diff options
Diffstat (limited to 'scene/3d/cpu_particles.cpp')
-rw-r--r-- | scene/3d/cpu_particles.cpp | 335 |
1 files changed, 223 insertions, 112 deletions
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index 138c446fea..86daabefd2 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -46,14 +46,22 @@ PoolVector<Face3> CPUParticles::get_faces(uint32_t p_usage_flags) const { void CPUParticles::set_emitting(bool p_emitting) { + if (emitting == p_emitting) + return; + emitting = p_emitting; - if (emitting) + if (emitting) { set_process_internal(true); + + // first update before rendering to avoid one frame delay after emitting starts + if (time == 0) + _update_internal(); + } } void CPUParticles::set_amount(int p_amount) { - ERR_FAIL_COND(p_amount < 1); + ERR_FAIL_COND_MSG(p_amount < 1, "Amount of particles must be greater than 0."); particles.resize(p_amount); { @@ -71,7 +79,7 @@ void CPUParticles::set_amount(int p_amount) { } void CPUParticles::set_lifetime(float p_lifetime) { - ERR_FAIL_COND(p_lifetime <= 0); + ERR_FAIL_COND_MSG(p_lifetime <= 0, "Particles lifetime must be greater than 0."); lifetime = p_lifetime; } @@ -92,6 +100,10 @@ void CPUParticles::set_randomness_ratio(float p_ratio) { randomness_ratio = p_ratio; } +void CPUParticles::set_lifetime_randomness(float p_random) { + + lifetime_randomness = p_random; +} void CPUParticles::set_use_local_coordinates(bool p_enable) { local_coords = p_enable; @@ -130,6 +142,10 @@ float CPUParticles::get_randomness_ratio() const { return randomness_ratio; } +float CPUParticles::get_lifetime_randomness() const { + + return lifetime_randomness; +} bool CPUParticles::get_use_local_coordinates() const { @@ -224,6 +240,7 @@ void CPUParticles::restart() { inactive_time = 0; frame_remainder = 0; cycle = 0; + emitting = false; { int pc = particles.size(); @@ -233,6 +250,18 @@ void CPUParticles::restart() { w[i].active = false; } } + + set_emitting(true); +} + +void CPUParticles::set_direction(Vector3 p_direction) { + + direction = p_direction; +} + +Vector3 CPUParticles::get_direction() const { + + return direction; } void CPUParticles::set_spread(float p_spread) { @@ -302,9 +331,9 @@ void CPUParticles::set_param_curve(Parameter p_param, const Ref<Curve> &p_curve) case PARAM_ANGULAR_VELOCITY: { _adjust_curve_range(p_curve, -360, 360); } break; - /*case PARAM_ORBIT_VELOCITY: { + case PARAM_ORBIT_VELOCITY: { _adjust_curve_range(p_curve, -500, 500); - } break;*/ + } break; case PARAM_LINEAR_ACCEL: { _adjust_curve_range(p_curve, -200, 200); } break; @@ -461,11 +490,10 @@ void CPUParticles::_validate_property(PropertyInfo &property) const { if (property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { property.usage = 0; } - /* + if (property.name.begins_with("orbit_") && !flags[FLAG_DISABLE_Z]) { property.usage = 0; } - */ } static uint32_t idhash(uint32_t x) { @@ -489,6 +517,81 @@ static float rand_from_seed(uint32_t &seed) { return float(seed % uint32_t(65536)) / 65535.0; } +void CPUParticles::_update_internal() { + + if (particles.size() == 0 || !is_visible_in_tree()) { + _set_redraw(false); + return; + } + + float delta = get_process_delta_time(); + if (emitting) { + inactive_time = 0; + } else { + inactive_time += delta; + if (inactive_time > lifetime * 1.2) { + set_process_internal(false); + _set_redraw(false); + + //reset variables + time = 0; + inactive_time = 0; + frame_remainder = 0; + cycle = 0; + return; + } + } + _set_redraw(true); + + bool processed = false; + + if (time == 0 && pre_process_time > 0.0) { + + float frame_time; + if (fixed_fps > 0) + frame_time = 1.0 / fixed_fps; + else + frame_time = 