math::deg2rad(base_angle); //angle
+ p.custom[0] = Math::deg_to_rad(base_angle); //angle
p.custom[1] = 0.0; //phase
p.custom[2] = tex_anim_offset * Math::lerp(parameters_min[PARAM_ANIM_OFFSET], parameters_max[PARAM_ANIM_OFFSET], p.anim_offset_rand); //animation offset (0-1)
p.transform = Transform3D();
@@ -808,6 +811,13 @@ void CPUParticles3D::_particles_process(double p_delta) {
case EMISSION_SHAPE_SPHERE: {
real_t s = 2.0 * Math::randf() - 1.0;
real_t t = Math_TAU * Math::randf();
+ real_t x = Math::randf();
+ real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
+ p.transform.origin = Vector3(0, 0, 0).lerp(Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s), x);
+ } break;
+ case EMISSION_SHAPE_SPHERE_SURFACE: {
+ real_t s = 2.0 * Math::randf() - 1.0;
+ real_t t = Math_TAU * Math::randf();
real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
p.transform.origin = Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s);
} break;
@@ -830,8 +840,8 @@ void CPUParticles3D::_particles_process(double p_delta) {
Vector3 normal = emission_normals.get(random_idx);
Vector2 normal_2d(normal.x, normal.y);
Transform2D m2;
- m2.set_axis(0, normal_2d);
- m2.set_axis(1, normal_2d.orthogonal());
+ m2.columns[0] = normal_2d;
+ m2.columns[1] = normal_2d.orthogonal();
Vector2 velocity_2d(p.velocity.x, p.velocity.y);
velocity_2d = m2.basis_xform(velocity_2d);
p.velocity.x = velocity_2d.x;
@@ -842,9 +852,9 @@ void CPUParticles3D::_particles_process(double p_delta) {
Vector3 tangent = v0.cross(normal).normalized();
Vector3 bitangent = tangent.cross(normal).normalized();
Basis m3;
- m3.set_axis(0, tangent);
- m3.set_axis(1, bitangent);
- m3.set_axis(2, normal);
+ m3.set_column(0, tangent);
+ m3.set_column(1, bitangent);
+ m3.set_column(2, normal);
p.velocity = m3.xform(p.velocity);
}
}
@@ -897,53 +907,53 @@ void CPUParticles3D::_particles_process(double p_delta) {
real_t tex_linear_velocity = 1.0;
if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) {
- tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(tv);
+ tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->sample(tv);
}
real_t tex_orbit_velocity = 1.0;
if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
if (curve_parameters[PARAM_ORBIT_VELOCITY].is_valid()) {
- tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->interpolate(tv);
+ tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->sample(tv);
}
}
real_t tex_angular_velocity = 1.0;
if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) {
- tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(tv);
+ tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->sample(tv);
}
real_t tex_linear_accel = 1.0;
if (curve_parameters[PARAM_LINEAR_ACCEL].is_valid()) {
- tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->interpolate(tv);
+ tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->sample(tv);
}
real_t tex_tangential_accel = 1.0;
if (curve_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) {
- tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->interpolate(tv);
+ tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->sample(tv);
}
real_t tex_radial_accel = 1.0;
if (curve_parameters[PARAM_RADIAL_ACCEL].is_valid()) {
- tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->interpolate(tv);
+ tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->sample(tv);
}
real_t tex_damping = 1.0;
if (curve_parameters[PARAM_DAMPING].is_valid()) {
- tex_damping = curve_parameters[PARAM_DAMPING]->interpolate(tv);
+ tex_damping = curve_parameters[PARAM_DAMPING]->sample(tv);
}
real_t tex_angle = 1.0;
if (curve_parameters[PARAM_ANGLE].is_valid()) {
- tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(tv);
+ tex_angle = curve_parameters[PARAM_ANGLE]->sample(tv);
}
real_t tex_anim_speed = 1.0;
if (curve_parameters[PARAM_ANIM_SPEED].is_valid()) {
- tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->interpolate(tv);
+ tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->sample(tv);
}
real_t tex_anim_offset = 1.0;
if (curve_parameters[PARAM_ANIM_OFFSET].is_valid()) {
- tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->interpolate(tv);
+ tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->sample(tv);
}
Vector3 force = gravity;
@@ -973,7 +983,7 @@ void CPUParticles3D::_particles_process(double p_delta) {
real_t orbit_amount = tex_orbit_velocity * Math::lerp(parameters_min[PARAM_ORBIT_VELOCITY], parameters_max[PARAM_ORBIT_VELOCITY], rand_from_seed(alt_seed));
if (orbit_amount != 0.0) {
real_t ang = orbit_amount * local_delta * Math_TAU;
- // Not sure why the ParticlesMaterial code uses a clockwise rotation matrix,
+ // Not sure why the ParticleProcessMaterial code uses a clockwise rotation matrix,
// but we use -ang here to reproduce its behavior.
