diff options
Diffstat (limited to 'scene/3d/cpu_particles.cpp')
-rw-r--r-- | scene/3d/cpu_particles.cpp | 39 |
1 files changed, 32 insertions, 7 deletions
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index fa14174089..ec51c31674 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -1,9 +1,38 @@ +/*************************************************************************/ +/* cpu_particles.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "cpu_particles.h" -#include "particles.h" #include "scene/3d/camera.h" -#include "scene/main/viewport.h" -#include "scene/resources/surface_tool.h" +#include "scene/3d/particles.h" +#include "scene/resources/particles_material.h" #include "servers/visual_server.h" AABB CPUParticles::get_aabb() const { @@ -442,10 +471,6 @@ static float rand_from_seed(uint32_t &seed) { return float(seed % uint32_t(65536)) / 65535.0; } -float rand_from_seed_m1_p1(uint32_t &seed) { - return rand_from_seed(seed) * 2.0 - 1.0; -} - void CPUParticles::_particles_process(float p_delta) { p_delta *= speed_scale; |