1.0 / 30.0; + + float todo = pre_process_time; + + while (todo >= 0) { + _particles_process(frame_time); + processed = true; + todo -= frame_time; + } + } + + if (fixed_fps > 0) { + float frame_time = 1.0 / fixed_fps; + float decr = frame_time; + + float ldelta = delta; + if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 + ldelta = 0.1; + } else if (ldelta <= 0.0) { //unlikely but.. + ldelta = 0.001; + } + float todo = frame_remainder + ldelta; + + while (todo >= frame_time) { + _particles_process(frame_time); + processed = true; + todo -= decr; + } + + frame_remainder = todo; + + } else { + _particles_process(delta); + processed = true; + } + + if (processed) { + _update_particle_data_buffer(); + } +} + void CPUParticles::_particles_process(float p_delta) { p_delta *= speed_scale; @@ -504,7 +607,8 @@ void CPUParticles::_particles_process(float p_delta) { time = Math::fmod(time, lifetime); cycle++; if (one_shot && cycle > 0) { - emitting = false; + set_emitting(false); + _change_notify(); } } @@ -515,6 +619,8 @@ void CPUParticles::_particles_process(float p_delta) { velocity_xform = emission_xform.basis; } + float system_phase = time / lifetime; + for (int i = 0; i < pcount; i++) { Particle &p = parray[i]; @@ -522,21 +628,26 @@ void CPUParticles::_particles_process(float p_delta) { if (!emitting && !p.active) continue; - float restart_time = (float(i) / float(pcount)) * lifetime; float local_delta = p_delta; + // The phase is a ratio between 0 (birth) and 1 (end of life) for each particle. + // While we use time in tests later on, for randomness we use the phase as done in the + // original shader code, and we later multiply by lifetime to get the time. + float restart_phase = float(i) / float(pcount); + if (randomness_ratio > 0.0) { uint32_t seed = cycle; - if (restart_time >= time) { + if (restart_phase >= system_phase) { seed -= uint32_t(1); } seed *= uint32_t(pcount); seed += uint32_t(i); float random = float(idhash(seed) % uint32_t(65536)) / 65536.0; - restart_time += randomness_ratio * random * 1.0 / float(pcount); + restart_phase += randomness_ratio * random * 1.0 / float(pcount); } - restart_time *= (1.0 - explosiveness_ratio); + restart_phase *= (1.0 - explosiveness_ratio); + float restart_time = restart_phase * lifetime; bool restart = false; if (time > prev_time) { @@ -564,6 +675,10 @@ void CPUParticles::_particles_process(float p_delta) { } } + if (p.time * (1.0 - explosiveness_ratio) > p.lifetime) { + restart = true; + } + if (restart) { if (!emitting) { @@ -595,13 +710,13 @@ void CPUParticles::_particles_process(float p_delta) { p.anim_offset_rand = Math::randf(); if (flags[FLAG_DISABLE_Z]) { - float angle1_rad = (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; + float angle1_rad = Math::atan2(direction.y, direction.x) + (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; Vector3 rot = Vector3(Math::cos(angle1_rad), Math::sin(angle1_rad), 0.0); p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); } else { //initiate velocity spread in 3D - float angle1_rad = (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; - float angle2_rad = (Math::randf() * 2.0 - 1.0) * (1.0 - flatness) * Math_PI * spread / 180.0; + float angle1_rad = Math::atan2(direction.x, direction.z) + (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; + float angle2_rad = Math::atan2(direction.y, Math::abs(direction.z)) + (Math::randf() * 2.0 - 1.0) * (1.0 - flatness) * Math_PI * spread / 180.0; Vector3 direction_xz = Vector3(Math::sin(angle1_rad), 0, Math::cos(angle1_rad)); Vector3 direction_yz = Vector3(0, Math::sin(angle2_rad), Math::cos(angle2_rad)); @@ -617,6 +732,7 @@ void CPUParticles::_particles_process(float p_delta) { p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp(1.0f, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]); //animation offset (0-1) p.transform = Transform(); p.time = 0; + p.lifetime = lifetime * (1.0 - Math::randf() * lifetime_randomness); p.base_color = Color(1, 1, 1, 1); switch (emission_shape) { @@ -624,7 +740,9 @@ void CPUParticles::_particles_process(float p_delta) { //do none } break; case EMISSION_SHAPE_SPHERE: { - p.transform.origin = Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0).normalized() * emission_sphere_radius; + float s = 2.0 * Math::randf() - 1.0, t = 2.0 * Math_PI * Math::randf(); + float radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); + p.transform.origin = Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s); } break; case EMISSION_SHAPE_BOX: { p.transform.origin = Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * emission_box_extents; @@ -680,6 +798,8 @@ void CPUParticles::_particles_process(float p_delta) { } else if (!p.active) { continue; + } else if (p.time > p.lifetime) { + p.active = false; } else { uint32_t alt_seed = p.seed; @@ -691,16 +811,14 @@ void CPUParticles::_particles_process(float p_delta) { if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(p.custom[1]); } - /* - float tex_orbit_velocity = 0.0; + float tex_orbit_velocity = 0.0; if (flags[FLAG_DISABLE_Z]) { - - if (curve_parameters[PARAM_INITIAL_ORBIT_VELOCITY].is_valid()) { - tex_orbit_velocity = curve_parameters[PARAM_INITIAL_ORBIT_VELOCITY]->interpolate(p.custom[1]); + if (curve_parameters[PARAM_ORBIT_VELOCITY].is_valid()) { + tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->interpolate(p.custom[1]); } } -*/ + float tex_angular_velocity = 0.0; if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) { tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(p.custom[1]); @@ -754,8 +872,9 @@ void CPUParticles::_particles_process(float p_delta) { //apply tangential acceleration; if (flags[FLAG_DISABLE_Z]) { - Vector3 yx = Vector3(diff.y, 0, diff.x); - force += yx.length() > 0.0 ? (yx * Vector3(-1.0, 0, 1.0)) * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector3(); + Vector2 yx = Vector2(diff.y, diff.x); + Vector2 yx2 = (yx * Vector2(-1.0, 1.0)).normalized(); + force += yx.length() > 0.0 ? Vector3(yx2.x, yx2.y, 0.0) * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector3(); } else { Vector3 crossDiff = diff.normalized().cross(gravity.normalized()); @@ -764,18 +883,18 @@ void CPUParticles::_particles_process(float p_delta) { //apply attractor forces p.velocity += force * local_delta; //orbit velocity -#if 0 if (flags[FLAG_DISABLE_Z]) { - - float orbit_amount = (orbit_velocity + tex_orbit_velocity) * mix(1.0, rand_from_seed(alt_seed), orbit_velocity_random); + float orbit_amount = (parameters[PARAM_ORBIT_VELOCITY] + tex_orbit_velocity) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_ORBIT_VELOCITY]); if (orbit_amount != 0.0) { - float ang = orbit_amount * DELTA * pi * 2.0; - mat2 rot = mat2(vec2(cos(ang), -sin(ang)), vec2(sin(ang), cos(ang))); - TRANSFORM[3].xy -= diff.xy; - TRANSFORM[3].xy += rot * diff.xy; + float ang = orbit_amount * local_delta * Math_PI * 2.0; + // Not sure why the ParticlesMaterial code uses a clockwise rotation matrix, + // but we use -ang here to reproduce its behavior. + Transform2D rot = Transform2D(-ang, Vector2()); + Vector2 rotv = rot.basis_xform(Vector2(diff.x, diff.y)); + p.transform.origin -= Vector3(diff.x, diff.y, 0); + p.transform.origin += Vector3(rotv.x, rotv.y, 0); } } -#endif