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path: root/scene/3d/collision_shape_3d.cpp
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Diffstat (limited to 'scene/3d/collision_shape_3d.cpp')
-rw-r--r--scene/3d/collision_shape_3d.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
index 1709a17bce..dbd50cfd19 100644
--- a/scene/3d/collision_shape_3d.cpp
+++ b/scene/3d/collision_shape_3d.cpp
@@ -99,6 +99,11 @@ void CollisionShape3D::_notification(int p_what) {
if (parent) {
_update_in_shape_owner(true);
}
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ update_configuration_warnings();
+ }
+#endif
} break;
case NOTIFICATION_UNPARENTED: {
@@ -134,6 +139,11 @@ PackedStringArray CollisionShape3D::get_configuration_warnings() const {
}
}
+ Vector3 scale = get_transform().get_basis().get_scale();
+ if (!(Math::is_zero_approx(scale.x - scale.y) && Math::is_zero_approx(scale.y - scale.z))) {
+ warnings.push_back(RTR("A non-uniformly scaled CollisionShape3D node will probably not function as expected.\nPlease make its scale uniform (i.e. the same on all axes), and change the size of its shape resource instead."));
+ }
+
return warnings;
}