diff options
Diffstat (limited to 'scene/3d/collision_shape_3d.cpp')
-rw-r--r-- | scene/3d/collision_shape_3d.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp index e736f20614..a66e84ac3c 100644 --- a/scene/3d/collision_shape_3d.cpp +++ b/scene/3d/collision_shape_3d.cpp @@ -29,6 +29,10 @@ /*************************************************************************/ #include "collision_shape_3d.h" + +#include "core/math/quick_hull.h" +#include "mesh_instance_3d.h" +#include "physics_body_3d.h" #include "scene/resources/box_shape_3d.h" #include "scene/resources/capsule_shape_3d.h" #include "scene/resources/concave_polygon_shape_3d.h" @@ -37,10 +41,8 @@ #include "scene/resources/sphere_shape_3d.h" #include "scene/resources/world_margin_shape_3d.h" #include "servers/rendering_server.h" + //TODO: Implement CylinderShape and HeightMapShape? -#include "core/math/quick_hull.h" -#include "mesh_instance_3d.h" -#include "physics_body_3d.h" void CollisionShape3D::make_convex_from_brothers() { @@ -103,7 +105,7 @@ void CollisionShape3D::_notification(int p_what) { parent->remove_shape_owner(owner_id); } owner_id = 0; - parent = NULL; + parent = nullptr; } break; } } @@ -116,17 +118,17 @@ void CollisionShape3D::resource_changed(RES res) { String CollisionShape3D::get_configuration_warning() const { if (!Object::cast_to<CollisionObject3D>(get_parent())) { - return TTR("CollisionShape only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape."); + return TTR("CollisionShape3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidBody3D, KinematicBody3D, etc. to give them a shape."); } if (!shape.is_valid()) { - return TTR("A shape must be provided for CollisionShape to function. Please create a shape resource for it."); + return TTR("A shape must be provided for CollisionShape3D to function. Please create a shape resource for it."); } if (Object::cast_to<RigidBody3D>(get_parent())) { if (Object::cast_to<ConcavePolygonShape3D>(*shape)) { if (Object::cast_to<RigidBody3D>(get_parent())->get_mode() != RigidBody3D::MODE_STATIC) { - return TTR("ConcavePolygonShape doesn't support RigidBody in another mode than static."); + return TTR("ConcavePolygonShape3D doesn't support RigidBody3D in another mode than static."); } } } @@ -198,8 +200,8 @@ CollisionShape3D::CollisionShape3D() { //indicator = RenderingServer::get_singleton()->mesh_create(); disabled = false; - debug_shape = NULL; - parent = NULL; + debug_shape = nullptr; + parent = nullptr; owner_id = 0; set_notify_local_transform(true); } @@ -215,7 +217,7 @@ void CollisionShape3D::_update_debug_shape() { if (debug_shape) { debug_shape->queue_delete(); - debug_shape = NULL; + debug_shape = nullptr; } Ref<Shape3D> s = get_shape(); |