if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { p.velocity = p.velocity.normalized() * tex_linear_velocity; } @@ -880,8 +999,8 @@ void CPUParticles::_particles_process(float p_delta) { } //scale by scale - float base_scale = Math::lerp(parameters[PARAM_SCALE] * tex_scale, 1.0f, p.scale_rand * randomness[PARAM_SCALE]); - if (base_scale == 0.0) base_scale = 0.000001; + float base_scale = tex_scale * Math::lerp(parameters[PARAM_SCALE], 1.0f, p.scale_rand * randomness[PARAM_SCALE]); + if (base_scale < 0.000001) base_scale = 0.000001; p.transform.basis.scale(Vector3(1, 1, 1) * base_scale); @@ -910,11 +1029,6 @@ void CPUParticles::_update_particle_data_buffer() { PoolVector<Particle>::Read r = particles.read(); float *ptr = w.ptr(); - Transform un_transform; - if (!local_coords) { - un_transform = get_global_transform().affine_inverse(); - } - if (draw_order != DRAW_ORDER_INDEX) { ow = particle_order.write(); order = ow.ptr(); @@ -932,7 +1046,12 @@ void CPUParticles::_update_particle_data_buffer() { Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close if (local_coords) { - dir = un_transform.basis.xform(dir).normalized(); + + // will look different from Particles in editor as this is based on the camera in the scenetree + // and not the editor camera + dir = inv_emission_transform.xform(dir).normalized(); + } else { + dir = dir.normalized(); } SortArray<int, SortAxis> sorter; @@ -950,7 +1069,7 @@ void CPUParticles::_update_particle_data_buffer() { Transform t = r[idx].transform; if (!local_coords) { - t = un_transform * t; + t = inv_emission_transform * t; } if (r[idx].active) { @@ -1005,7 +1124,9 @@ void CPUParticles::_set_redraw(bool p_redraw) { VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true); VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1); } else { - VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread"); + if (VS::get_singleton()->is_connected("frame_pre_draw", this, "_update_render_thread")) { + VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread"); + } VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false); VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0); } @@ -1033,87 +1154,63 @@ void CPUParticles::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { set_process_internal(emitting); + + // first update before rendering to avoid one frame delay after emitting starts + if (emitting && (time == 0)) + _update_internal(); } if (p_what == NOTIFICATION_EXIT_TREE) { _set_redraw(false); } - if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) { + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + // first update before rendering to avoid one frame delay after emitting starts + if (emitting && (time == 0)) + _update_internal(); } if (p_what == NOTIFICATION_INTERNAL_PROCESS) { + _update_internal(); + } - if (particles.size() == 0 || !is_visible_in_tree()) { - _set_redraw(false); - return; - } - - float delta = get_process_delta_time(); - if (emitting) { - inactive_time = 0; - } else { - inactive_time += delta; - if (inactive_time > lifetime * 1.2) { - set_process_internal(false); - _set_redraw(false); - - //reset variables - time = 0; - inactive_time = 0; - frame_remainder = 0; - cycle = 0; - return; - } - } - _set_redraw(true); - - bool processed = false; + if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { - if (time == 0 && pre_process_time > 0.0) { + inv_emission_transform = get_global_transform().affine_inverse(); - float frame_time; - if (fixed_fps > 0) - frame_time = 1.0 / fixed_fps; - else - frame_time = 1.0 / 30.0; + if (!local_coords) { - float todo = pre_process_time; + int pc = particles.size(); - while (todo >= 0) { - _particles_process(frame_time); - processed = true; - todo -= frame_time; - } - } + PoolVector<float>::Write w = particle_data.write(); + PoolVector<Particle>::Read r = particles.read(); + float *ptr = w.ptr(); - if (fixed_fps > 0) { - float frame_time = 1.0 / fixed_fps; - float decr = frame_time; + for (int i = 0; i < pc; i++) { - float ldelta = delta; - if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 - ldelta = 0.1; - } else if (ldelta <= 0.0) { //unlikely but.. - ldelta = 0.001; - } - float todo = frame_remainder + ldelta; + Transform t = inv_emission_transform * r[i].transform; + + if (r[i].active) { + ptr[0] = t.basis.elements[0][0]; + ptr[1] = t.basis.elements[0][1]; + ptr[2] = t.basis.elements[0][2]; + ptr[3] = t.origin.x; + ptr[4] = t.basis.elements[1][0]; + ptr[5] = t.basis.elements[1][1]; + ptr[6] = t.basis.elements[1][2]; + ptr[7] = t.origin.y; + ptr[8] = t.basis.elements[2][0]; + ptr[9] = t.basis.elements[2][1]; + ptr[10] = t.basis.elements[2][2]; + ptr[11] = t.origin.z; + } else { + zeromem(ptr, sizeof(float) * 12); + } - while (todo >= frame_time) { - _particles_process(frame_time); - processed = true; - todo -= decr; + ptr += 17; } - frame_remainder = todo; - - } else { - _particles_process(delta); - processed = true; - } - - if (processed) { - _update_particle_data_buffer(); + can_update = true; } } } @@ -1121,7 +1218,7 @@ void CPUParticles::_notification(int p_what) { void CPUParticles::convert_from_particles(Node *p_particles) { Particles *particles = Object::cast_to<Particles>(p_particles); - ERR_FAIL_COND(!particles); + ERR_FAIL_COND_MSG(!particles, "Only Particles nodes can be converted to CPUParticles."); set_emitting(particles->is_emitting()); set_amount(particles->get_amount()); @@ -1141,6 +1238,7 @@ void CPUParticles::convert_from_particles(Node *p_particles) { if (material.is_null()) return; + set_direction(material->get_direction()); set_spread(material->get_spread()); set_flatness(material->get_flatness()); @@ -1160,6 +1258,7 @@ void CPUParticles::convert_from_particles(Node *p_particles) { set_emission_box_extents(material->get_emission_box_extents()); set_gravity(material->get_gravity()); + set_lifetime_randomness(material->get_lifetime_randomness()); #define CONVERT_PARAM(m_param) \ set_param(m_param, material->get_param(ParticlesMaterial::m_param)); \ @@ -1171,7 +1270,7 @@ void CPUParticles::convert_from_particles(Node *p_particles) { CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY); CONVERT_PARAM(PARAM_ANGULAR_VELOCITY); - // CONVERT_PARAM(PARAM_ORBIT_VELOCITY); + CONVERT_PARAM(PARAM_ORBIT_VELOCITY); CONVERT_PARAM(PARAM_LINEAR_ACCEL); CONVERT_PARAM(PARAM_RADIAL_ACCEL); CONVERT_PARAM(PARAM_TANGENTIAL_ACCEL); @@ -1194,6 +1293,7 @@ void CPUParticles::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pre_process_time", "secs"), &CPUParticles::set_pre_process_time); ClassDB::bind_method(D_METHOD("set_explosiveness_ratio", "ratio"), &CPUParticles::set_explosiveness_ratio); ClassDB::bind_method(D_METHOD("set_randomness_ratio", "ratio"), &CPUParticles::set_randomness_ratio); + ClassDB::bind_method(D_METHOD("set_lifetime_randomness", "random"), &CPUParticles::set_lifetime_randomness); ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &CPUParticles::set_use_local_coordinates); ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &CPUParticles::set_fixed_fps); ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &CPUParticles::set_fractional_delta); @@ -1206,6 +1306,7 @@ void