Transform2D rot = Transform2D(-ang, Vector2());
Vector2 rotv = rot.basis_xform(Vector2(diff.x, diff.y));
@@ -997,7 +1007,7 @@ void CPUParticles3D::_particles_process(double p_delta) {
}
real_t base_angle = (tex_angle)*Math::lerp(parameters_min[PARAM_ANGLE], parameters_max[PARAM_ANGLE], p.angle_rand);
base_angle += p.custom[1] * lifetime * tex_angular_velocity * Math::lerp(parameters_min[PARAM_ANGULAR_VELOCITY], parameters_max[PARAM_ANGULAR_VELOCITY], rand_from_seed(alt_seed));
- p.custom[0] = Math::deg2rad(base_angle); //angle
+ p.custom[0] = Math::deg_to_rad(base_angle); //angle
p.custom[2] = tex_anim_offset * Math::lerp(parameters_min[PARAM_ANIM_OFFSET], parameters_max[PARAM_ANIM_OFFSET], p.anim_offset_rand) + tv * tex_anim_speed * Math::lerp(parameters_min[PARAM_ANIM_SPEED], parameters_max[PARAM_ANIM_SPEED], rand_from_seed(alt_seed)); //angle
}
//apply color
@@ -1006,23 +1016,23 @@ void CPUParticles3D::_particles_process(double p_delta) {
Vector3 tex_scale = Vector3(1.0, 1.0, 1.0);
if (split_scale) {
if (scale_curve_x.is_valid()) {
- tex_scale.x = scale_curve_x->interpolate(tv);
+ tex_scale.x = scale_curve_x->sample(tv);
} else {
tex_scale.x = 1.0;
}
if (scale_curve_y.is_valid()) {
- tex_scale.y = scale_curve_y->interpolate(tv);
+ tex_scale.y = scale_curve_y->sample(tv);
} else {
tex_scale.y = 1.0;
}
if (scale_curve_z.is_valid()) {
- tex_scale.z = scale_curve_z->interpolate(tv);
+ tex_scale.z = scale_curve_z->sample(tv);
} else {
tex_scale.z = 1.0;
}
} else {
if (curve_parameters[PARAM_SCALE].is_valid()) {
- float tmp_scale = curve_parameters[PARAM_SCALE]->interpolate(tv);
+ float tmp_scale = curve_parameters[PARAM_SCALE]->sample(tv);
tex_scale.x = tmp_scale;
tex_scale.y = tmp_scale;
tex_scale.z = tmp_scale;
@@ -1031,7 +1041,7 @@ void CPUParticles3D::_particles_process(double p_delta) {
real_t tex_hue_variation = 0.0;
if (curve_parameters[PARAM_HUE_VARIATION].is_valid()) {
- tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->interpolate(tv);
+ tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->sample(tv);
}
real_t hue_rot_angle = (tex_hue_variation)*Math_TAU * Math::lerp(parameters_min[PARAM_HUE_VARIATION], parameters_max[PARAM_HUE_VARIATION], p.hue_rot_rand);
@@ -1065,33 +1075,33 @@ void CPUParticles3D::_particles_process(double p_delta) {
if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) {
if (p.velocity.length() > 0.0) {
- p.transform.basis.set_axis(1, p.velocity.normalized());
+ p.transform.basis.set_column(1, p.velocity.normalized());
} else {
- p.transform.basis.set_axis(1, p.transform.basis.get_axis(1));
+ p.transform.basis.set_column(1, p.transform.basis.get_column(1));
}
- p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
- p.transform.basis.set_axis(2, Vector3(0, 0, 1));
+ p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized());
+ p.transform.basis.set_column(2, Vector3(0, 0, 1));
} else {
- p.transform.basis.set_axis(0, Vector3(Math::cos(p.custom[0]), -Math::sin(p.custom[0]), 0.0));
- p.transform.basis.set_axis(1, Vector3(Math::sin(p.custom[0]), Math::cos(p.custom[0]), 0.0));
- p.transform.basis.set_axis(2, Vector3(0, 0, 1));
+ p.transform.basis.set_column(0, Vector3(Math::cos(p.custom[0]), -Math::sin(p.custom[0]), 0.0));
+ p.transform.basis.set_column(1, Vector3(Math::sin(p.custom[0]), Math::cos(p.custom[0]), 0.0));
+ p.transform.basis.set_column(2, Vector3(0, 0, 1));
}
} else {
//orient particle Y towards velocity
if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) {
if (p.velocity.length() > 0.0) {
- p.transform.basis.set_axis(1, p.velocity.normalized());
+ p.transform.basis.set_column(1, p.velocity.normalized());
} else {
- p.transform.basis.set_axis(1, p.transform.basis.get_axis(1).normalized());
+ p.transform.basis.set_column(1, p.transform.basis.get_column(1).normalized());
}
- if (p.transform.basis.get_axis(1) == p.transform.basis.get_axis(0)) {
- p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
- p.transform.basis.set_axis(2, p.transform.basis.get_axis(0).cross(p.transform.basis.get_axis(1)).normalized());
+ if (p.transform.basis.get_column(1) == p.transform.basis.get_column(0)) {
