summaryrefslogtreecommitdiff
path: root/scene/3d/collision_shape_3d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/collision_shape_3d.cpp')
-rw-r--r--scene/3d/collision_shape_3d.cpp242
1 files changed, 242 insertions, 0 deletions
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
new file mode 100644
index 0000000000..cd171aad16
--- /dev/null
+++ b/scene/3d/collision_shape_3d.cpp
@@ -0,0 +1,242 @@
+/*************************************************************************/
+/* collision_shape_3d.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "collision_shape_3d.h"
+#include "scene/resources/box_shape_3d.h"
+#include "scene/resources/capsule_shape_3d.h"
+#include "scene/resources/concave_polygon_shape_3d.h"
+#include "scene/resources/convex_polygon_shape_3d.h"
+#include "scene/resources/ray_shape.h"
+#include "scene/resources/sphere_shape_3d.h"
+#include "scene/resources/world_margin_shape_3d.h"
+#include "servers/visual_server.h"
+//TODO: Implement CylinderShape and HeightMapShape?
+#include "core/math/quick_hull.h"
+#include "mesh_instance_3d.h"
+#include "physics_body_3d.h"
+
+void CollisionShape3D::make_convex_from_brothers() {
+
+ Node *p = get_parent();
+ if (!p)
+ return;
+
+ for (int i = 0; i < p->get_child_count(); i++) {
+
+ Node *n = p->get_child(i);
+ MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(n);
+ if (mi) {
+
+ Ref<Mesh> m = mi->get_mesh();
+ if (m.is_valid()) {
+
+ Ref<Shape3D> s = m->create_convex_shape();
+ set_shape(s);
+ }
+ }
+ }
+}
+
+void CollisionShape3D::_update_in_shape_owner(bool p_xform_only) {
+ parent->shape_owner_set_transform(owner_id, get_transform());
+ if (p_xform_only)
+ return;
+ parent->shape_owner_set_disabled(owner_id, disabled);
+}
+
+void CollisionShape3D::_notification(int p_what) {
+
+ switch (p_what) {
+
+ case NOTIFICATION_PARENTED: {
+ parent = Object::cast_to<CollisionObject3D>(get_parent());
+ if (parent) {
+ owner_id = parent->create_shape_owner(this);
+ if (shape.is_valid()) {
+ parent->shape_owner_add_shape(owner_id, shape);
+ }
+ _update_in_shape_owner();
+ }
+ } break;
+ case NOTIFICATION_ENTER_TREE: {
+ if (parent) {
+ _update_in_shape_owner();
+ }
+ if (get_tree()->is_debugging_collisions_hint()) {
+ _update_debug_shape();
+ }
+ } break;
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
+ if (parent) {
+ _update_in_shape_owner(true);
+ }
+ } break;
+ case NOTIFICATION_UNPARENTED: {
+ if (parent) {
+ parent->remove_shape_owner(owner_id);
+ }
+ owner_id = 0;
+ parent = NULL;
+ } break;
+ }
+}
+
+void CollisionShape3D::resource_changed(RES res) {
+
+ update_gizmo();
+}
+
+String CollisionShape3D::get_configuration_warning() const {
+
+ if (!Object::cast_to<CollisionObject3D>(get_parent())) {
+ return TTR("CollisionShape only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape.");
+ }
+
+ if (!shape.is_valid()) {
+ return TTR("A shape must be provided for CollisionShape to function. Please create a shape resource for it.");
+ }
+
+ if (Object::cast_to<RigidBody3D>(get_parent())) {
+ if (Object::cast_to<ConcavePolygonShape3D>(*shape)) {
+ if (Object::cast_to<RigidBody3D>(get_parent())->get_mode() != RigidBody3D::MODE_STATIC) {
+ return TTR("ConcavePolygonShape doesn't support RigidBody in another mode than static.");
+ }
+ }
+ }
+
+ return String();
+}
+
+void CollisionShape3D::_bind_methods() {
+
+ //not sure if this should do anything
+ ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape3D::resource_changed);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape3D::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape3D::get_shape);
+ ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape3D::set_disabled);
+ ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape3D::is_disabled);
+ ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape3D::make_convex_from_brothers);
+ ClassDB::set_method_flags("CollisionShape3D", "make_convex_from_brothers", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+
+ ClassDB::bind_method(D_METHOD("_update_debug_shape"), &CollisionShape3D::_update_debug_shape);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape3D"), "set_shape", "get_shape");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
+}
+
+void CollisionShape3D::set_shape(const Ref<Shape3D> &p_shape) {
+
+ if (!shape.is_null()) {
+ shape->unregister_owner(this);
+ shape->disconnect("changed", callable_mp(this, &CollisionShape3D::_shape_changed));
+ }
+ shape = p_shape;
+ if (!shape.is_null()) {
+ shape->register_owner(this);
+ shape->connect("changed", callable_mp(this, &CollisionShape3D::_shape_changed));
+ }
+ update_gizmo();
+ if (parent) {
+ parent->shape_owner_clear_shapes(owner_id);
+ if (shape.is_valid()) {
+ parent->shape_owner_add_shape(owner_id, shape);
+ }
+ }
+
+ if (is_inside_tree())
+ _shape_changed();
+ update_configuration_warning();
+}
+
+Ref<Shape3D> CollisionShape3D::get_shape() const {
+
+ return shape;
+}
+
+void CollisionShape3D::set_disabled(bool p_disabled) {
+
+ disabled = p_disabled;
+ update_gizmo();
+ if (parent) {
+ parent->shape_owner_set_disabled(owner_id, p_disabled);
+ }
+}
+
+bool CollisionShape3D::is_disabled() const {
+
+ return disabled;
+}
+
+CollisionShape3D::CollisionShape3D() {
+
+ //indicator = VisualServer::get_singleton()->mesh_create();
+ disabled = false;
+ debug_shape = NULL;
+ parent = NULL;
+ owner_id = 0;
+ set_notify_local_transform(true);
+}
+
+CollisionShape3D::~CollisionShape3D() {
+ if (!shape.is_null())
+ shape->unregister_owner(this);
+ //VisualServer::get_singleton()->free(indicator);
+}
+
+void CollisionShape3D::_update_debug_shape() {
+ debug_shape_dirty = false;
+
+ if (debug_shape) {
+ debug_shape->queue_delete();
+ debug_shape = NULL;
+ }
+
+ Ref<Shape3D> s = get_shape();
+ if (s.is_null())
+ return;
+
+ Ref<Mesh> mesh = s->get_debug_mesh();
+ MeshInstance3D *mi = memnew(MeshInstance3D);
+ mi->set_mesh(mesh);
+ add_child(mi);
+ debug_shape = mi;
+}
+
+void CollisionShape3D::_shape_changed() {
+ // If this is a heightfield shape our center may have changed
+ if (parent) {
+ _update_in_shape_owner(true);
+ }
+
+ if (is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) {
+ debug_shape_dirty = true;
+ call_deferred("_update_debug_shape");
+ }
+}