CPUParticles::_bind_methods() { ClassDB::bind_method(D_METHOD("get_pre_process_time"), &CPUParticles::get_pre_process_time); ClassDB::bind_method(D_METHOD("get_explosiveness_ratio"), &CPUParticles::get_explosiveness_ratio); ClassDB::bind_method(D_METHOD("get_randomness_ratio"), &CPUParticles::get_randomness_ratio); + ClassDB::bind_method(D_METHOD("get_lifetime_randomness"), &CPUParticles::get_lifetime_randomness); ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &CPUParticles::get_use_local_coordinates); ClassDB::bind_method(D_METHOD("get_fixed_fps"), &CPUParticles::get_fixed_fps); ClassDB::bind_method(D_METHOD("get_fractional_delta"), &CPUParticles::get_fractional_delta); @@ -1229,6 +1330,7 @@ void CPUParticles::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); ADD_GROUP("Drawing", ""); @@ -1242,6 +1344,9 @@ void CPUParticles::_bind_methods() { //////////////////////////////// + ClassDB::bind_method(D_METHOD("set_direction", "direction"), &CPUParticles::set_direction); + ClassDB::bind_method(D_METHOD("get_direction"), &CPUParticles::get_direction); + ClassDB::bind_method(D_METHOD("set_spread", "degrees"), &CPUParticles::set_spread); ClassDB::bind_method(D_METHOD("get_spread"), &CPUParticles::get_spread); @@ -1302,7 +1407,8 @@ void CPUParticles::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_align_y"), "set_particle_flag", "get_particle_flag", FLAG_ALIGN_Y_TO_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_rotate_y"), "set_particle_flag", "get_particle_flag", FLAG_ROTATE_Y); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_disable_z"), "set_particle_flag", "get_particle_flag", FLAG_DISABLE_Z); - ADD_GROUP("Spread", ""); + ADD_GROUP("Direction", ""); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "direction"), "set_direction", "get_direction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness"); ADD_GROUP("Gravity", ""); @@ -1314,12 +1420,10 @@ void CPUParticles::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY); - /* ADD_GROUP("Orbit Velocity", "orbit_"); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY); -*/ ADD_GROUP("Linear Accel", "linear_"); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); @@ -1362,7 +1466,7 @@ void CPUParticles::_bind_methods() { BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY); - //BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY); + BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY); BIND_ENUM_CONSTANT(PARAM_LINEAR_ACCEL); BIND_ENUM_CONSTANT(PARAM_RADIAL_ACCEL); BIND_ENUM_CONSTANT(PARAM_TANGENTIAL_ACCEL); @@ -1376,6 +1480,7 @@ void CPUParticles::_bind_methods() { BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY); BIND_ENUM_CONSTANT(FLAG_ROTATE_Y); + BIND_ENUM_CONSTANT(FLAG_DISABLE_Z); BIND_ENUM_CONSTANT(FLAG_MAX); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); @@ -1392,6 +1497,9 @@ CPUParticles::CPUParticles() { frame_remainder = 0; cycle = 0; redraw = false; + emitting = false; + + set_notify_transform(true); multimesh = VisualServer::get_singleton()->multimesh_create(); VisualServer::get_singleton()->multimesh_set_visible_instances(multimesh, 0); @@ -1406,15 +1514,18 @@ CPUParticles::CPUParticles() { set_pre_process_time(0); set_explosiveness_ratio(0); set_randomness_ratio(0); + set_lifetime_randomness(0); set_use_local_coordinates(true); set_draw_order(DRAW_ORDER_INDEX); set_speed_scale(1); + set_direction(Vector3(1, 0, 0)); set_spread(45); set_flatness(0); - set_param(PARAM_INITIAL_LINEAR_VELOCITY, 1); - //set_param(PARAM_ORBIT_VELOCITY, 0); + set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param(PARAM_ANGULAR_VELOCITY, 0); + set_param(PARAM_ORBIT_VELOCITY, 0); set_param(PARAM_LINEAR_ACCEL, 0); set_param(PARAM_RADIAL_ACCEL, 0); set_param(PARAM_TANGENTIAL_ACCEL, 0); |