+ p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized());
+ p.transform.basis.set_column(2, p.transform.basis.get_column(0).cross(p.transform.basis.get_column(1)).normalized());
} else {
- p.transform.basis.set_axis(2, p.transform.basis.get_axis(0).cross(p.transform.basis.get_axis(1)).normalized());
- p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
+ p.transform.basis.set_column(2, p.transform.basis.get_column(0).cross(p.transform.basis.get_column(1)).normalized());
+ p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized());
}
} else {
p.transform.basis.orthonormalize();
@@ -1156,7 +1166,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
ERR_FAIL_NULL(get_viewport());
Camera3D *c = get_viewport()->get_camera_3d();
if (c) {
- Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
+ Vector3 dir = c->get_global_transform().basis.get_column(2); //far away to close
if (local_coords) {
// will look different from Particles in editor as this is based on the camera in the scenetree
@@ -1184,17 +1194,17 @@ void CPUParticles3D::_update_particle_data_buffer() {
}
if (r[idx].active) {
- ptr[0] = t.basis.elements[0][0];
- ptr[1] = t.basis.elements[0][1];
- ptr[2] = t.basis.elements[0][2];
+ ptr[0] = t.basis.rows[0][0];
+ ptr[1] = t.basis.rows[0][1];
+ ptr[2] = t.basis.rows[0][2];
ptr[3] = t.origin.x;
- ptr[4] = t.basis.elements[1][0];
- ptr[5] = t.basis.elements[1][1];
- ptr[6] = t.basis.elements[1][2];
+ ptr[4] = t.basis.rows[1][0];
+ ptr[5] = t.basis.rows[1][1];
+ ptr[6] = t.basis.rows[1][2];
ptr[7] = t.origin.y;
- ptr[8] = t.basis.elements[2][0];
- ptr[9] = t.basis.elements[2][1];
- ptr[10] = t.basis.elements[2][2];
+ ptr[8] = t.basis.rows[2][0];
+ ptr[9] = t.basis.rows[2][1];
+ ptr[10] = t.basis.rows[2][2];
ptr[11] = t.origin.z;
} else {
memset(ptr, 0, sizeof(Transform3D));
@@ -1290,17 +1300,17 @@ void CPUParticles3D::_notification(int p_what) {
Transform3D t = inv_emission_transform * r[i].transform;
if (r[i].active) {
- ptr[0] = t.basis.elements[0][0];
- ptr[1] = t.basis.elements[0][1];
- ptr[2] = t.basis.elements[0][2];
+ ptr[0] = t.basis.rows[0][0];
+ ptr[1] = t.basis.rows[0][1];
+ ptr[2] = t.basis.rows[0][2];
ptr[3] = t.origin.x;
- ptr[4] = t.basis.elements[1][0];
- ptr[5] = t.basis.elements[1][1];
- ptr[6] = t.basis.elements[1][2];
+ ptr[4] = t.basis.rows[1][0];
+ ptr[5] = t.basis.rows[1][1];
+ ptr[6] = t.basis.rows[1][2];
ptr[7] = t.origin.y;
- ptr[8] = t.basis.elements[2][0];
- ptr[9] = t.basis.elements[2][1];
- ptr[10] = t.basis.elements[2][2];
+ ptr[8] = t.basis.rows[2][0];
+ ptr[9] = t.basis.rows[2][1];
+ ptr[10] = t.basis.rows[2][2];
ptr[11] = t.origin.z;
} else {
memset(ptr, 0, sizeof(float) * 12);
@@ -1333,7 +1343,7 @@ void CPUParticles3D::convert_from_particles(Node *p_particles) {
set_draw_order(DrawOrder(particles->get_draw_order()));
set_mesh(particles->get_draw_pass_mesh(0));
- Ref<ParticlesMaterial> material = particles->get_process_material();
+ Ref<ParticleProcessMaterial> material = particles->get_process_material();
if (material.is_null()) {
return;
}
@@ -1354,14 +1364,14 @@ void CPUParticles3D::convert_from_particles(Node *p_particles) {
set_color_initial_ramp(gti->get_gradient());
}
- set_particle_flag(PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY, material->get_particle_flag(ParticlesMaterial::PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY));
- set_particle_flag(PARTICLE_FLAG_ROTATE_Y, material->get_particle_flag(ParticlesMaterial::PARTICLE_FLAG_ROTATE_Y));
- set_particle_flag(PARTICLE_FLAG_DISABLE_Z, material->get_particle_flag(ParticlesMaterial::PARTICLE_FLAG_DISABLE_Z));
+ set_particle_flag(PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY, material->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY));
+ set_particle_flag(PARTICLE_FLAG_ROTATE_Y, material->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_ROTATE_Y));
+ set_particle_flag(PARTICLE_FLAG_DISABLE_Z, material->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_DISABLE_Z));
set_emission_shape(EmissionShape(material->get_emission_shape()));
set_emission_sphere_radius(material->get_emission_sphere_radius());
