summaryrefslogtreecommitdiff
path: root/scene/3d/collision_polygon_3d.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/collision_polygon_3d.h')
-rw-r--r--scene/3d/collision_polygon_3d.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/scene/3d/collision_polygon_3d.h b/scene/3d/collision_polygon_3d.h
new file mode 100644
index 0000000000..256aee3d7e
--- /dev/null
+++ b/scene/3d/collision_polygon_3d.h
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* collision_polygon_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef COLLISION_POLYGON_3D_H
+#define COLLISION_POLYGON_3D_H
+
+#include "scene/3d/node_3d.h"
+#include "scene/resources/shape_3d.h"
+
+class CollisionObject3D;
+class CollisionPolygon3D : public Node3D {
+
+ GDCLASS(CollisionPolygon3D, Node3D);
+
+protected:
+ float depth;
+ AABB aabb;
+ Vector<Point2> polygon;
+
+ uint32_t owner_id;
+ CollisionObject3D *parent;
+
+ bool disabled;
+
+ void _build_polygon();
+
+ void _update_in_shape_owner(bool p_xform_only = false);
+
+ bool _is_editable_3d_polygon() const;
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void set_depth(float p_depth);
+ float get_depth() const;
+
+ void set_polygon(const Vector<Point2> &p_polygon);
+ Vector<Point2> get_polygon() const;
+
+ void set_disabled(bool p_disabled);
+ bool is_disabled() const;
+
+ virtual AABB get_item_rect() const;
+
+ String get_configuration_warning() const;
+
+ CollisionPolygon3D();
+};
+
+#endif // COLLISION_POLYGON_H