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-rw-r--r--scene/3d/cpu_particles.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index 5b3229e931..a22708ac99 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -198,6 +198,35 @@ String CPUParticles::get_configuration_warning() const {
String warnings;
+ bool mesh_found = false;
+ bool anim_material_found = false;
+
+ if (get_mesh().is_valid()) {
+ mesh_found = true;
+ for (int j = 0; j < get_mesh()->get_surface_count(); j++) {
+ anim_material_found = Object::cast_to<ShaderMaterial>(get_mesh()->surface_get_material(j).ptr()) != NULL;
+ SpatialMaterial *spat = Object::cast_to<SpatialMaterial>(get_mesh()->surface_get_material(j).ptr());
+ anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == SpatialMaterial::BILLBOARD_PARTICLES);
+ }
+ }
+
+ anim_material_found = anim_material_found || Object::cast_to<ShaderMaterial>(get_material_override().ptr()) != NULL;
+ SpatialMaterial *spat = Object::cast_to<SpatialMaterial>(get_material_override().ptr());
+ anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == SpatialMaterial::BILLBOARD_PARTICLES);
+
+ if (!mesh_found) {
+ if (warnings != String())
+ warnings += "\n";
+ warnings += "- " + TTR("Nothing is visible because no mesh has not been assigned.");
+ }
+
+ if (!anim_material_found && (get_param(PARAM_ANIM_SPEED) != 0.0 || get_param(PARAM_ANIM_OFFSET) != 0.0 ||
+ get_param_curve(PARAM_ANIM_SPEED).is_valid() || get_param_curve(PARAM_ANIM_OFFSET).is_valid())) {
+ if (warnings != String())
+ warnings += "\n";
+ warnings += "- " + TTR("CPUParticles animation requires the usage of a SpatialMaterial with \"Billboard Particles\" enabled.");
+ }
+
return warnings;
}