set_emission_box_extents(material->get_emission_box_extents());
- Ref<CurveXYZTexture> scale3D = material->get_param_texture(ParticlesMaterial::PARAM_SCALE);
+ Ref<CurveXYZTexture> scale3D = material->get_param_texture(ParticleProcessMaterial::PARAM_SCALE);
if (scale3D.is_valid()) {
split_scale = true;
scale_curve_x = scale3D->get_curve_x();
@@ -1372,14 +1382,14 @@ void CPUParticles3D::convert_from_particles(Node *p_particles) {
set_gravity(material->get_gravity());
set_lifetime_randomness(material->get_lifetime_randomness());
-#define CONVERT_PARAM(m_param) \
- set_param_min(m_param, material->get_param_min(ParticlesMaterial::m_param)); \
- { \
- Ref<CurveTexture> ctex = material->get_param_texture(ParticlesMaterial::m_param); \
- if (ctex.is_valid()) \
- set_param_curve(m_param, ctex->get_curve()); \
- } \
- set_param_max(m_param, material->get_param_max(ParticlesMaterial::m_param));
+#define CONVERT_PARAM(m_param) \
+ set_param_min(m_param, material->get_param_min(ParticleProcessMaterial::m_param)); \
+ { \
+ Ref<CurveTexture> ctex = material->get_param_texture(ParticleProcessMaterial::m_param); \
+ if (ctex.is_valid()) \
+ set_param_curve(m_param, ctex->get_curve()); \
+ } \
+ set_param_max(m_param, material->get_param_max(ParticleProcessMaterial::m_param));
CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY);
CONVERT_PARAM(PARAM_ANGULAR_VELOCITY);
@@ -1436,14 +1446,14 @@ void CPUParticles3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount");
ADD_GROUP("Time", "");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,exp"), "set_lifetime", "get_lifetime");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,exp,suffix:s"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01,exp"), "set_pre_process_time", "get_pre_process_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01,exp,suffix:s"), "set_pre_process_time", "get_pre_process_time");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1,suffix:FPS"), "set_fixed_fps", "get_fixed_fps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Drawing", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
@@ -1534,7 +1544,7 @@ void CPUParticles3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles3D::convert_from_particles);
ADD_GROUP("Emission Shape", "emission_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points");
@@ -1558,32 +1568,32 @@ void CPUParticles3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_max", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_max", "get_param_max", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
ADD_GROUP("Orbit Velocity", "orbit_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY);
ADD_GROUP("Linear Accel", "linear_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL);
ADD_GROUP("Radial Accel", "radial_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL);
ADD_GROUP("Tangential Accel", "tangential_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL);
ADD_GROUP("Damping", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_min", "get_param_min", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_max", "get_param_max", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
ADD_GROUP("Angle", "");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE);
ADD_GROUP("Scale", "");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_SCALE);
@@ -1603,8 +1613,8 @@ void CPUParticles3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_max", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param_max", "get_param_max", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_lesser"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_lesser"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_min", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_min", "get_param_min", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_max", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_max", "get_param_max", PARAM_ANIM_OFFSET);
@@ -1631,6 +1641,7 @@ void CPUParticles3D::_bind_methods() {
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
+ BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);