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Diffstat (limited to 'scene/3d/collision_shape_3d.cpp')
-rw-r--r--scene/3d/collision_shape_3d.cpp94
1 files changed, 18 insertions, 76 deletions
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
index 47966c772b..4e496fba47 100644
--- a/scene/3d/collision_shape_3d.cpp
+++ b/scene/3d/collision_shape_3d.cpp
@@ -30,19 +30,10 @@
#include "collision_shape_3d.h"
-#include "core/math/quick_hull.h"
#include "mesh_instance_3d.h"
#include "physics_body_3d.h"
-#include "scene/resources/box_shape_3d.h"
-#include "scene/resources/capsule_shape_3d.h"
#include "scene/resources/concave_polygon_shape_3d.h"
#include "scene/resources/convex_polygon_shape_3d.h"
-#include "scene/resources/ray_shape_3d.h"
-#include "scene/resources/sphere_shape_3d.h"
-#include "scene/resources/world_margin_shape_3d.h"
-#include "servers/rendering_server.h"
-
-//TODO: Implement CylinderShape and HeightMapShape?
void CollisionShape3D::make_convex_from_siblings() {
Node *p = get_parent();
@@ -100,9 +91,6 @@ void CollisionShape3D::_notification(int p_what) {
if (parent) {
_update_in_shape_owner();
}
- if (get_tree()->is_debugging_collisions_hint()) {
- _update_debug_shape();
- }
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (parent) {
@@ -120,37 +108,27 @@ void CollisionShape3D::_notification(int p_what) {
}
void CollisionShape3D::resource_changed(RES res) {
- update_gizmo();
+ update_gizmos();
}
-String CollisionShape3D::get_configuration_warning() const {
- String warning = Node3D::get_configuration_warning();
+TypedArray<String> CollisionShape3D::get_configuration_warnings() const {
+ TypedArray<String> warnings = Node::get_configuration_warnings();
if (!Object::cast_to<CollisionObject3D>(get_parent())) {
- if (!warning.is_empty()) {
- warning += "\n\n";
- }
- warning += TTR("CollisionShape3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidBody3D, KinematicBody3D, etc. to give them a shape.");
+ warnings.push_back(TTR("CollisionShape3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidDynamicBody3D, CharacterBody3D, etc. to give them a shape."));
}
if (!shape.is_valid()) {
- if (!warning.is_empty()) {
- warning += "\n\n";
- }
- warning += TTR("A shape must be provided for CollisionShape3D to function. Please create a shape resource for it.");
+ warnings.push_back(TTR("A shape must be provided for CollisionShape3D to function. Please create a shape resource for it."));
}
if (shape.is_valid() &&
- Object::cast_to<RigidBody3D>(get_parent()) &&
- Object::cast_to<ConcavePolygonShape3D>(*shape) &&
- Object::cast_to<RigidBody3D>(get_parent())->get_mode() != RigidBody3D::MODE_STATIC) {
- if (!warning.is_empty()) {
- warning += "\n\n";
- }
- warning += TTR("ConcavePolygonShape3D doesn't support RigidBody3D in another mode than static.");
+ Object::cast_to<RigidDynamicBody3D>(get_parent()) &&
+ Object::cast_to<ConcavePolygonShape3D>(*shape)) {
+ warnings.push_back(TTR("ConcavePolygonShape3D doesn't support RigidDynamicBody3D in another mode than static."));
}
- return warning;
+ return warnings;
}
void CollisionShape3D::_bind_methods() {
@@ -163,23 +141,22 @@ void CollisionShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("make_convex_from_siblings"), &CollisionShape3D::make_convex_from_siblings);
ClassDB::set_method_flags("CollisionShape3D", "make_convex_from_siblings", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
- ClassDB::bind_method(D_METHOD("_update_debug_shape"), &CollisionShape3D::_update_debug_shape);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape3D"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
}
void CollisionShape3D::set_shape(const Ref<Shape3D> &p_shape) {
+ if (p_shape == shape) {
+ return;
+ }
if (!shape.is_null()) {
shape->unregister_owner(this);
- shape->disconnect("changed", callable_mp(this, &CollisionShape3D::_shape_changed));
}
shape = p_shape;
if (!shape.is_null()) {
shape->register_owner(this);
- shape->connect("changed", callable_mp(this, &CollisionShape3D::_shape_changed));
}
- update_gizmo();
+ update_gizmos();
if (parent) {
parent->shape_owner_clear_shapes(owner_id);
if (shape.is_valid()) {
@@ -187,10 +164,11 @@ void CollisionShape3D::set_shape(const Ref<Shape3D> &p_shape) {
}
}
- if (is_inside_tree()) {
- _shape_changed();
+ if (is_inside_tree() && parent) {
+ // If this is a heightfield shape our center may have changed
+ _update_in_shape_owner(true);
}
- update_configuration_warning();
+ update_configuration_warnings();
}
Ref<Shape3D> CollisionShape3D::get_shape() const {
@@ -199,7 +177,7 @@ Ref<Shape3D> CollisionShape3D::get_shape() const {
void CollisionShape3D::set_disabled(bool p_disabled) {
disabled = p_disabled;
- update_gizmo();
+ update_gizmos();
if (parent) {
parent->shape_owner_set_disabled(owner_id, p_disabled);
}
@@ -211,10 +189,6 @@ bool CollisionShape3D::is_disabled() const {
CollisionShape3D::CollisionShape3D() {
//indicator = RenderingServer::get_singleton()->mesh_create();
- disabled = false;
- debug_shape = nullptr;
- parent = nullptr;
- owner_id = 0;
set_notify_local_transform(true);
}
@@ -224,35 +198,3 @@ CollisionShape3D::~CollisionShape3D() {
}
//RenderingServer::get_singleton()->free(indicator);
}
-
-void CollisionShape3D::_update_debug_shape() {
- debug_shape_dirty = false;
-
- if (debug_shape) {
- debug_shape->queue_delete();
- debug_shape = nullptr;
- }
-
- Ref<Shape3D> s = get_shape();
- if (s.is_null()) {
- return;
- }
-
- Ref<Mesh> mesh = s->get_debug_mesh();
- MeshInstance3D *mi = memnew(MeshInstance3D);
- mi->set_mesh(mesh);
- add_child(mi);
- debug_shape = mi;
-}
-
-void CollisionShape3D::_shape_changed() {
- // If this is a heightfield shape our center may have changed
- if (parent) {
- _update_in_shape_owner(true);
- }
-
- if (is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) {
- debug_shape_dirty = true;
- call_deferred("_update_debug_shape");
- }
-}